Wild too has yet to show their gameplay features. Oddly Everwild looks inspired from Wild as it looks like cell-shaded version of Wild.
They didn't say that they don't have any framework of gameplay. They didn't wanted to show it because it still can greatly change on that stage of production. Original Halo on that stage was probably still strategy game.8 months and still have no framework of any gameplay??
They want to have AAA game every other month. For normal not fanboy person that's obvious they can't achieve that in that short time especially that now game dev cycle is like 4 years, sometimes even more and every studio they bought had contractual obligations they had to fulfill (Outer Worlds, Wasteland 3, Psychonauts 2 and others). That's long time game which will effects we will see late in generation.this kind of news and after MS conference and the "output a AAA every other month" really fell like a joke.
It's a bad idea to begin with though.
For a chance at good content you need time.
I think it's gonna be Banjo Kazooie meets The Witcher 3I've already decided it's Breath of the Wild meets Pokemon with classic Rare charm.
Nobody could figure out/describe what death stranding was even after it came out, chill. Isn't this what "letting what the devs do what they want" looks like?Jesus, why announce a game when it's still being worked out. Microsoft boggle my mind. Holy shit.
But it's really not anymore. That game was 25 years ago, and the Stampers, arguably the driving force of the company left in the early 2000's. Rare is only Rare by name now. Any talent that made them what they were in the 80's and 90's has long left.I refuse to believe this is the same company that made Donkey Kong Country.
I still don't understand if it was:
A) CGI
B) A target render
C) In-engine
Which do people here think it was?
I see people in this thread saying the love the style/look of the game and I'm just a little concerned if they are basing it on the particle effects, lighting, the way the characters look in motion (eg motion blur, etc), smoke simulation and other effects, that it won't actually necessarily look like that.
Especially if the trailer was CGI, but NXGamer seems to be praising the trailer without mentioning CGI, so should we assume that he thinks its B or C?
At first I thought CGI, but then since its a next-gen game I was happy to accept that it was in-engine and wait for more footage to confirm (Like I have with HFW), but then when they said they don't really have the gameplay/scenario worked out yet I wasn't sure again. Its very strange to me to have a full art style and designed characters and creatures if you don't even know what genre it is.
Last guardian had a story and idea and game play laid out. They just didn't have the hardware to run itmaybe the last guardian?
Last guardian had a story and idea and game play laied out. They just didn't have the hardware to run it
This game was announced 8 months ago as being in early development.Isn't this the exact thing that happened to Anthem? It spent a long time in development hell, ended up changing hands a few times and we ended up with...whatever we ended up with.
Last guardian had a story and idea and game play laid out. They just didn't have the hardware to run it
This game was announced 8 months ago as being in early development.
So all we literally know is it's been in development for at least 8 months and they are still "playing around with gameplay ideas" (the actual quote from the article.) I don't see how this relates to Anthem.
We have no clue how much they do or don't have designed; they did not actually claim they are "figuring out what the game is".. they did not say "they do not know where your game design is going."Lemme clarify things a bit. The same exact thing happened to Anthem. IIRC Bioware had run it through several iterations and the product changed creative leads a few times. They couldn't figure out what kind of game it was or how it would play. This is why I'm reminded by Everwild's statement -- 8 months sounds like a long time to not know where your game design is going. I'm not saying it will tank like Anthem did, but it's not a good start from a similar retrospective.
What did I win?!You mean the same Last Guardian that was rebuilt from the scratch even by a different team? Yo'know, whatever, dont want this to be a tiresome warrying thing. You won, thanks, bye.
It also the Dev that made GoldenEye, Perfect Dark, Killer Instinct, Battletoads, Banjo, Donkey Kong