CheeseCake
Member
When I started the corporate path, the story ( at least the beginning ) was all over the place. Literally NOTHING made sense.
A patch won't fix this.
A patch won't fix this.
Yeah I think many of us got a bit hurt, Judy has to be one of the prettiest characters the industry has produced. I usually play as a male in RPGs so I never succeeded with the romancing either. I’m toying around with a female V now though, not sure if I should do a playthrough with her or go with the usual viking dude.Yeah, but I was too invested in her story so the rejection hurt me. Biggest strength of Cyberpunk is those characters there.
It's not how she looks, it's mainly how she talks. I am way more attracted to voice. After you do few missions for she, she starts to call you and REE. They definitely got me with that.Yeah I think many of us got a bit hurt, Judy has to be one of the prettiest characters the industry has produced. I usually play as a male in RPGs so I never succeeded with the romancing either. I’m toying around with a female V now though, not sure if I should do a playthrough with her or go with the usual viking dude.
The new lighting model when changing appearance is great, makes me want a better screen, 1080p LCD is not doing this game justice.
Social media.. couple here
While I know I'm asking a lot, it is honestly nothing more than what was promised or cut like the whip.OP out here demanding a new game.
Perhaps read the patch notes. They've made good improvements to the AI - including NPC behaviour, combat, and crowd based. Some of the crowd additions are restricted to the next-gen versions, likely due to the computational overhead. The combat AI changes should make for more interesting firefights. And they have specifically listed improving the diversity of the crowds, however, this appears to be limited based on IO speed, as they stated that the slower HDD mode is automatically detected and will limit crowd variation accordingly.Unless they've made huge strides to AI then it's going to be underwhelming. All I remember is tons of clones and AI just being dumb as shit.
Lol, this kind of hyperbole is fucking embarrassing.No, but CDPR needs to move on. Game is beyond repair.
In case anyone is curious, here's ten minutes of someone playing with the new patch on a base Xbox One. Looks like it drops to 15-25fps during the shootout. Seems ok during driving. But it sure is an ugly game.
I will save you the time even after a redownload it still crash on startupPC here, Game keeps crashing on startup, even after verifying files. So after downloading a 45 gig update I now uninstalled and have to download the game, 62 gigs.
Not a great start.
Of course.Caveat: it's a next-gen patch, focused on next-gen consoles, whose notes specifically state that most of the improvements are best felt on next-gen machines. I wouldn't expect much on last-gen machines.
Didn’t Xbox Series X run it at 4K 60? I thought someone mentioned that earlier on."After the first tests, the Cyberpunk 2077 PS5 performance mode runs at a common/frequent 1440p resolution at 60FPS. More info coming soon."
Yes and no.Wasn’t the city supposed to have a transit system? Did that ever get put in? I heard the game had unfinished tracks and stations when it launched.
Why is it weird for a next-gen patch to focus on delivering for next-gen consoles? In truthfulness, having played CP2077 on my PC, that it was able to run on last-gen consoles at all is pretty wild. I will say though: I'd have taken the refund option if I were on base Xbone. Was and is beneath my quality standards.Of course.
Which is kind of weird since the number of people who own the game on Xbox One/S/X probably outnumbers Series S/X owners 10 to 1.
I will save you the time even after a redownload it still crash on startup
There was a train like thing on rails that you couldn't ride. It also would go straight through buildings because the tracks clipped through them.Wasn’t the city supposed to have a transit system? Did that ever get put in? I heard the game had unfinished tracks and stations when it launched.
Wasn’t the city supposed to have a transit system? Did that ever get put in? I heard the game had unfinished tracks and stations when it launched.
More than a year after release, it's still a nope. But you have a mod if you play on PCStill no monorails?
It is actually an improvement."After the first tests, the Cyberpunk 2077 PS5 performance mode runs at a common/frequent 1440p resolution at 60FPS. More info coming soon."
WOW. Utterly unplayable. Uninstalling the game from my PC THIS VERY SECOND.
More than a year after release, it's still a nope. But you have a mod if you play on PC
Why even stop there? Just wait until PS6 for even better performance.Man it's really hard to choose with those modes, bro i already can't wait for PS5 Pro so it will make it easy to choose, 4K,60FPS with RT always in all games!!!!
A popcorn reaction icon is very much needed.I know I'm not, and you?
The list of changes can be found here: click me
Don't get me wrong, it's a good start but after more than a year, here's what I was expecting:
- a real overhaul of the AI, not just small adjustments
- a real customization of our apartment
- an overhaul of the food system, so that all food, drinks etc... is finally used for something
- real content (weapons, secondary missions, skills, vehicles)
- open all part of Pacifia which are still closed
- THE DAMN WHIP
- tattoo artists and hairdressers with PHYSICAL stores
- total overhaul of the police
- the bounty system
- elements that promote roleplay such as being able to sit down, ordering at restaurants, more interactions with the crowd and the AI
This is just what comes to my mind. And you, are you satisfied with this update?
You can find here the thread recapping the update, and go here for some next gen gameplay !