FlyingTeacup
Member
is it me or it sounds like se tries to clone demon/dark souls with a colourful/happy game setting?
They're taking the approach of not forcing what they want to make into the game, but seeing what users want and going from there. For the past couple of years, they've been touring the world, conducting surveys of users, and redoing the specifications through test play. They're at the point where theY've finalized the basic research and technological aspects.
UghSquare Enix Japan is making a New IP Action RPG with UE3, For Consoles/Maybe Next Gen
Did FFXII target both markets? Because it felt quite "western" in design. SE should do more of that style games.
Getting a weird kind of Vampire Hunter D vibe from this too...Scrolls Hunter
I think they actually did quite a good job in making an art style that can appeal in the West.
ue3 ewww.. did they not learn from last remnant.
I wouldn't mind the engine so much if it could load textures on time.
How the heck can you say that from one artwork where we see practically nothing?
Looks like a Warhammer inquisitor.
Good to know I'm not the only one getting Vampire Hunter D feelings.
Wow. I picked up today's Famitsu and they have a two-page spread of the above graphic, with a staff hiring campaign plastered all over it. According to the ad they are hiring
Planners - action
Planners - writing
Planners - level
Game programmers
Network programmers
3D graphic programmers
Physics programmers
Animation programmers
Art designers
Motion designers
VFX designers
BG modelers
Character modelers
What the hell is this? Pick a director, release a piece of art, and then look to hire a team of people through outlets such as Famitsu? What the hell, SE >.>?
Know how to make an game that will appeal to the west, Squeenix?
Get Matsuno on it.