Sammy Samusu
Member
What kinda lame excuse?
The difference is that there is no evidence to suggest this complexity has anything to do with the Wii-U's architecture.What was a "righteous protest" against the PS3 complexity now it will become "lazy developers are throwing excuses." lol
They're probably acting fucktarded and considering it a requirement that they use the controller in gimmicky new way regardless of what game it is. They like to do that.But I thought that the whole thing about the Wii U was that it's easy to develop for?
PS4 is unannounced. It'll be that.
So I'm guessing the nextbox and PS4 are going to avoid gimmicky/innovative controller types.
It wouldn't surprise me that the Dev's saying WiiU is too complex are the same ones saying it is weaker than xbox360 and PS3.
The Wii U quote is pretty odd, unless it's one of those DS/Wii situations where a developer assumes they have to use every feature.
The difference is that there is no evidence to suggest this complexity has anything to do with the Wii-U's architecture.
The Wii U quote is pretty odd, unless it's one of those DS/Wii situations where a developer assumes they have to use every feature.
Apple console confirmed? =P
Also I'm curious what these devs mean by saying the Wii-U is too complex.
In this thread: Butthurt unreasonable Nintendo fans act unreasonable and butthurt.
Third-party devs will only aim for the lowest common denominator. This is nothing new.
He specifically said he's not interested in adapting the games to use the extra feature in there (controller).That Wii U quote is really weird. Most devs have said for a while it's really easy to work with, haven't they?
The Wii U is too complex to develop for?
Who in the hell said that?
In this thread: Butthurt unreasonable Nintendo fans act unreasonable and butthurt.
More complex and more powerful aren't the same thing at all if that's what you are implying.
To be fair, there is nothing in that quote that says "too complex" is about the controller. That is just an assumption.Yeah, because when someone say that it's a stupid excuse, he must be a butthurt unreasonable person.
I'm sure this is too complex to display a map on a controller. Too complex.
IOS "devs"Who are "devs"?
The difference is that there is no evidence to suggest this complexity has anything to do with the Wii-U's architecture.
He specifically said he's not interested in adapting the games to use the extra feature in there (controller).
Oh boy. Lowest common denominator content, here we come. Good thing we still have first party developers.One creator went as far as saying, we wont be working on Wii U due to these complexities, while another lamented the difficulty of moving innovative games unique to Wii U to other platforms.
Obviously they know more about the Wii-U then we do. However, how much we actually know about the console's architecture is debatable. Based on what we've been told by Vigil, it seems likely that the Wii-U has an architecture fairly similar to the Xbox 360 and PlayStation 3.Except we don't know anything about the Wii U's architecture yet.Maybe the developers who do have the dev kits know more than we do.
3rd parties have already picked a winner.From a hardware perspective, nearly 80% of respondents said Microsofts next console is the easiest to work with, and the overwhelming majority suspect it will be the sales leader over the next five years.
To be fair, there is nothing in that quote that says "too complex" is about the controller. That is just an assumption.
Nintendo shouldn't even bother releasing the system if it isn't incredibly easy to develop for. Making third parties very happy during Year #1 should be their top priority, and it'd be scary if it isn't. Very strange quote...I find it hard to believe, but would be a huge mistake on Nintendo's part if this ends up being a challenge to develop for. They should be working more closely with third parties right now than they ever have...
But developing for the completely standard PS3 architecture is easy as shit, amirite?
Oh boy. Lowest common denominator content, here we come. Good thing we still have first party developers.
And that worked wonders last gen.3rd parties have already picked a winner.
From a hardware perspective, nearly 80% of respondents said Microsoft’s next console is the easiest to work with, and the overwhelming majority suspect it will be the sales leader over the next five years
Those developers are probably B-tier anyway. And will close down in 2 years max.
3rd parties have already picked a winner.