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Hideki Kamiya on PlayStation All-Stars Battle Royale: "It's just a ripoff."

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Boss Doggie

all my loli wolf companions are so moe
Er I meant the game had his backing. He has stated plenty of times he was excited about it. Seems contradictory to what he is saying now though..

Maybe he says this is a rip-off because of that fact, that the game ended up horrible. :p

Or like what crash team racing did to MK64.

Aka story mode, better controls, overall more fun.

It's too bad they never replicated that success of CTR.

Although some people argued Diddy Kong Racing was much better.
 

Anteater

Member
sUCkg.png
 

meta4

Junior Member
If this gets archived, I'm happy that I manage to participate in one.


Well of course he would, they're made by his colleagues. That doesn't really affect what he said though.

And I'd rather not pull a Godwin's Law.

It does not matter that that the game was made by his colleagues. The fact is he is a hypocrite and considering he has not even played the game that plays nothing like Smash and arrived at the conclusion he did makes him an idiot.
 

Urvan

Banned
Or like what crash team racing did to MK64.

Aka story mode, better controls, overall more fun.

True Self Urvan is speaking: See I love CTR as much as the next guy, I even back than loved it more than Mario Kart but now I come to realize Mario Kart is superior, but no matter how inferior it's to Mario Kart, it's still great game among a great Library of games from Sony. And back then sony was the shit.
 
No it's wrong! you people live on by what we produce, you were born from a failed experiment that was made by Nintendo, you are like Frankenstein of gaming, you live on because Sony steal ideas from Nintendo and make it out like they never did, Super Smash bros is only the latest to the list, you did a Mario Clone, a Zelda Clone, Mario Kart clone (several),F-Zero clone,Fire Emblem Clone, you stole Final Fantasy, you stole every good franchise from Nintendo, Sony fans and developers are like Leeches on this industry, atleast be classy like Sega and Microsoft (that doesn't prove I like them either).

I'd like to laugh at this joke, but with some of these juniors I just can't tell if they're serious.
 

Boss Doggie

all my loli wolf companions are so moe
It does not matter that that the game was made by his colleagues. The fact is he is a hypocrite and considering he has not even played the game that plays nothing like Smash and arrived at the conclusion he did makes him an idiot.

So view it like this then - that VJ game was crap. What do you think will his idea towards other attempts at Smash-esque games? Mind you that there are many other Smash-esque games and only few managed to be good for some odd reason.
 

Urvan

Banned
Didn't we all know it was a rip off months ago?

SHOCKING NEWS!

Well now that a developer said it, all the ones who said it was a rip off are showing off, and all the one ones who said otherwise are trying to discredit the developer! (that's basically the thread)
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
If that is nothing like Smash Bros then neither is All Stars.

Do you honestly not see how All Stars is a Smash Bros rip-off? It's a 2.5D mascot brawler with similar stage design and combat. Just because the fighting mechanics are slightly different does not mean the game isn't a rip-off.
 

Kade

Member
Are you serious? Inaba himself has stated that the game was inspired by Smash Bros. How can you not see it...

Pikmin was inspired by Miyamoto picking carrots but the game doesn't make me feel like I'm actually picking carrots.

Inspiration doesn't always mean copy cat design or imitation.
 

meta4

Junior Member
Do you honestly not see how All Stars is a Smash Bros rip-off? It's a 2.5D mascot brawler with similar stage design and combat. Just because the fighting mechanics are slightly different does not mean the game isn't a rip-off.

Neither does have similar stage design nor does the fighting mechanics only slightly different. It plays differently. It is definitely inspired by Smash just like many brawler fighters that came before it. Just like tons of FPS that came after Wolf 3D were inspired by Wolf 3D. It is in no way a rip off. Atleast if you actually played the beta I assume you would know this. Have you?
 

meta4

Junior Member
Pikmin was inspired by Miyamoto picking carrots but the game doesn't make me feel like I'm actually picking carrots.

Inspiration doesn't always mean copy cat design or imitation.

Who said it was copied. I said it was inspired. Neither is PSABR a copy cat design or imitation. It was just inspired.
 

Kade

Member
I don't know if it's been discussed at length, but could it have anything to do with a Western developer handling a Smash clone?

Are you saying Kamiya is a racist?! He likes God of War more than Ninja Gaiden and those two games have been his competitors for 10 years.
 

Anteater

Member
I don't know if it's been discussed at length, but could it have anything to do with a Western developer handling a Smash clone?

I don't think it has anything to do with west/east, Kamiya has been defending DmC and tell people to try it first, he has a history of praising god of war, he made similar tweets about streets of rage being a final fight clone, and that he's not interested in ninja gaiden.

He usually make these tweets in response to people asking if he's interested in the game, and most of the time he's not.
 

Urvan

Banned
Do you honestly not see how All Stars is a Smash Bros rip-off? It's a 2.5D mascot brawler with similar stage design and combat. Just because the fighting mechanics are slightly different does not mean the game isn't a rip-off.

Don't waste your breath brother, they will never understand the true meaning of ripoffs because if they did they will understand their gaming lives was a rip off of our (Nintendo fans) gaming life. They blind themselves from the truth, they just want to continue to live the lie!
 

TDLink

Member
Limited how? The way I see it, PASBR has a genuine advantage over SSB via its roster, which can realistically feature a cast of 30+ first-party fighters without having to resort to clones or secondary characters wasting space. I don't know whether Superbot are going to adhere to the 1-character/1-IP rule - it's hard to say right now if Evil Cole has his own slot or not - but it would really showcase the Playstation's diverse brand history if they do.-

PSABR does not have 30+ characters. The final number is yet to be determined but all signs (including them saying only 20+) seem to point to it being in the low 20s. When it comes to these kinds of games character amounts do play a large role. If you want to play the franchise card Smash Bros has the following represented:

  • Mario
  • Zelda
  • F-Zero
  • Donkey Kong
  • Star-Fox
  • Pokemon
  • Fire Emblem
  • Kirby
  • Metroid
  • Ice-Climbers
  • Pikmin
  • Kid Icarus
  • Mother/Earthbound
  • Game and Watch
  • ROB
  • Metal Gear Solid
  • Sonic the Hedgehog

That's 17 different franchises, and not including Yoshi and Wario which both could be considered their own spin-offs of Mario. PSABR will definitely end up sporting a couple more franchises than just those in terms of its playable characters but it isn't enough to be significant. The fact that some of these represented franchises have multiple characters also is, I would think, a plus opposed to a minus. How are more characters a bad thing?

I would not have minded this tweet that much if it was coming from a dev who actually backed what he was saying. Not only did he not play it to realize it plays nothing like Smash the fact that it is also coming from a dev who was all praises for the epic fail known as Viewtiful Joe Red Hot Rumble and has the audacity to say what he did with a straight face is lol worthy.

1. Kamiya had nothing to do with Red Hot Rumble.
2. Red Hot Rumble was not like Smash Bros.
3. Red Hot Rumble was not very good.
4. Kamiya actually did state how he didn't like Red Hot Rumble but it came out after he had any ability to affect the Viewtiful Joe franchise.
 
Nintendo or Bandai? Nintendo copied bandai! How shameless.




I think my point was pretty easy to understand, but I'll try to make it even clearer. Those games aren't even remotely comparable.

I don't see what Miis have anything to do with it, because it has Miis it's suddenly completely different? The controller is only there because it's needed for the motion controls so again, not sure what your point is.

Here was Nintendo's re-release in 1988 edition mat for NES:

Side A/B (reversible)

e22cd54e.jpg


3cd76e21.jpg


It was original developed by Bandai/Namco and PUBLISHED by Nintendo in 1986. Nintendo the bought the rights and re-released a revised mat design and game(s) in 1988.
 

Roto13

Member
Are you serious? Inaba himself has stated that the game was inspired by Smash Bros. How can you not see it...

I guess I got confused because Red Hot Rumble isn't even a four player head-to-head brawler/fighting game as much as it is a collection of competitive minigames. Shows what I know!
 
I'm not getting the game, but I appreciate that its coming out, smash brothers improved on the fighters megamix formula by adding 2 extra players total and a sinple system, Sony's game seems to be improving the forula by taking out the silly stuff (tripping foes, ring outs to win) and towing the line between true a fighter and a party game better than Smash Brothers..

If Kamiya wants to hate, let him, but burning bridges with an entire company because you're riding the phallus of another is bad form, if it was Sony copying a game he worked on, I'd understand, but so soon after the reveal of his new family friendly nintendo exclusive is too suspect to take seriously.
 
It is definitely inspired by Smash just like many brawler fighters that came before it. Just like tons of FPS that came after Wolf 3D were inspired by Wolf 3D. It is in no way a rip off.

I think this cuts right to why the debate -- if you're personally not invested in praising/deriding either Nintendo or Sony -- is laborious. Words like 'imitation', 'inspiration', 'ripoff', etc. get thrown around almost interchangeably by different users who seem to have different intentions when using them to the point where the discussion becomes entirely meaningless.

Is the game a ripoff in the literal sense? Is it just superficially similar while innovating? Does this even matter at all when subjectively evaluating its worth? I don't know. All I know is that when the debate just seems to boil down into establishing whether it's a ripoff or whether it's merely inspired by a certain game, we're clearly just meandering in semantics.
 
Are you saying Kamiya is a racist?!

Probably one of the best kneejerk reactions I've ever seen.

I was just genuinely curious about his stance. Most all of the mascot brawlers are made in the east and this seems like something that would've been handed to a well established Japanese studio, given the pedigree.
 

Boss Doggie

all my loli wolf companions are so moe
I'm not getting the game, but I appreciate that its coming out, smash brothers improved on the fighters megamix formula by adding 2 extra players total and a sinple system, Sony's game seems to be improving the forula by taking out the silly stuff (tripping foes, ring outs to win) and towing the line between true a fighter and a party game better than Smash Brothers..

If Kamiya wants to hate, let him, but burning bridges with an entire company because you're riding the phallus of another is bad form, if it was Sony copying a game he worked on, I'd understand, but so soon after the reveal of his new family friendly nintendo exclusive is too suspect to take seriously.

...ring outs are now silly? And you do know tripping is only from the recent game? Man that post just needs the "FGC (tm)" post.

Also, lolwut at that second paragraph. Kamiya ain't playing favorites.

And I still don't get the Fighters Megamix = Smash. It's a traditional fighting game, it's not "Smash with two less players". It's more of King of Fighters than Smash o_O
 

Bulzeeb

Member
I'm not getting the game, but I appreciate that its coming out, smash brothers improved on the fighters megamix formula by adding 2 extra players total and a sinple system, Sony's game seems to be improving the forula by taking out the silly stuff (tripping foes, ring outs to win) and towing the line between true a fighter and a party game better than Smash Brothers..

If Kamiya wants to hate, let him, but burning bridges with an entire company because you're riding the phallus of another is bad form, if it was Sony copying a game he worked on, I'd understand, but so soon after the reveal of his new family friendly nintendo exclusive is too suspect to take seriously.

I migth be in the minority but I love ring outs and the lack of this feature is a bit of a downer, on the other hand, tripping will not be missed
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
If Kamiya wants to hate, let him, but burning bridges with an entire company because you're riding the phallus of another is bad form, if it was Sony copying a game he worked on, I'd understand, but so soon after the reveal of his new family friendly nintendo exclusive is too suspect to take seriously.

lol

soon somebody will post 'Kamiya just shot himself in the foot, etc'
 
The funniest part of all these debates is that this game will be lucky to ship a million copies worldwide. No one give a shit about Sony characters and the few that do dot want to play a mascot brawler.
 

meta4

Junior Member
I think this cuts right to why the debate -- if you're personally not invested in praising/deriding either Nintendo or Sony -- is laborious. Words like 'imitation', 'inspiration', 'ripoff', etc. get thrown around almost interchangeably by different users who seem to have different intentions when using them to the point where the discussion becomes entirely meaningless.

Is the game a ripoff in the literal sense? Is it just superficially similar while innovating? Does this even matter at all when subjectively evaluating its worth? I don't know. All I know is that when the debate just seems to boil down into establishing whether it's a ripoff or whether it's merely inspired by a certain game, we're clearly just meandering in semantics.

I agree to a certain extent. But ripoff and inspired are clearly completely different things and not just mere semantics. To make a movie analogy clearly Kurosawa's Rashamon multiple narrative technique and seven samurai inspired hundreds of western movies. But clearly there is a difference between the one's that are genuinely inspired and ones being direct ripoff's. The problem with using the word ripoff is it has a negative association of being something cheap and inferior to the original work. An inspiration is something which influences a piece of work but is special in its own way. I love Smash and I would have been happy if Superbot just copied Smash but after playing the beta I realized that it plays nothing like Smash. You just cannot play the game like Smash or most fighters for that matter. Clearly I see the inspiration but at the same time I see that it is its own special beast in a way. At least that is the way I see it...
 

ffdgh

Member
The funniest part of all these debates is that this game will be lucky to ship a million copies worldwide. No one give a shit about Sony characters and the few that do dot want to play a mascot brawler.

i wouldn't say that. this game could easily pass 1mil
 

meta4

Junior Member
The funniest part of all these debates is that this game will be lucky to ship a million copies worldwide. No one give a shit about Sony characters and the few that do dot want to play a mascot brawler.

Sure that is why God of War 3 and Uncharted sold more than Skyward Sword. Clearly no one gives a shit and of course only games which sell have to have the privilege of debates being centered around them.
 
Honestly, why, as a consumer, would anyone be concerned with whether Playstation All Stars is a ripoff or not? If you loved Smash Bros., wouldn't you be happy that someone else was doing another game of the exact same/very similar style? The only thing I can think of is console warriors trying to score some points at the expense of the other side. Let Nintendo worry about the lawsuits, focus instead on playing the kinds of game you like [whether the logo on the box is Sony's or Nintendo's].

And if Playstation All Stars turns out to be a terrible ripoff, just don't play it.

Pretty much.
 

Gorillaz

Member
The funniest part of all these debates is that this game will be lucky to ship a million copies worldwide. No one give a shit about Sony characters and the few that do dot want to play a mascot brawler.

It's gonna sell most likely due to the fact their hasn't been a smash game in 4 years. Alot of people still want more.
 

Boss Doggie

all my loli wolf companions are so moe
I agree to a certain extent. But ripoff and inspired are clearly completely different things and not just mere semantics. To make a movie analogy clearly Kurosawa's Rashamon multiple narrative technique and seven samurai inspired hundreds of western movies. But clearly there is a difference between the one's that are genuinely inspired and ones being direct ripoff's. The problem with using the word ripoff is it has a negative association of being something cheap and inferior to the original work. An inspiration is something which influences a piece of work but is special in its own way. I love Smash and I would have been happy if Superbot just copied Smash but after playing the beta I realized that it plays nothing like Smash. You just cannot play the game like Smash or most fighters for that matter. Clearly I see the inspiration but at the same time I see that it is its own special beast in a way. At least that is the way I see it...

The idea is that even if it plays differently, the idea is still there, in a sense. I guess that's where people are coming from.

You know my stance though - rather have it be a direct rip-off since the new method feels awkward for me, and this is me having played plenty of arena fighters :p
 

Urvan

Banned
I'm not getting the game, but I appreciate that its coming out, smash brothers improved on the fighters megamix formula by adding 2 extra players total and a sinple system, Sony's game seems to be improving the forula by taking out the silly stuff (tripping foes, ring outs to win) and towing the line between true a fighter and a party game better than Smash Brothers..

If Kamiya wants to hate, let him, but burning bridges with an entire company because you're riding the phallus of another is bad form, if it was Sony copying a game he worked on, I'd understand, but so soon after the reveal of his new family friendly nintendo exclusive is too suspect to take seriously.

Ring out to win is actually the greatest formula for such game, you feel how hard you are hitting the player, seeing a player flying fast from the screen give a great pleasure, you can't get better than that...live with it.
 
I migth be in the minority but I love ring outs and the lack of this feature is a bit of a downer, on the other hand, tripping will not be missed

Seriously, I wish Battle Royale actually copied SSB MORE in regards to this. I LOVE the ring out to win gameplay and everything that comes with it (edge guarding, knock back, spikes, off stage fighting, etc.) My #1 issues with PASBR is the lack of ring outs. "Supers to win" won't give the same longevity IMO.
 
I agree to a certain extent. But ripoff and inspired are clearly completely different things and not just mere semantics. To make a movie analogy clearly Kurosawa's Rashamon multiple narrative technique and seven samurai inspired hundreds of western movies. But clearly there is a difference between the one's that are genuinely inspired and ones being direct ripoff's. The problem with using the word ripoff is it has a negative association of being something cheap and inferior to the original work. An inspiration is something which influences a piece of work but is special in its own way. I love Smash and I would have been happy if Superbot just copied Smash but after playing the beta I realized that it plays nothing like Smash. You just cannot play the game like Smash or most fighters for that matter. Clearly I see the inspiration but at the same time I see that it is its own special beast in a way. At least that is the way I see it...

For what it's worth, I wasn't specifically calling you or your viewpoint out in as much as I just decided to pick that particular post as a jumping off point. I personally agree that "ripoff" has negative connotation. However, it does seem to me that many are -- perhaps correctly -- noting that the game looks too similar, at least as it pertains to making a first impression.

Personally, my own stance is that a lot of this misses the point. The game could shamelessly steal every idea Smash has ever had, and if it makes significant improvements on them, it can still be good. It could be completely original and unique outside of appearances and end up awful and forgettable. This is just my own take on the issue, and others are free to disagree, but nitpicking from either direction about just how similar or different it actually is at the end of the day will probably prove irrelevant.
 
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