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The Legend of Zelda: The Wind Waker HD Announced

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Meesh

Member
They could make some relatively simple additions that would make it more fun. Dungeons are too much work. They could add some more forms to the final boss battle and maybe add some more islands. I guess they could use the controller as a map. The great sea itself could be made larger. I'd like to explore the ruins of Hyrule but that would probably be too much work as well.
Ill bet one of the extra dungeons was in the ruins of Hyrule, that would've been sick to explore. :)
 
One of them is definitely a water-themed temple. The other I have no idea.

That sounds likely. I bet elements of it went into TP's Lakebed Temple and SS's Ancient Cistern (both of which involved dangling from switches like WW's grappling hook spots, SS's Whip is just like WW's grappling hook, and they both involve manipulating a central multi-floor structure).
 
Here are some changes I could think of:

1) Modifying the "fetch-quest" at the end

2) Waves and tides in the ocean

3) Increase damage taken per hit for a better balanced challenge

4) Some orchstrated music pieces

5) An extra dungeon/ modified "master quest"

6) Extra islands and easter eggs.
 

The Boat

Member
I hope the entire "fixing" of the endgame is just a giant signpost that appears like 2/5ths of the way through the game saying "YOU CAN ACTUALLY START COLLECTING TRIFORCE PIECES NOW AT YOUR OWN LEISURE, YOU DON'T HAVE TO WAIT UNTIL THE END"

Ahah, this is why I didn't have any problem with it. I was always exploring, going around and getting treasures, so the triforce pieces just came naturally. Playing it right hell yeah :p
Still, it's pretty obvious that it's not a good section for those who play from A to B. Don't think they'll "fix" it though.
 

MisterHero

Super Member
Does anyone know if Greatfish Island ever had an intact version? I remember spending so much time flying seagulls around the wrecked portions.
 
I can say with certainty that I don't want orchestrated music. Count me as one of the few that don't really feel it is inherently better than non-orchestrated. Maybe a few pieces as lwilliams3 said, but not a full replacement for what we have. They all have their uses and desired attributes :)
 

Semajer

Member
Somebody mentioned earlier: more than 3 pictograph slots.

Now I'll be disappointed if this isn't implemented.

It'd also be nice for them to make the camera give you a sign that the photo you've taken is enough to get the figure made.

They won't.

: (

And it'd be nice if you could have more than one figure made at a time. I've finished that damn gallery at least two times, and I imagine I'll do it one more time before the HD version is out.
 

sphinx

the piano man
I want a 8x8 map with 64 squares with 2 more dungeons there and plenty of new islands and minigames, probably room for 2 other sages, goron and gerudo or something.

I firmly believe this will be a complete remake.

Aonuma said explicity that this is to tide us over until the next Zelda arrives, how can a copy/paste with a nicer coat of paint of an old game be anything like that? impossible.

this is supposed to be a game that will enable us WW fans to rediscover the game, not just play it for the Nth time in HD.

besides, there must have been LOADS of content that was complete but got left out of the game because of time contrains, some temples, minigames and whatnot may have been completed before they even came to the idea of remaking the game.

we will be blown away.
 
thought the lighting looked quite similar to Nintendo Lands, wouldnt shock me if it ends up running on the same engine.

It's funny, because I thought this, too.

Stating our opinion on the bloom is only a good thing, guys. It's feedback that Nintendo can potentially hear and use to make adjustments before the final release. I think the bloom is over the top as well.
 

apana

Member
I want a 8x8 map with 64 squares with 2 more dungeons there and plenty of new islands and minigames, probably room for 2 other sages, goron and gerudo or something.

I firmly believe this will be a complete remake.

Aonuma said explicity that this is to tide us over until the next Zelda arrives, how can a copy/paste with a nicer coat of paint of an old game be anything like that? impossible.

this is supposed to be a game that will enable us WW fans to rediscover the game, not just play it for the Nth time in HD.

besides, there must have been LOADS of content that was complete but got left out of the game because of time contrains, some temples, minigames and whatnot may have been completed before they even came to the idea of remaking the game.

we will be blown away.

It would be nice if this happens but nobody should be expecting this. They already have their hands full making an HD Zelda and Zelda for the 3DS. I think this is mostly for people who never got to experience it on Gamecube. Making a brand new dungeon requires a lot of work. I am not saying it couldn't happen but I have my doubts.
 

Xun

Member
It would be nice if this happens but nobody should be expecting this. They already have their hands full making an HD Zelda and Zelda for the 3DS. I think this is mostly for people who never got to experience it on Gamecube. Making a brand new dungeon requires a lot of work. I am not saying it couldn't happen but I have my doubts.
Indeed.

I do wonder how far they got with the 2 additional dungeons however, perhaps it wouldn't take too long to finish them? I'm not expecting them anyway.
 
I hope the entire "fixing" of the endgame is just a giant signpost that appears like 2/5ths of the way through the game saying "YOU CAN ACTUALLY START COLLECTING TRIFORCE PIECES NOW AT YOUR OWN LEISURE, YOU DON'T HAVE TO WAIT UNTIL THE END"

Yep. The tri-forks quest doesn't disrupt the pacing of the game much at all if players are actually doing the exploring they claim to want so badly in their Zelda games.
 

apana

Member
Indeed.

I do wonder how far they got with the 2 additional dungeons however, perhaps it wouldn't take too long to finish them? I'm not expecting them anyway.

I remember reading somewhere that they had already been incorporated into Twilight Princess. I think if the ideas were good they wouldn't have left them alone, they could easily have put them into a game by now.
 

The Boat

Member
I remember reading somewhere that they had already been incorporated into Twilight Princess. I think if the ideas were good they wouldn't have left them alone, they could easily have put them into a game by now.
Most likely, I don't understand how many people here don't realize this.
the triforce hunt is not exploring. It's a boring fetch quest.
It's a fetch quest if you didn't explore the world beforehand. If you were really exploring, when you get to the Triforce Hunt you're not starting from scratch.
Edit: and if you were going to explore anyway, you can do the Triforce hunt while you're doing other things.
 

Doorman

Member
I want a 8x8 map with 64 squares with 2 more dungeons there and plenty of new islands and minigames, probably room for 2 other sages, goron and gerudo or something.

I firmly believe this will be a complete remake.

Aonuma said explicity that this is to tide us over until the next Zelda arrives, how can a copy/paste with a nicer coat of paint of an old game be anything like that? impossible.

this is supposed to be a game that will enable us WW fans to rediscover the game, not just play it for the Nth time in HD.

besides, there must have been LOADS of content that was complete but got left out of the game because of time contrains, some temples, minigames and whatnot may have been completed before they even came to the idea of remaking the game.

we will be blown away.

...I entirely expect this to be Wind Waker in HD, and little more than that. People that are hoping for changes to the whole world map or extra dungeons and the like are, I think, setting their expectations too high.

I never played either of them, so what in the way of new content was added to the Ocarina of Time and Star Fox 64 remakes on the 3DS? I don't expect this to turn into a heavy investment of time and effort, they're only working on it at all partly as an admission that the next "new" Zelda game is probably still a couple years down the road yet.
 

FSLink

Banned
They would have to do some serious work to the enemies to even make it fair. Not worth the time with a new zelda coming as well. I would love this, btw. Let's just get the game in HD and streamlined though.

I don't think they'd have to do serious work to change the balance, the battles in WW were easy anyway.

Also IR pointing for bow/arrow and grappling hook please.
 
I want a 8x8 map with 64 squares with 2 more dungeons there and plenty of new islands and minigames, probably room for 2 other sages, goron and gerudo or something.

I firmly believe this will be a complete remake.

Aonuma said explicity that this is to tide us over until the next Zelda arrives, how can a copy/paste with a nicer coat of paint of an old game be anything like that? impossible.

this is supposed to be a game that will enable us WW fans to rediscover the game, not just play it for the Nth time in HD.

besides, there must have been LOADS of content that was complete but got left out of the game because of time contrains, some temples, minigames and whatnot may have been completed before they even came to the idea of remaking the game.

we will be blown away.

I really hope you're right, but I doubt this very much.
 
It's a fetch quest if you didn't explore the world beforehand. If you were really exploring, when you get to the Triforce Hunt you're not starting from scratch.
Edit: and if you were going to explore anyway, you can do the Triforce hunt while you're doing other things.

Exactly. If you're not interested in the world and exploring, then you aren't going to like this Zelda. Or the future Zelda as indicated
 

BGBW

Maturity, bitches.
Well like I said earlier in the thread people have rummaged through the disc for lost data and there are quite a lot of unused maps but none of them seem to point towards two extra dungeons.
 

Jackano

Member
...I entirely expect this to be Wind Waker in HD, and little more than that. People that are hoping for changes to the whole world map or extra dungeons and the like are, I think, setting their expectations too high.

I don't think it's too high. It's not very Nintendo-like to do lazy remakes. Ocarina of Time (3D) was perfect from the start, they still included Master Quest and boss rush. Link's Awakening was perfect from the start, they still add a new dungeon and the shitty pictures thing in DX.

TWW is well known for having a lack of dungeons and one or two other flaws. They are obviously not going to do a simple HD port like we can see every day on ps360, so I've good hope for one extra dungeon (not necessarly more). More than the HD graphics, it's the extra content and the gamepad support who are going to do it better than the GC version.


One other thing that bothers me, is if Aonuma's team split into two for TWW HD and the regular Wii U new Zelda, what is going to happen with Zelda 3DS? Has Grezzo been granted to do an original Zelda game, or are they gonna just do MM 3D, or has this been outsourced to another studio (what is doing Monolith Soft second team on 3DS anyway?) ???
 

Vargavinter

Member
Wasn't planning to buy a Wii U this year, dont think I was going to buy one at all tbh but this changes everything. WW is my favourite game for the GC so I will have to buy one, I hope they will release a Limited WW Wii-U.
 

khaaan

Member
Somebody mentioned earlier: more than 3 pictograph slots.

Now I'll be disappointed if this isn't implemented.
Speaking of the pictograph stuff I wouldn't be surprised* if the game pad was implemented to act like the camera with the player holding it up and looking around to take the shots.

*Also wouldn't be surprised if it's already been mentioned in the thread multiple times.
 
it needed another town like windfall island.

Wouldn't hurt either, or generally more islands to discover than just one per square which made the whole thing rather underwhelming. It's ridiculous how there was apparently no shipping or whatsoever, the sea was just too empty and boring. Real storms instead of uneventful rain effects would have also been appreciated, or just any kind of variety.

In OoT they've also acknowledged the problems and hyped up how the water temple was improved for the 3DS, but even though they are aware of WW's problems, it might be too troublesome for them to work on them at all.
 
I love Windfall Island so much. It's second only to Clock Town, in my opinion.

Anyway, I really wouldn't get my hopes up on any substantial, new content in Wind Waker.

Windfall town is one of the most dreamy places ever in a videogame.

windfall_island.jpg


It's ridiculous how there was apparently no shipping or whatsoever, the sea was just too empty and boring. Real storms instead of uneventful rain effects would have also been appreciated, or just any kind of variety.

it had some cyclones actually, or minor storms if you want.
 

The Lamp

Member
The triforce hunt was designed to change the pace of dungeon-to-dungeon and it was actually kind of fun because along the way you found lots of new areas, items, and characters to interact with, in my opinion. It overstayed its welcome but it was kind of neat.

Also, if you weren't a crappy player, you would have the cyclone warping song by then and traveling was a snap.
 

FyreWulff

Member
Windfall town is one of the most dreamy places ever in a videogame.

windfall_island.jpg




it had some cyclones actually, or minor storms if you want.

That screenshot is a good reason why people should wait for actual video and/or when it's closer to final. In still shots, Wind Waker looks like BSPs floating in a blue skybox. The actual motion/animation of the game is what sells it.
 

Yonafunu

Member
Listen up people, the 2 unfinished dungeons don't exist anymore.
It's really that simple. Everything that for some reason doesn't make the cut in one game, is used for the next game. That's just how Nintendo works. They don't let interesting dungeon and gameplay design sit around for no reason. If it's good, they use it.
So the unfinished dungeons, or at least gameplay ideas, have undoubtedly been incorporated in some shape or form in TP and SS.
Let it go.
i'm sorry :(
 
Listen up people, the 2 unfinished dungeons don't exist anymore.
It's really that simple. Everything that for some reason doesn't make the cut in one game, is used for the next game. That's just how Nintendo works. They don't let interesting dungeon and gameplay design sit around for no reason. If it's good, they use it.
So the unfinished dungeons, or at least gameplay ideas, have undoubtedly been incorporated in some shape or form in TP and SS.
Let it go.
i'm sorry :(

i think people want 2 new dungeons in the game in the place where they were originally supposed to be, not necessarily the old unfinished ones.
 
Just heard outset island on last.fm mannnn I just beat this game a 3rd time back in august but if this release before the year then shit Im back on it. Too much feels in that song.
 

sphinx

the piano man
i think people want 2 new dungeons in the game in the place where they were originally supposed to be, not necessarily the old unfinished ones.

absolutely, I don't care whether they are old desings or brand new, I want an incentive I want it to be the REmake of Zelda games, WW deserves it.

I want undersea hyrule traversable and with some quests there.

maybe scrap the whole old triforce shard hunt all together and look for the pieces down in hyrule.
 

Marlowe89

Member
Game didn't really need extra dungeons, but stuff happening on the goddamn sea.

It's interesting that some people feel this way. Between encountering giant squids, engaging in sea battles with enemies and small battleships, treasure hunting, exploring various islands and scavenging sunken ships and submarines, I'd say I was personally fairly occupied.

Then again, I also enjoyed just sailing, which was pretty much an experience all on its own.
 

Meesh

Member
absolutely, I don't care whether they are old desings or brand new, I want an incentive I want it to be the REmake of Zelda games, WW deserves it.

I want undersea hyrule traversable and with some quests there.

maybe scrap the whole old triforce shard hunt all together and look for the pieces down in hyrule.
Couldnt agree more. What Nintendo didn't quite get right, what they couldn't implement or wasnt finished and whatever needed polishing... Nows Nintendos chance to get it right, they've got a second shot to make this the ultimate edition. I hope they make good on this because indeed the game and series deserves it :)




If only there was a LttP remake for VC.
 

Misguided

Banned
For those wondering about the two cut dungeons, one of them I heard was supposed to be an OoT throwback where you would go inside Jabu-Jabu's belly and get the pearl there, but in the final game he ended up just giving it to you. Though I could be wrong on that.
 
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