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Halo |OT14| They call it Halo

Omni

Member
OT: It took an hour or so, but I've fallen in love with Windows 8. I will admit for a while there I was regretting it, but after playing around I don't think I could go back to W7 without feeling gimped.

Honestly don't see what the hate is for.
 
OT: It took an hour or so, but I've fallen in love with Windows 8. I will admit for a while there I was regretting it, but after playing around I don't think I could go back to W7 without feeling gimped.

Honestly don't see what the hate is for.

Agreed. Get StartIsBack for extra fun.
 

Fuchsdh

Member
Considering how all the old Covenant vehicles were kept the same, I don't see why they would drastically change the visual design in Spartan Ops unless it was for a reason... Whether or not we find that out is the million dollar question (we're going to go back there at least one more time.)
 

willow ve

Member
I still can't believe people complain about Join in Progress as a design (it's current implementation does leave a bit to be desired though). Has everyone already forgotten Reach games where every BTB game would be lopsided? Or even team slayer where one player gets dropped before the match even starts and it is like the rest of the match?


I do agree there should still be quitting penalties though (although, I can't think of what a logical penalty would be w/o a rankings or something).

Reach failed to keep people interested in a game because there wasn't anything that really "hurt" a player for quitting. If there were Ranks in the game, and you lost rank due to quitting, you would have a lot less quitting...

I personally don't like JIP as it messes with the flow of the game and/or can add a lot of black screen moments.

Yeah I have, Wire was definitely better imo. Breaking Bad is an awesome show, don't get me wrong.

Cool, I'll definitely check out the wire.

The Wire is phenomenal. "Omar coming."
 
Reach failed to keep people interested in a game because there wasn't anything that really "hurt" a player for quitting. If there were Ranks in the game, and you lost rank due to quitting, you would have a lot less quitting...

I personally don't like JIP as it messes with the flow of the game and/or can add a lot of black screen moments.

Wouldn't it be the act of quitting that causes the black screens and not joining? Black screens are for host changes and the like, right?
 

willow ve

Member
Yeah I have, Wire was definitely better imo. Breaking Bad is an awesome show, don't get me wrong.

Wouldn't it be the act of quitting that causes the black screens and not joining? Black screens are for host changes and the like, right?

I'm pretty sure that the Host Change can occur when someone joins a game as well (this might have been updated?). In the past I think host has been reevaluated each time someone joins or leaves - so it might switch either way.

I'm sure some more knowledgeable person can answer this definitively.
 

Overdoziz

Banned
Wouldn't it be the act of quitting that causes the black screens and not joining? Black screens are for host changes and the like, right?
With a new player joining I can imagine there being situations where a different host would be better than the current one. Has Bungie ever explained anything about host picking or host switches? Would be very interesting.

On a related note: Host switches in gametypes with static weapon spawns suck because A) The person who happens to be near a weapon spawn gets a free weapon after the host switch and B) the weapons don't spawn on the same times anymore. I think the spawn every X minutes after the black screen.
 
Wouldn't it be the act of quitting that causes the black screens and not joining? Black screens are for host changes and the like, right?
Yes. Every time I get blackscreen/scoreboard, it's because the host is quitting. I've never seen any issues with people joining in on a game I'm currently in, but the issue I have with JiP is that it's very inconsistent. I played a game of Infinity Slayer on Harvest not too long ago where 2 people on the other team quit fairly early on in the match, and no one ever joined (also worth noting that the game started 4v3, another huge gripe about matchmaking). Match lasted for over 10mins because most everyone was just fucking around, but it was ridiculous that NO ONE ever joined the match.
 

LosDaddie

Banned
I don't have a problem with Join in Progress since most matches have full teams now. It's better than having half my team quit before a match even starts, and having to play the rest of the match against a full team. It's one of the reasons why didn't play BTB much in other Halo games.

Sure, joining a losing team sucks, but that's just for that match. If you stay in the lobby, then you rarely have the problem again.


Usually I think GAF overall is so pro Sony but damn that thread is amazing. I'm really pumped for this unveil on the 20th.

There's no doubt about the bolded. None. But that thread is a good read. New consoles are coming, and it's exciting.
 

Omni

Member
Oh crap. So I went to play some Halo 4 and couldn't connect to Xbox Live. Upon some investigating, I found out that apparently network bridging isn't supported in Windows 8. I have an old white Xbox so I can't connect to my wireless modem directly.

Anyone know what else I can do to connect to Xbox Live through my PC?
 

jdouglas

Member
Hello HaloGAF!

I am long-time lurker and I want to (finally) introduce myself.

I don't know where that one questionnaire is that everyone was responding to in the past so I'll just randomly spout facts about myself and my play style:

MLG or Big Team:
MLG if there is a choice (usually), but Big Team has a special place in my heart, and it's quite honestly fun now. It might be because I always play with a guest (who is pretty good) and we get matched up against lower tier players. I digress.
Lately I've been using the BR a lot, but it still gets completely outclassed on anything bigger than Solace.
...
That's all I remember...ask me whatever (hehe).
 
Hello HaloGAF!

I am long-time lurker and I want to (finally) introduce myself.

I don't know where that one questionnaire is that everyone was responding to in the past so I'll just randomly spout facts about myself and my play style:

MLG or Big Team:
MLG if there is a choice (usually), but Big Team has a special place in my heart, and it's quite honestly fun now. It might be because I always play with a guest (who is pretty good) and we get matched up against lower tier players. I digress.
Lately I've been using the BR a lot, but it still gets completely outclassed on anything bigger than Solace.
...
That's all I remember...ask me whatever (hehe).
We don't really do a full questionnare anymore, just this: AR or BR?
 
I just went through this week's Spartan Ops last night. I have no idea how they're going to manage to satisfy us at the end of this season unless they pull an ODST and introduce Engineers in the final location or something.

Anyone else get major Combat Evolved vibes from the Apex mission? If they had made the portals/generators/whatever all active at once and let you target them in any order you wanted it would have been perfect.
 
OT: It took an hour or so, but I've fallen in love with Windows 8. I will admit for a while there I was regretting it, but after playing around I don't think I could go back to W7 without feeling gimped.

Honestly don't see what the hate is for.

Oh crap. So I went to play some Halo 4 and couldn't connect to Xbox Live. Upon some investigating, I found out that apparently network bridging isn't supported in Windows 8. I have an old white Xbox so I can't connect to my wireless modem directly.

Anyone know what else I can do to connect to Xbox Live through my PC?
Lol
 

Fuchsdh

Member
I just went through this week's Spartan Ops last night. I have no idea how they're going to manage to satisfy us at the end of this season unless they pull an ODST and introduce Engineers in the final location or something.

Anyone else get major Combat Evolved vibes from the Apex mission? If they had made the portals/generators/whatever all active at once and let you target them in any order you wanted it would have been perfect.

Apex to me is one the prettiest Halo 4 environments. I'm not sure why we didn't get to play in those environments in the campaign, but in Ops it makes it feel more like a genuine expansion of the campaign.
 
I just went through this week's Spartan Ops last night. I have no idea how they're going to manage to satisfy us at the end of this season unless they pull an ODST and introduce Engineers in the final location or something.

Anyone else get major Combat Evolved vibes from the Apex mission? If they had made the portals/generators/whatever all active at once and let you target them in any order you wanted it would have been perfect.

On the last week in the same mission map you could go down the entire mission on two differents paths and actually one of them you could prevent the covies with fuel rods reach the phantom.
 
While I would agree that radar is definitely detrimental to tourney-style competitive play, Halo for a large portion of the population isn't really THAT competitive. Many people just want to play Team Slayer, or BTB, or what have you. I would wager a significant amount of people depend on the feature and I think it would upset more people than it would please making radar worse (aside from making it work like it did in Halo CE, 2, and 3) or removing it completely.

I said "any" sort of competitiveness is gone, doesn't have to be pro players or what have you. The problem is found in exactly what you said: players depend too much on it and would complain to see it go. There is competitiveness in casual games.

Radar is a crutch and helps no one.

That may look like a hyperbole, but it's the truth. Players get too dependent on the radar and basic awareness skills are gimped because of it. Without radar, players have a better chance at improving their play overall, thus allowing for a better experience for everyone. In fact, 343 deciding to IMPROVE the radar ended up making the game worse in other areas, such as no death marks being replaced by an X on the radar.

This is a bush that's been beaten since Halo 2 MM, so I doubt it will ever change anyway.. I wouldn't even be surprised if Halo 5's radar was a minimap instead.
 

Deadly Cyclone

Pride of Iowa State
We don't really do a full questionnare anymore, just this: AR or BR?

Neither.


halo_4_by_uhzenostrom117-d574db2.png
 

Booties

Banned
I said "any" sort of competitiveness is gone, doesn't have to be pro players or what have you. The problem is found in exactly what you said: players depend too much on it and would complain to see it go. There is competitiveness in casual games.

Radar is a crutch and helps no one.

That may look like a hyperbole, but it's the truth. Players get too dependent on the radar and basic awareness skills are gimped because of it. Without radar, players have a better chance at improving their play overall, thus allowing for a better experience for everyone. In fact, 343 deciding to IMPROVE the radar ended up making the game worse in other areas, such as no death marks being replaced by an X on the radar.

This is a bush that's been beaten since Halo 2 MM, so I doubt it will ever change anyway.. I wouldn't even be surprised if Halo 5's radar was a minimap instead.


I've been having lots of fun in doubles pro even with pubbies. A lot have mics and actually respond to me yelling where the enemy is at. What they really need to do is trash radar and fix the HUD because I can't tell where shots are coming from or where my teammate is.
 

pakkit

Banned
Radar is a crutch and helps no one.

It helps the players that are familiar enough with Halo to crouch walk. There are two different playstyles for Halo - radar, and no radar. No radar requires better team work and communication, and being able to check your back and keep yourself out of sightlines. Radar requires crouch walking, overpowered Armor Abilities, goading players towards your Boltshot, and stacking Ordnance Drops to get crazy kill streaks. They're different types of play, and one is definitely more exploitative - but they're both still competitive (in the emotional sense). I've had some great matches in Infinity where both teams are aware of these bullshit tactics and keep trying to outdo one another.
 

Tashi

343i Lead Esports Producer
I said "any" sort of competitiveness is gone, doesn't have to be pro players or what have you. The problem is found in exactly what you said: players depend too much on it and would complain to see it go. There is competitiveness in casual games.

Radar is a crutch and helps no one.

That may look like a hyperbole, but it's the truth. Players get too dependent on the radar and basic awareness skills are gimped because of it. Without radar, players have a better chance at improving their play overall, thus allowing for a better experience for everyone. In fact, 343 deciding to IMPROVE the radar ended up making the game worse in other areas, such as no death marks being replaced by an X on the radar.

This is a bush that's been beaten since Halo 2 MM, so I doubt it will ever change anyway.. I wouldn't even be surprised if Halo 5's radar was a minimap instead.

I felt like I was a reading a post of my own. It's beautiful.
 
Radar requires crouch walking, overpowered Armor Abilities, goading players towards your Boltshot, and stacking Ordnance Drops to get crazy kill streaks. I've had some great matches in Infinity where both teams are aware of these bullshit tactics and keep trying to outdo one another.

8LTQUP0.gif
 

DeadNames

Banned
It helps the players that are familiar enough with Halo to crouch walk. There are two different playstyles for Halo - radar, and no radar. No radar requires better team work and communication, and being able to check your back and keep yourself out of sightlines. Radar requires crouch walking, overpowered Armor Abilities, goading players towards your Boltshot, and stacking Ordnance Drops to get crazy kill streaks. They're different types of play, and one is definitely more exploitative - but they're both still competitive (in the emotional sense). I've had some great matches in Infinity where both teams are aware of these bullshit tactics and keep trying to outdo one another.

That was a bit exaggerated.

I personally like radar. It worked in Halo 1-Reach and the only one it sucks in is 4 because of crap like ordnance and camo.
 

Moa

Member
So I was digging around on the Spartan Ops page on Halo Waypoint and I found the URL for the video preview images on there.

Episode 9's can be found below:
https://assets.halowaypoint.com/games/h4/spartanops/v1/large/s1e9.png

I changed the url from s1e9 to s1e10 and I got an image of the first Spartan Ops level from Episode 1:
https://assets.halowaypoint.com/games/h4/spartanops/v1/large/s1e10.png

However, I then changed it to s1e11, expecting to get an error page, but I got the same picture that s1e10 had.
https://assets.halowaypoint.com/games/h4/spartanops/v1/large/s1e11.png

I'd go out on a limb here and say that the image of the first Spartan Ops level is a placeholder, and there will be some sort of Episode 11.

Thought it would spark some interest as someone suggested here that there would be some sort of bonus level for Spartan Ops after Episode 10.
 
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