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PS4 has 8 GB OF GDDR5 RAM

Pachimari

Member
So what do 8GB of GDDR5 RAM bring to games? It's a honest question as I really don't know. Is it more fidelity? More things on screen? More particles, explosions etc?
 

Amneisac

Member
If there's one thing I didn't expect after this conference, it's "whoa now this console is too powerful." As if that's a negative thing. Crazy!

The scenario where I see it being negative is if Microsoft goes 85% as powerful for $100 less and most multiplatform games will look the same to your average consumer and they'll just go with the xbox and Sony gets way behind.
 
So what do 8GB of GDDR5 RAM bring to games? It's a honest question as I really don't know. Is it more fidelity? More things on screen? More particles, explosions etc?

More things on screen. Less lag. Less loading times and faster loading times. Just a more pleasant experience all around. It's terrific, and the best thing about the console, hardware-wise.
 

Osiris

I permanently banned my 6 year old daughter from using the PS4 for mistakenly sending grief reports as it's too hard to watch or talk to her
If there's one thing I didn't expect after this conference, it's "whoa now this console is too powerful." As if that's a negative thing. Crazy!

It's the most amusing method of downplaying I've ever seen.

Too much RAM, now a negative, and "bad for gamers" to boot, who would have thought it?

The mental gymnastics required to come to that conclusion should lead to pulled muscles and torn ligaments :p
 
If there's one thing I didn't expect after this conference, it's "whoa now this console is too powerful." As if that's a negative thing. Crazy!

What people are trying to say, it's that 8GB GDDR5 doesn't make a system more powerful.

Now gaffers are even denying Beyond3D folks because of their common sense. This is madness.

I would be excited over a change to Intel Core CPU, or stronger GPU. Who cares about RAM asside from gaffers?

8GB were pretty meh on Durango for everyone, and now it's the next big thing just because Sony included it. This makes even less sense than that silly CELL hype.
 

spyshagg

Should not be allowed to breed
Some devs will get lazy (like they usually do on the pc).






First party will go down to the metal as usual, though.





Pc ports will benefit from the work done on ps4/xbox in the first year or two, but will stagnate soon after (like todays lazy ports).
 

War Eagle

Member
What people are trying to say, it's that 8GB GDDR5 doesn't make a system more powerful.

Now gaffers are even denying Beyond3D folks because of their common sense. This is madness.

I would be excited over a change to Intel Core CPU, or stronger GPU. Who cares about RAM asside from gaffers?

8GB where pretty meh on Durango for everyone, and now it's the next big thing just because Sony included it. This makes even less sense than that silly CELL hype.

Do you even know what you're talking about? It's two very different types of RAM. 8GB of GDDR5 is unheard of.
 

Durante

Member
8 GB of RAM is absolutely not a negative (well, disregarding price).

However, I think some words of caution are not a bad idea, since many seem to have a hard time understanding what exactly it means, and what its impact is. See, for example, the initial responses like "1080p60 is not a problem now". This shows a massive lack of understanding of what an increase in memory capacity actually means.

8GB were pretty meh on Durango for everyone, and now it's the next big thing just because Sony included it.
It's a big thing because it's 8 GB of GDDR5. It will in fact be the first consumer device in existence with this memory configuration. It's fair to be excited about that.
 
Well, this generation I think we have seen case of the Dev being limited by the hardware. With this power, they should be able to get the games running how ever they would like. We may see a case of the hardware being limited by the devs.
 

commish

Jason Kidd murdered my dog in cold blood!
What people are trying to say, it's that 8GB GDDR5 doesn't make a system more powerful.

Now gaffers are even denying Beyond3D folks because of their common sense. This is madness.

I would be excited over a change to Intel Core CPU, or stronger GPU. Who cares about RAM asside from gaffers?

8GB were pretty meh on Durango for everyone, and now it's the next big thing just because Sony included it. This makes even less sense than that silly CELL hype.

Not sure if serious...
 

THE:MILKMAN

Member

But then Durango has 32MB of eSRAM. That isn't likely cheap either. It is also said to have a ultra powerful audio chip beyond anything that might be in PS4 (Does the PS4 actually have a dedicated audio chip?) and chips for Kinect?

I think at this point it is swings and roundabouts on cost. This will be settled at E3, price wise.
 
8 GB of RAM is absolutely not a negative (well, disregarding price).

However, I think some words of caution are not a bad idea, since many seem to have a hard time understanding what exactly it means, and what its impact is. See, for example, the initial responses like "1080p60 is not a problem now". This shows a massive lack of understanding of what an increase in memory capacity actually means.
Exactly. Developers still need the skill and know how to use that memory efficiently, of course. There will be limitations, and things that have to be worked around, but silly statements like "8GB DDR5 means nothing" are ignorant too.
 
A lot of people will be dissapointed once the box arrive and won't be able to match a GTX560ti with 1GB GDDR5.

You need processing power to do Volumetric shadows, not infinite memory pool. What is a '3D texture' to begin with? Developers will be happy once they wont need to optimize their bloated stuff to fit in, gamers will have shorter load times, because there wont be any better use for so much RAM in a so weak system.

In fact, it's most than probably than raw performance will be lowered down a bit, since they will have to loose timmings on the IMC for it to be able to hold double RAM.

There is a lot of people making laugh about the 8GB GDDR5 Meme, and people actually believing this is some sort of advanced stuff. Going from 4GB to 8GB in the same PCB is as easy as double sided PCB for memory chips. Later on, as chips will double the density, Sony will be able to halve the chip count for the cheaper revision of the board.

8GB is not good for gamers. Memory is boring stuff you need to feed the beasts. We, graphic whores, need more shader units, more ROP'S and TMU's, more speed and fillrate, and a better core CPU, not that crappy Jaguar stuff that our mommies use in their shitty Acer netbooks.

8GB GDDR5 is Sony being Sony after pay for preexisting tech instead of engineer it.
I agree, 8GB of GDDR5 is terrible for gamers. Just the thought of it makes me sick. The smell, too, oh god that stench. Should've gone with 2 gigs max -- far better for gamers.
 
Do you even know what you're talking about? It's two very different types of RAM. *GB of GDDR5 is unheard of.

It's most of you the ones not knowing what they are talking about.

You need RAM fast enough to not bottleneck your CPU/GPU. If your RAM is not fast enough, GPU will miss cycles waiting for it. If your RAM is fast enough, your GPU will miss less cycles. Thats it. Nothing more than this.

RAM doesn't do Volumetric Shadows, doesn't do AA, Raytracing, reflections, shaders... RAM doesn't do ANYTHING.

Bethesda engines will run better, that's for sure, without starving for RAM or needing to stream things. But graphics will be the same with 2GB reserved for GPU than with 6GB.

It's that difficult to understand this?
 

Curufinwe

Member
What people are trying to say, it's that 8GB GDDR5 doesn't make a system more powerful.

Now gaffers are even denying Beyond3D folks because of their common sense. This is madness.

I would be excited over a change to Intel Core CPU, or stronger GPU. Who cares about RAM asside from gaffers?

8GB were pretty meh on Durango for everyone, and now it's the next big thing just because Sony included it. This makes even less sense than that silly CELL hype.

Developers.
 

televator

Member
I see the specs on my screen and those numbers for the RAM still make me laugh because of how silly it seems... in a goooooooood way. Sweet Jebus! It's like Sony made a mistake...or went insane, but a good insane mistake none the less.
 
It's most of you the ones not knowing what they are talking about.

You need RAM fast enough to not bottleneck your CPU/GPU. If your RAM is not fast enough, GPU will miss cycles waiting for it. If your RAM is fast enough, your GPU will miss less cycles. Thats it. Nothing more than this.

RAM doesn't do Volumetric Shadows, doesn't do AA, Raytracing, reflections, shaders... RAM doesn't do ANYTHING.

Bethesda engines will run better, that's for sure, without starving for RAM or needing to stream things. But graphics will be the same with 2GB reserved for GPU than with 6GB.

It's that difficult to understand this?
So why even have RAM if it doesn't do anything? Why are developers constantly asking for more of it?
Come on, son.
 

sflufan

Banned
Developers: "8GB OF GDDR5?!? FUCKING AWESOME!"
Gamers: "8GB OF GDDR5?!? FUCKING AWESOME!"
GDDR5 Suppliers: "8GB of GDDR5?!? FUCKING AWESOME!"
Sony Accountants: "8GB of GDDR5?!? ARE YOU FUCKING INSANE?!?"
 

tfur

Member
atPhDee.jpg


Seriously people, this is getting a bit embarrassing.

Anyway that I can keep my data set closer to the cpu, is an advantage. The more I can hold in my data set is an advantage. The faster I can access my data set is an advantage.

Its always about memory speed and size, once you cannot keep everything in cache through cache blocking techniques. You never meet your theoretical cycles per second in real word computations, and that's where keeping cpu and memory as close and fast as possible matter the most.

Also, the notion that someone has to linearly read off of a bluray to fill 8GB or ram is ridiculous. I saw this as another argument against 8GB.
 

Osiris

I permanently banned my 6 year old daughter from using the PS4 for mistakenly sending grief reports as it's too hard to watch or talk to her
Developers: "8GB OF GDDR5?!? FUCKING AWESOME!"
Gamers: "8GB OF GDDR5?!? FUCKING AWESOME!"
GDDR5 Suppliers: "8GB of GDDR5?!? FUCKING AWESOME!"
Sony Accountants: "8GB of GDDR5?!? ARE YOU FUCKING INSANE?!?"

You missed one:
dr. apocalipsis: 8GB of GDDR5?!? That's bad for gamers!

xD
lol.gif
 

prwxv3

Member
Im not a fan of corporations dick waving but Sony really should scream that have have 8GB of GDDR5 and what that means. The stigma from PS3 is still there and it needs to go.
 

andthebeatgoeson

Junior Member
No way. OS isn't using more than 1GB.

This is pretty cool:


http://www.eurogamer.net/articles/df-hardware-spec-analysis-playstation-4

What's the likelihood they dial it back, then? They raise it now? 'Oops, sorry, we want to launch at $399. Just 4 Gigs. Lol.'

$399 and great games means I'm interested. $450 or more means, not even for 2 years. Yes, it's a small bunch more but it's the truth. There is a psychological barrier and I'm not sure it's worth it. Especially when we know most games on PC are even really using that much. No OS overhead and they want me to swallow the extra cost, for what reason?
 

Zeliard

Member
I find this notion that Sony is including 8GB of GDDR5 RAM strictly as some marketing ploy to be fairly unlikely.

a) how many people were not going to purchase the PS4 unless it came with that exact memory configuration?

b) how many regular joe consumers remotely care about RAM, let alone GDDR5? They're attracted by broad buzz words, not relatively esoteric technical specifications.

Not to mention the expense.
 

grumble

Member
I get what people are saying, which is that if the CPU and the GPU can't use the fast memory because they aren't powerful enough, then it's kind of irrelevant how much RAM there is. It won't suddenly make everything 1080p60, because the processors might not have the power to push it for complex games.

Personally, I see huge advantages in the open world game department. That's obviously where the AAA industry is heading (thank god), and more fast memory like this makes it easier to make a large seamless world happen. Fewer loading screens, background features that don't cost a lot and possibly the memory to make more pretty stuff happen is a great thing.

What I'm worried about is cost and heat. I don't want a 500+ console which blows up after a year or two.
 
Someone help me, I don't know much about this stuff. How can extra RAM help?

  • Less pop ins?
  • Better graphics?
  • Better framerate?
  • Bigger worlds?
  • Better textures?
  • Better AI?
  • Better physics?
  • Faster loading games?
  • Anything else I missed?
 

kharma45

Member
I get what people are saying, which is that if the CPU and the GPU can't use the fast memory because they aren't powerful enough, then it's kind of irrelevant how much RAM there is. It won't suddenly make everything 1080p60, because the processors might not have the power to push it for complex games.

Yep spot on.
 

artist

Banned
Someone help me, I don't know much about this stuff. How can extra RAM help?

  • Less pop ins?
  • Better graphics?
  • Better framerate?
  • Bigger worlds?
  • Better textures?
  • Better AI?
  • Better physics?
  • Faster loading games?
  • Anything else I missed?
Better graphics is less pop-in, better textures, physics. The RAM spec will directly impact two out of those three. Besides bigger worlds and faster loading times.
 

Perkel

Banned
Someone help me, I don't know much about this stuff. How can extra FAST RAM help?

  • Less pop ins? yes
  • Better graphics? if we cont better quality textures yes
  • Better framerate? Not really it can actually be worse (since additional data need their own CPUGPU time)
  • Bigger worlds? no (streaming engines). Better far view ? YES
  • Better textures? YES
  • Better AI? no
  • Better physics? no
  • Faster loading games? yes
  • Anything else I missed? YES. A lot of alpha (smoke etc) since it is bandwidth hog.

answers

I get what people are saying, which is that if the CPU and the GPU can't use the fast memory because they aren't powerful enough, then it's kind of irrelevant how much RAM there is. It won't suddenly make everything 1080p60, because the processors might not have the power to push it for complex games.

Personally, I see huge advantages in the open world game department. That's obviously where the AAA industry is heading (thank god), and more fast memory like this makes it easier to make a large seamless world happen. Fewer loading screens, background features that don't cost a lot and possibly the memory to make more pretty stuff happen is a great thing.

What I'm worried about is cost and heat. I don't want a 500+ console which blows up after a year or two.

Your question self answered. 8GB doesn't mean that they need to get those 8GB working all time. They could easly reduce loading times a lot for some game and other things.
 
But then Durango has 32MB of eSRAM. That isn't likely cheap either. It is also said to have a ultra powerful audio chip beyond anything that might be in PS4 (Does the PS4 actually have a dedicated audio chip?) and chips for Kinect?

I think at this point it is swings and roundabouts on cost. This will be settled at E3, price wise.

Bkilian worked on Durango, hinted at dealing with the special "audio-block", if Kinect 2.0 made a huge difference in the BOM, he probably would have mentioned it, but as it stands, he cited the ram as a fairly significant difference in cost between the two.

I think Durango was built to be cheaper, to get within a certain ball-park visually, and then use features and price to gain traction with the masses. I don't doubt Kinect ate some of the CPU/GPU/Ram resources, but I'm starting to think there was never any intention of getting anywhere close to what they did with the 360 from day 1.

But it's all speculation, I've never seen a BOM breakdown this early ever be any where close to accurate.
 

Alchemy

Member
Why would anyone take the stance that you could never use all that memory? People said that shit when we started getting MEGABYTES worth of hard drive space. Build it and it will get used and pushed to the limits.
 

Perkel

Banned
I especially like "I'm doing some calculations here". That's almost "Tighten up the graphics on level 3"-tier.


That's not an issue. They managed to cool Cell and RSX. A few extra memory chips are child's play in comparison.

I don't think that is comparable. No one knows how they managed to put 8GB of GDRR5 ram into it. Stacking ?
 
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