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Major Nelson: "We Are Listening!"


You'll be waiting awhile for that.

I love how Major Nelson gets all passive-aggressive with people. I guess that's what happens when you make someone do PR when he's even remotely prepared for.

Mattrick should be out front-and-center defending his choices, imo. That disaster of a reveal (my opinion) was ultimately all his call. Will he finally speak up at E3 and answer the hard questions or simply keep having Major recite the company line of "We haven't decided yet." over and over?
 
It's something I've come to expect after the whole online pass clusterfuck that started out small this generation and eventually reached the point where it was being used to lock away single player content.

I expect if it is dropped, it will only be a temporary measure to ensure both consoles are fully embraced. One install numbers are a certain point, third parties will begin implementing whatever garbage they have planned.

It's a bit conspiracy theorish, I won't deny and it might even seem silly, but this generation has taught be one thing, if you implement something slowly and attach it to be big ticket games, it will be adopted.

There'll be some complainers, some who decide (rightly) to vote with their wallets, but they'll pale in comparison to the millions who adopt it without a second thought...
But we're not talking about publishers instituting individual measures - we're talking about a system-wide implementation of DRM that prevents or impedes private transaction of physically purchased products.

Also, the assumption that this push only comes from third party publishers is something of a fallacy. Microsoft (or Sony) are currently "losing royalty revenue" from used over new purchases, and they would also be taking a cut of used sales under any system-wide scheme implemented, not just third parties.

So I'd again ask, if you do believe that any change to Microsoft's policies will be short lived wouldn't you rather they go through with the original policies so that consumers get the full picture and can decide now rather than get a rude DRM awakening later after already being locked into a system through their purchases?
 

jwhit28

Member

Nope. All they've said is its required to shift player position on-screen during same-screen multiplayer titles if the players in the room swap positions.


Oh well the Kinect listening/watching would be the least of my worries. I trust Microsoft enough to use Skype (I wonder if it will be locked behind a pay wall on XBone) and they have a ways to go before they know as much about me as Google. Still plenty of reasons to ignore it.
 
someone needs to tell them that there isnt much point in focusing on all this multimedia functions when EVERYTHING ELSE has these features nowadays, its just flooding things... focus on the games and they will make plenty of money
 
someone needs to tell them that there isnt much point in focusing on all this multimedia functions when EVERYTHING ELSE has these features nowadays, its just flooding things... focus on the games and they will make plenty of money

All they did was re market everything that got them 70m 360s sold.

I wish folks would let this press conference go. There is a specific gaming conference coming up.
 
And what happens when that console breaks and they shut down the servers? That's the issue here.

Then you plug in your hard drive and use your account. I'm not exactly sure how the console stores its licences; I think its through Console ID and the main hard drive, so if you were desperate enough you could send your console to be repaired by a third party.

But anyhow, we don't know how Microsoft will react if or when they decide to shut down the 360's servers. And on top of this, their is some really big legal ramifications if they outright shutdown the 360's servers for anything other than them going out of business. The law will basically force them to keep specific servers up for an indefinite amount of time. They'd likely only be allowed to shutdown Matchmaking servers, but would be forced to keep Downloading Servers up.

Microsoft is a huge company, unless they were going bankrupt, I'd imagine they are well within their means to keep a single downloading server inside of some broom closet in their corporate headquarters if only to keep the law happy.
 

Brashnir

Member
Then you plug in your hard drive and use your account. I'm not exactly sure how the console stores its licences; I think its through Console ID and the main hard drive, so if you were desperate enough you could send your console to be repaired by a third party.

But anyhow, we don't know how Microsoft will react if or when they decide to shut down the 360's servers. And on top of this, their is some really big legal ramifications if they outright shutdown the 360's servers for anything other than them going out of business. The law will basically force them to keep specific servers up for an indefinite amount of time. They'd likely only be allowed to shutdown Matchmaking servers, but would be forced to keep Downloading Servers up.

Microsoft is a huge company, unless they were going bankrupt, I'd imagine they are well within their means to keep a single downloading server inside of some broom closet in their corporate headquarters if only to keep the law happy.

What account? servers are shut down in this hypothetical-yet-inevitable scenario. You can't sign into your Xbox Live account from an original Xbox anymore. blindly accepting that these things will be up in the future is making a big gamble.

There's no legal requirement that they keep them up. Game servers are shut down every day without companies going out of business. The original Xbox's servers are shut down and have been for years.
 

Snake201

Neo Member
if they back out of online only .... I buy , used games don't bother me as much

I agree. My only negative gripes with Microsoft is that they haven't clarified whether or not we have to connect to the internet every 24 hours, and the "Kinect is in someway always listening" thing.
 
What account? servers are shut down. You can't sign into your Xbox Live account from an original Xbox anymore. blindly accepting that these things will be up in the future is making a big gamble.

There's no legal requirement that they keep them up. Game servers are shut down every day without companies going out of business. The original Xbox's servers are shut down and have been for years.
I believe you can sign into your gamertag under offline mode and it will still work for playing games on another system.

As for your second point, you can't compare game servers and a game store. They are two completely different points. Sure the Game servers and Social services will go offline, that'll take out a good 80% of Xbox Lives infrastructure. The law doesn't care if you shut down a game server. But if you own a digital marketplace which had millions of sales that you can't get anywhere else, I'm sure if someone brought it up a fuss would be thrown in courts. This is why I said that anything short of them going out of business, Some government somewhere (EU Most likely) will force them to keep a couple download servers and at least one authentication server online.


What we all fail to forget is that the law is already starting to look into regulating digital stores. There are cases all over where companies are being forced to allow reselling of digital goods. Soon there will be talk in some of the more consumer friendly governments about how things will be dealt with if a company goes out of business. There will be laws in place soon to deal with digital storefronts, I can guarantee it. And considering that Microsoft has basically said they plan on keeping the 360 alive with new content for the next couple of years, the law will have plenty of time to catch up.

remember that the Original Xbox's servers didn't go offline until 5 years after they forgot it even existed. Assuming Microsoft keeps the 360 alive for 3-6 more years, you still have 8-10 more years before you even have to worry about servers going offline.

Anyhow, I'm done fighting this. I would rather not go against the forum rules by making this thread all about me and my opinion. I think I've explained myself pretty well and I'm out.
 

Brashnir

Member
I believe you can sign into your gamertag under offline mode and it will still work for playing games on another system.

As for your second point, you can't compare game servers and a game store. They are two completely different points. Sure the Game servers and Social services will go offline, that'll take out a good 80% of Xbox Lives infrastructure. The law doesn't care if you shut down a game server. But if you own a digital marketplace which had millions of sales that you can't get anywhere else, I'm sure if someone brought it up a fuss would be thrown in courts. This is why I said that anything short of them going out of business, Some government somewhere (EU Most likely) will force them to keep a couple download servers and at least one authentication server online.


What we all fail to forget is that the law is already starting to look into regulating digital stores. There are cases all over where companies are being forced to allow reselling of digital goods. Soon there will be talk in some of the more consumer friendly governments about how things will be dealt with if a company goes out of business. There will be laws in place soon to deal with digital storefronts, I can guarantee it. And considering that Microsoft has basically said they plan on keeping the 360 alive with new content for the next couple of years, the law will have plenty of time to catch up.

remember that the Original Xbox's servers didn't go offline until 5 years after they forgot it even existed. Assuming Microsoft keeps the 360 alive for 3-6 more years, you still have 8-10 more years before you even have to worry about servers going offline.

And what if you believe in MS' cloud PR? Do you think all that stuff will remain available in perpetuity? I think you're going to be in for a rude awakening.

8-10 years isn't enough. I still have Atari 2600 games that are perfectly functional. I still have PC games older than a lot of GAF posters that I can still pop in and play, even if I have to go to some lengths to get most of them to run. I've recently purchased a lot of retro games that are 20+ years old.

edit -

Probably a smart move. I wish I had the inclination to do the same, but this is a situation I feel pretty strongly about.
 
And what if you believe in MS' cloud PR? Do you think all that stuff will remain available in perpetuity? I think you're going to be in for a rude awakening.

8-10 years isn't enough. I still have Atari 2600 games that are perfectly functional. I still have PC games older than a lot of GAF posters that I can still pop in and play, even if I have to go to some lengths to get most of them to run. I've recently purchased a lot of retro games that are 20+ years old.

edit -

Probably a smart move. I wish I had the inclination to do the same, but this is a situation I feel pretty strongly about.

I feel that Microsoft is ok with losing you because they think there is a larger upside.
 

Brashnir

Member
I feel that Microsoft is ok with losing you because they think there is a larger upside.

Maybe they're right. Maybe they're not. But I suspect that the people expressing the most displeasure at this are people who tend to be early adopters and platform evangelists, and people who tend to buy a lot of games. I wouldn't be surprised if this hurt them more than they expect.
 

entremet

Member
posted this in the nodrm-thread but it needs to be known here as well.

This is what Microsoft stated to CNN and is the latest official announcement from Microsoft.



You will not be able to lend or sell your game to other private persons, you will have to sell it through selected retailers. This means that the games will have to be activated or deactivated at selected retailers which means that the games need to phone home to control they are legit versions. This means that ALL XBOX ONE GAMES WILL BECOME USELESS FOREVER once activation/deactivation servers go down.
How do you know this?
 
D

Deleted member 8095

Unconfirmed Member
How do you know this?

They don't. It's purely speculation and I'm not sure why they are stating it as a fact. I have not seen anyone say XB1 games/servers will be turned off. Maybe they have a source?
 
How do you know this?
Which part are you referring to? Lending? Internet-based DRM? Or the used trade part.

Microsoft's official statements on lending:
Phil Harrison said:
I can come to your house and I can put the disc into your machine and I can sign in as me and we can play the game.

The bits are on your hard drive. At the end of the play session, when I take my disc home - or even if I leave it with you - if you want to continue to play that game [on your profile] then you have to pay for it. The bits are already on your hard drive, so it's just a question of going to our [online] store and buying the game, and then it's instantly available to play.
Larry Hyrb said:
Should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile
On the fee for such activation:
Phil Harrison said:
Let’s assume it’s a new game, so the answer is yes, it will be the same price.

On online requirements:
Kotaku: If I’m playing a single player game, do I have to be online at least once per hour or something like that? Or can I go weeks and weeks?
Harrison: I believe it’s 24 hours.
Kotaku: I’d have to connect online once every day.
Harrison: Correct.
Microsoft in reaction to Harrison said:
There have been reports of a specific time period — those were discussions of potential scenarios, but we have not confirmed any details today, nor will we be.
Larry Hyrb said:
It's not always online but it does requires internet connection
Microsoft said:
No, it does not have to be always connected, but Xbox One does require a connection to the Internet.

On the way used trade is conducted and having a "system":
Microsoft said:
We are designing Xbox One to enable customers to trade in and resell games. We'll have more details to share later.
Larry Hyrb said:
We know there is some confusion around used games on Xbox One and wanted to provide a bit of clarification on exactly what we've confirmed. While there have been many potential scenarios discussed, we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail
Phil Harrison said:
We will have a system where you can take that digital content [the game you bought at retail that is now tied to your account] and trade a previously played game at a retail store.

...

Our goal is to make it really customer-centric, really simple and really understandable and we will announce those details in due course.

I'm not sure whether they've said anything on the longevity of support for authentication servers.

But pretending that they haven't said anything on the other points, to which people are reacting, is fallacy.
 

StudioTan

Hold on, friend! I'd love to share with you some swell news about the Windows 8 Metro UI! Wait, where are you going?
And what if you believe in MS' cloud PR? Do you think all that stuff will remain available in perpetuity? I think you're going to be in for a rude awakening.

8-10 years isn't enough. I still have Atari 2600 games that are perfectly functional. I still have PC games older than a lot of GAF posters that I can still pop in and play, even if I have to go to some lengths to get most of them to run. I've recently purchased a lot of retro games that are 20+ years old.

edit -

Probably a smart move. I wish I had the inclination to do the same, but this is a situation I feel pretty strongly about.

If they were going to shut down the authentication servers forever they could just patch the XBO OS to not require online authentication any more.
 
If they were going to shut down the authentication servers forever they could just patch the XBO OS to not require online authentication any more.

Never gonna happen. Would make people less likely to buy the "4K Ultra Collection" versions of Xbone games in the following gen.
 
Here is what I could find in terms of Microsoft comment on a future where authentication servers shut down.
Kotaku said:
When I ran into Harrison later in the day, I told him that it seemed problematic that there'd be a day when Microsoft might shut down its servers and our Xbox One games would never work again, because they'd have no servers to tell them it was ok for them to run. He seemed to think that was unlikely. A problem for the year 2040, I suggested. He smiled and said something about not thinking that would happen.

It may be the case that should such situation arise, Microsoft and/or the publisher of the games in question would patch out any online authentication requirement. Or they may not.

At the end of the day online-based DRM means that one is at the mercy of publishers for continued authentication henceforth. And for those hoping for the infinite power of the cloud to make their games better, even single player titles, they should also realize that will put the game's legacy support at the mercy of servers continuing to run.
 

MasLegio

Banned
Such a stupid argument. Who says that they don't have a contingency plan for if they shut down the activation/deactivation servers. If steam has the ability to unlock all games if they go out of business, surely Microsoft will too.

Im not sure Steam has the (legal) ability to unlock all the games if Valve goes out of business. Maybe their own, but not all others. It will all be depending on goodwill from other publishers, not Valve

So, Microsoft has yet to confirm other scenarios, and those are the conclusions you draw?

That's a big leap to me.
Yes, they clearly stated in their statement to CNN (on May 30/31) that it is for retailers, no mention of lending or private reselling whatsoever
"We know there is some confusion around used games on Xbox One, but we have confirmed that we designed it to enable our customers to trade in and resell games at retail," the company said, with no elaboration, in a statement to CNN. "Beyond that we haven't confirmed any specific scenarios."


If MS is doing it surely Sony must be doing it seems to be the standard geist on the webs right now. Sources do not seem to be needed, just rational thought (according to them). Does not make sense to me but it seems to make sense for others....
Not that it actually makes any sense whatsoever....

Then you plug in your hard drive and use your account. I'm not exactly sure how the console stores its licences; I think its through Console ID and the main hard drive, so if you were desperate enough you could send your console to be repaired by a third party.

But anyhow, we don't know how Microsoft will react if or when they decide to shut down the 360's servers. And on top of this, their is some really big legal ramifications if they outright shutdown the 360's servers for anything other than them going out of business. The law will basically force them to keep specific servers up for an indefinite amount of time. They'd likely only be allowed to shutdown Matchmaking servers, but would be forced to keep Downloading Servers up.

Microsoft is a huge company, unless they were going bankrupt, I'd imagine they are well within their means to keep a single downloading server inside of some broom closet in their corporate headquarters if only to keep the law happy.
I doubt any law will cover this. Maybe in the future in the EU there will be a law that content operators must give their users the option to "unlock" static content that is locked to server validation but a law will never force businesses to keep servers running indefinitely. And this possible law will only cover digital products, not services.
MS as well as EA and other publishers are transforming games from digital products to digital services. A digital service is based on an ongoing relationship between two parts and cant continue once a parts removes it self. With cloud functionality and more and more online functions games will be seen more as services than products and consumers cannot demand services to be available indefinately. Even though they are sold as products, Sim City and Diablo 3 are more services in which you purchased the front end than an actual product.

There is a difference between Steam and 360/ONE and the PS3/PS4 in that the content is more bound to the hardware in consoles than in Steam where it is bound to the software. Software can be updated and stay backwards compatible on open systems like the PC but hardware on closed systems cannot as we have seen in the current shift to next gen. Both Sony and MS have decided to not implement backwards compatibility due to economic reasons (the cost would be too high considering the wildly different technical architecture).
We will have to question ourselves, will backwards compatibility matter in the next next gen for console manufacturers? Considering they want us to buy digital content it better matter, but as we just have seen the digital content they sold to us in current gen does not appear to be that important to them anyway.
If they really want to gain our trust and succeed they need to implement BC for digital content, just as is possible on PC, Android and iOS. DO you think that the iOS devices would have been successful if all the apps stopped working with each next gen phone?


I believe you can sign into your gamertag under offline mode and it will still work for playing games on another system.

As for your second point, you can't compare game servers and a game store. They are two completely different points. Sure the Game servers and Social services will go offline, that'll take out a good 80% of Xbox Lives infrastructure. The law doesn't care if you shut down a game server. But if you own a digital marketplace which had millions of sales that you can't get anywhere else, I'm sure if someone brought it up a fuss would be thrown in courts. This is why I said that anything short of them going out of business, Some government somewhere (EU Most likely) will force them to keep a couple download servers and at least one authentication server online.


What we all fail to forget is that the law is already starting to look into regulating digital stores. There are cases all over where companies are being forced to allow reselling of digital goods. Soon there will be talk in some of the more consumer friendly governments about how things will be dealt with if a company goes out of business. There will be laws in place soon to deal with digital storefronts, I can guarantee it. And considering that Microsoft has basically said they plan on keeping the 360 alive with new content for the next couple of years, the law will have plenty of time to catch up.

remember that the Original Xbox's servers didn't go offline until 5 years after they forgot it even existed. Assuming Microsoft keeps the 360 alive for 3-6 more years, you still have 8-10 more years before you even have to worry about servers going offline.

Anyhow, I'm done fighting this. I would rather not go against the forum rules by making this thread all about me and my opinion. I think I've explained myself pretty well and I'm out.


As I said above, no government can force any company to keep servers indefinitely. What might happen is that they will force companies to unlock content from online requirements if that is possible. Though there will be occassions where it is not possible if businesses have gone out of business and there might be issues with content provider not having legal right to the digital content anymore, see Out Run.
What would be the best solution is to give the consumer all the power and make cracking of commercial software for personal use legal. It is in some countries but companies are fighting this so it will be soon extinct as a legal option. This way a person can, if he/she has downloaded the product, legally remove any DRM that is available without fear being sued. If the person do not have the skills for it they could go to a third party that will do it.
This forum is for discussing your opinions and you should not stop expressing them in this thread. You bring much to the table.

How do you know this?
read this MS responds to CNN in this article from may 31st. Have we recieved have any later statements?
http://edition.cnn.com/2013/05/31/tech/gaming-gadgets/sony-microsoft-drm/index.html?cid=sf_twitter
They don't. It's purely speculation and I'm not sure why they are stating it as a fact. I have not seen anyone say XB1 games/servers will be turned off. Maybe they have a source?
A CNN article with direct statements from Microsoft is purely specualtion?
 

jimi_dini

Member
But if you own a digital marketplace which had millions of sales that you can't get anywhere else, I'm sure if someone brought it up a fuss would be thrown in courts. This is why I said that anything short of them going out of business,

So I guess Microsoft already went out of business.

http://arstechnica.com/information-...s-redux-microsoft-to-nuke-msn-music-drm-keys/

MSN Entertainment and Video Services general manager Rob Bennett sent out an e-mail this afternoon to customers, advising them to make any and all authorizations or deauthorizations before August 31. "As of August 31, 2008, we will no longer be able to support the retrieval of license keys for the songs you purchased from MSN Music or the authorization of additional computers," reads the e-mail seen by Ars. "You will need to obtain a license key for each of your songs downloaded from MSN Music on any new computer, and you must do so before August 31, 2008. If you attempt to transfer your songs to additional computers after August 31, 2008, those songs will not successfully play."

...

This doesn't just apply to the five different computers that PlaysForSure allows users to authorize, it also applies to operating systems on the same machine (users need to reauthorize a machine after they upgrade from Windows XP to Windows Vista, for example). Once September rolls around, users are committed to whatever five machines they may have authorized—along with whatever OS they are running.

And it gets even more funny when you realize that they actually named their DRM "PlaysForSure".

If they were going to shut down the authentication servers forever they could just patch the XBO OS to not require online authentication any more.

Wishful thinking on your part. They won't. Even if they wanted (and I doubt that), they couldn't because of contracts with publishers. Same reason why Sony didn't remove region restriction for PS1/PS2 games on PS3.
 
But we're not talking about publishers instituting individual measures - we're talking about a system-wide implementation of DRM that prevents or impedes private transaction of physically purchased products.

Also, the assumption that this push only comes from third party publishers is something of a fallacy. Microsoft (or Sony) are currently "losing royalty revenue" from used over new purchases, and they would also be taking a cut of used sales under any system-wide scheme implemented, not just third parties.

So I'd again ask, if you do believe that any change to Microsoft's policies will be short lived wouldn't you rather they go through with the original policies so that consumers get the full picture and can decide now rather than get a rude DRM awakening later after already being locked into a system through their purchases?

Sure, I'd rather they drop it completely and never bring it back, but the realist in me tells me they'll only pay lip service and ensure that it's not instituted for the first couple of years. People have short memories, if they say they are dropping anti used DRM, people will think it's gone for good, but they'll simply be biding their time.

Would it be better if there was day one so people can rightly reject it? Sure, but that's not how the market works.

I don't disagree about lost revenue for first parties. After all, Sony were the only first party to institute an online pass across their games, so next gen, I expect no different after a certain point. Both will be playing the long game. Get people to invest, lock them in with games, etc and then institute anti consumer measures as we've seen this generation.

It's a strategy that works, I don't agree with it, but you can't argue with the results. Sales of games with online passes haven't exactly declined. The same will happen next gen, they'll release the anti used DRM with a big ticket title and continue to release it with big ticket titles for at least a year before expanding it to all games or at least most games.
 

ZeroEdge

Member
All I know is before I'll even consider Xbone that DRM mess better be fixed and online check ins removed or set to a more appropriate time frame. As it stands now if I had an Xbone I would not be able to play it today as my Internet dropped during a big thunderstorm yesterday and being in a more rural area where they tske there time getting the linesmen out it still has not come back yet.

I could live with like a two week check I period but then again what if in 5 years or 8 years or whatever they do drop the service will I be out the hundreds or thousands of dollars I've spent on it?? To me that's not worth the chance right now, hell I still bust out the ps2 sometimes, and the GameCube and never have to worry about them not being able to play the games I still own for them.

Right now MS would have to change a lot of these new policies before I would purchase it. Which sucks cause as much as they are all like TV TV TV Sports Kinect Kinect TV TV, you know they will probably show off at least a couple of games that will make gamers go damn that looks cool or damn that looks so fun. I'm sure there will be good games, games that will tempt me to want to purchase the system...but unless these current issues are addresses I will say no thank you MS.
 

p3tran

Banned
Maybe they're right. Maybe they're not. But I suspect that the people expressing the most displeasure at this are people who tend to be early adopters and platform evangelists, and people who tend to buy a lot of games.
I wouldn't be surprised if this hurt them more than they expect.

me too
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
Sooo, now we have answers and they are downright infuriating. If these answers are, what Major Nelsen thinks are good answers, then I wonder what a bad news would even entail? Trying to play Xbone without internet connection will let a built-in nuclear bomb explode and erradicate your hometown? What now is officially confirmed is the worst scenario that could even be realistically assumed. You can not buy games anymore, you can buy Microsofts favor of allowing you to play a game for an unspecified time. One year ago I would have bet I'd buy an Xbone at launch and no PS4. Now I certain I will never buy an unmodified Xbone.
 
RDJkWli.png

I get that he's the PR guy and can't go off script, but dammit if this wasn't misleading as hell.
 

djyella

Member
I saw this thread earlier in the week and just shrugged it off. Now after the "clarification" today I'm just shaking my head. Who are they listening too? They can't be listening to gamers.
 
Well, apparently they listened and didn't like what they heard.

So they decided to press on with their original plan regardless.

Good going Microsoft.

I really think they have grossly misunderstood their target consumer here.

Core gamers are annoyed because they will face losing their gaming collection at some point in the future when the DRM servers are deactivated.

Casual gamers can no longer buy/trade copies of their games as easily or will likely receive much much lower prices for them.

TV couch potatoes won't be willing to spend $400+ on another box that is only a complement, not a replacement, for their existing media consumption.

After the initial surge of consumers that don't care about their rights I'm finding it very difficult to see where the demand for the xBone is going to come from.

It's going to be a slow death of a thousand cuts for the xBone as the executives flounder around trying to kickstart demand with the minimal amount of back peddling on their ridiculous policies.

It will be like watching a car crash in slow motion, I can't wait!
 

Brashnir

Member
Well, apparently they listened and didn't like what they heard.

So they decided to press on with their original plan regardless.

Good going Microsoft.

I really think they have grossly misunderstood their target consumer here.

Core gamers are annoyed because they will face losing their gaming collection at some point in the future when the DRM servers are deactivated.

Casual gamers can no longer buy/trade copies of their games as easily or will likely receive much much lower prices for them.

TV couch potatoes won't be willing to spend $400+ on another box that is only a complement, not a replacement, for their existing media consumption.

After the initial surge of consumers that don't care about their rights I'm finding it very difficult to see where the demand for the xBone is going to come from.

It's going to be a slow death of a thousand cuts for the xBone as the executives flounder around trying to kickstart demand with the minimal amount of back peddling on their ridiculous policies.

It will be like watching a car crash in slow motion, I can't wait!


It will be spread by positive word of mouth from early-adopting hardcore gamers who buy tons of software and get all of their friends invested in the platform.

Oh wait, that's us. Oops.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
I really hope MS underestimates the importance of us early adopters and fails horribly with the Xbone. Yes, this is the first time ever I wish a console maker to downright fail, because they just told me they hate me.
 
Well, apparently they listened and didn't like what they heard.

So they decided to press on with their original plan regardless.

Good going Microsoft.

I really think they have grossly misunderstood their target consumer here.

Core gamers are annoyed because they will face losing their gaming collection at some point in the future when the DRM servers are deactivated.

Casual gamers can no longer buy/trade copies of their games as easily or will likely receive much much lower prices for them.

TV couch potatoes won't be willing to spend $400+ on another box that is only a complement, not a replacement, for their existing media consumption.

After the initial surge of consumers that don't care about their rights I'm finding it very difficult to see where the demand for the xBone is going to come from.

It's going to be a slow death of a thousand cuts for the xBone as the executives flounder around trying to kickstart demand with the minimal amount of back peddling on their ridiculous policies.

It will be like watching a car crash in slow motion, I can't wait!

The Xbone is going to fly off shelves provided they can get enough of them out there. The casuals, the Madden crowd, Halo and CoD fans will most likely stay with MS. I'm sure there will be a surge of interest in the PS4 but i can't see the Xbone failing.

There again, i've no idea what jo public will do when they notice the restrictions. It's going to be interesting times and lots of fun and meltdowns.
 
Oh well the Kinect listening/watching would be the least of my worries. I trust Microsoft enough to use Skype (I wonder if it will be locked behind a pay wall on XBone) and they have a ways to go before they know as much about me as Google. Still plenty of reasons to ignore it.

UNdNHzm.jpg
 
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