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NPD Sales Results for July 2013 [Up2: 3DS Minimum, AC:NL, LM2/NSMBU LTDs, Xbox 360]

Mory Dunz

Member
sonic actually did really well on the gamecube. there weren't any exclusive games for the machine, but it was the first sign that the audiences aligned in a big way.

sonic adventure 2 battle - 1.3m
mega collection - 1.1m
sonic adventure dx - 700k


as for the rest of the point, i think that the gamecube actually did whatever it did largely because of those games. without them, the system would probably be doing what the wii u is doing right now, except maybe a bit better because it was considerably less expensive.

Wow, I'm dumb/forgetful.
I don't know why, but my mind immediately jumped from 2D sonic to 2006 sonic. There was also Sonic Heroes, wonder how that did.

Yeah, I think those games contributed to the GC's numbers. I also think those games weren't seen as very good in the consumer's minds (I, on the other hand, really liked Sunshine and WW). I'm just curious if that had an impact.
 

kswiston

Member
pikmin: ltd: 680,000
pikmin 2: fm: 132,618 | ltd: 400,000

I wonder how many of those Pikmin sales were for the Player's Choice version. That was a very popular line on the Gamecube.

Yeah, we see it. The GCN and 64 had much better software within the first year. Doesn't help that Nintendo has been struggling with HD development. Even still though, I don't think even Mario Kart or Smash Bros will bring the Wii U up to 64 sales. Maybe GCN, but Nintendo needs to bring the games.

I'm not sure video game consoles are THE gift for little kids (<12) like they were during the 90s or early 2000s. All we have is anecdote and customer surveys/polling, but it seems like iOS devices have made major in-roads to being the child gift of choice. N64 had a crazy bump during holiday 1997 because that's what kids wanted for Christmas.
 

Square2015

Member
Pikmin first month: ~277K
Pikmin LTD: >674K

Pikmin 2 first month: ~132.5K
Pikmin 2 LTD: >312K
Pikmin was released in December 01, less than a month after the GC launch (see my graph) so it probably cannot be compared to Pikmin 3's (or 2) first mo. sales.
 

AniHawk

Member
I expect Sonic Lost World will definitely move some units, the demographic for Sonic and Nintendo consoles seems to have some overlap, but will it move consoles? Sonic Lost World may be my Wii-u killer app, but I'm not the average consumer by any means.

not by itself. it'll definitely be a factor in persuading people once it's out alongside similar titles, though.
 

AniHawk

Member
Wow, I'm dumb/forgetful.
I don't know why, but my mind immediately jumped from 2D sonic to 2006 sonic. There was also Sonic Heroes, wonder how that did.

heroes did well, especially combining skus. the ps2 version wound up selling the best, although the gamecube version did better for the first couple years it was on the market.
 
No its still scheduled to be set inline. Individual stores may be trying to reuse the space but overall all stores are supposed to have a 4ft case dedicated to it.

I was referring to the smaller hardware case, not software. The smaller hardware case used to have Wii and Wii U's lined in there with their own price tags. Well the Wii U part had been empty for quite a while and now its just Wii prices / stock.
 

kswiston

Member
Its 10 dollars more than a typical release and doesnt include digital buyers like me.

Companies like Atlus and NIS survive on this. Dont worry.

The fact that it's pretty much the highest selling SMT title ever outside of Persona should prove that. If Atlus has no problem releasing new SMT titles here after like a half dozen consecutive 30-50k sellers, they must be turning a modest profit off the series. They aren't releasing them out of charity.
 
the wii u should have a fairly significant one, reminiscent of the ones on the chart. if not due to the games coming out for the machine alone, then also for the deals it should have this holiday to help move hardware.

and it's not like unreleased consoles aren't facing competition either. more than just each other, there are the legacy systems that will be cheaper and have a library of most of the same games. hell, the ps3's lineup looks better than the ps4's this year.

WiiU's only chance is being the bargain option this holiday season for budget shoppers. After that its dead.
 

~ZIO~

Neo Member
I don't understand why some are surprised about Minecraft charting like it did.

It saw a disc release.

And as crazy as it sounds, it's a genuinely good game. I've poured a lot of time into that game. Both on PC and on XBox. And yes. I would willingly go out and purchase the XBone version. I like it that much.

I've been gaming since the late 80's and I can't remember the last time I got hooked on something. I'm glad to see it do so well and I hope this performance encourages better updates with more content packed into each update for all versions, across the board.

I hope the trend continues. It's probably the only game I've seen in the top 10 in forever that I think is deserving of its spot.
 

AniHawk

Member
The fact that it's pretty much the highest selling SMT title ever outside of Persona should prove that. If Atlus has no problem releasing new SMT titles here after like a half dozen consecutive 30-50k sellers, they must be turning a modest profit off the series. They aren't releasing them out of charity.

i had to check, but smt iv beat out nocturne's ltd in its first month.

i still have my nocturne. tried playing (grinding) a few weeks ago before it kicked my ass again. oh well. maybe in another 9 years.
 

Mory Dunz

Member
Anyon else wonder what the Wii U "unnounced 2014" games are?

Big budget games that get announced and released in the same year for Nintendo seem to have been Galaxy 2 (& 1?), Donkey Kong, this latest Sonic, and Olympic Mario+Sonic.

3D Mario, DK, and Sonics have already been announced for 2013

Other big games like Zelda, X, W101, Bayonetta 2, Smash, Pikmin, Kart are announced at least a year before a release.

So what big game will be announced in the same year it comes out? Wii Sports?
 

kswiston

Member
I don't understand why some are surprised about Minecraft charting like it did.

I know it's been that way for awhile now, but an indie game developed by a small handful of people becoming one of the best selling games of the generation is still impressive. It's hard to predict where Minecraft will eventually land when it stops selling, but 25-30M across PC/360/XB1 doesn't seem unrealistic.
 

Drago

Member
Anyon else wonder what the Wii U "unnounced 2014" games are?

Big budget games that get announced and released in the same year for Nintendo seem to have been Galaxy 2 (& 1?), Donkey Kong, this latest Sonic, and Olympic Mario+Sonic.

3D Mario, DK, and Sonics have already been announced for 2013

Other big games like Zelda, X, W101, Bayonetta 2, Smash, Pikmin, Kart are announced at least a year before a release.

So what big game will be announced in the same year it comes out? Wii Sports?

Animal Crossing: New Leaf +
 

Daingurse

Member
Featuring 3DS models and fancy next-gen lighting!

dr-mccoy-and-captain-kirk-approve.gif


Throw some DoF in there too and call it a day.
 

Glass Rebel

Member
So SMTIV did 65-70k in its first month (first two weeks), outselling Nocturne, the most successful non-Persona MegaTen already.

keep slaying, 3DS
 

NateDrake

Member
the wii u should have a fairly significant one, reminiscent of the ones on the chart. if not due to the games coming out for the machine alone, then also for the deals it should have this holiday to help move hardware.

and it's not like unreleased consoles aren't facing competition either. more than just each other, there are the legacy systems that will be cheaper and have a library of most of the same games. hell, the ps3's lineup looks better than the ps4's this year.

During E3, I was excited about Xbox One and PS4 launch -- admittedly, more so the PS4 price. Now when I look at the launch lineup of each, I notice I'm really only getting 2-3 exclusives from these new systems. All 3rd party games are on systems I currently own. So, I'm basically buying a PS4 for Killzone and maybe Knack; Xbox One for Killer Instinct and maybe Forza.

Neither system has a great launch lineup when factoring in cross-gen releases. Wii U had a solid number of exclusive releases this year, PS3 has some great exclusives coming, and MS basically has nothing aside from 3rd party games.
 
Mory Dunz said:
Anyon else wonder what the Wii U "unnounced 2014" games are?

Big budget games that get announced and released in the same year for Nintendo seem to have been Galaxy 2 (& 1?), Donkey Kong, this latest Sonic, and Olympic Mario+Sonic.

3D Mario, DK, and Sonics have already been announced for 2013

Other big games like Zelda, X, W101, Bayonetta 2, Smash, Pikmin, Kart are announced at least a year before a release.

So what big game will be announced in the same year it comes out? Wii Sports?
Animal Crossing, Kirby, Wii U Sports. A new IP from Miyamoto that blows everyone's mind and a new Wii ___ that tries to (successfully or otherwise) capture the same killer app status that Wii Sports had.
 

ypo

Member
The handheld market is really dying. Nintendo pretty much has the market all to itself and it was only able to muster a pretty pathetic 140k sales. Can't believe they are actually bragging about that number.
 

AniHawk

Member
The handheld market is really dying. Nintendo pretty much has the market all to itself and it was only able to muster a pretty pathetic 140k sales. Can't believe they are actually bragging about that number.

well that pathetic number is the best for hardware in the entire industry in the us.
 

MarkusRJR

Member
Unless something insane comes out for the Wii U in 2014, I can't see it making any semblance of a recovery assuming Mario and Mario Kart don't improve the situation to an "above Gamecube" one.
 

Peru

Member
The handheld market is really dying. Nintendo pretty much has the market all to itself and it was only able to muster a pretty pathetic 140k sales. Can't believe they are actually bragging about that number.

This is a weird narrative to spin. 3DS doesn't have the market to itself, it has tons and tons of competitor handheld systems with cheaply available games in like 90% of American houses. The fact that it's still the best selling console for the last 3 months with several solid top 10 hits and sure to be a bigger beast post-Pokemon should tell you how well the 3DS has caught on.
 
Depending on a price cut I'd say it'll be anywhere from 150k to 250k. The latter being optimistic and under the assumption that Mario/DKC sell gangbusters and ignite the console.


One cannot kill what has already died.

Oh with a price cut i think it could potentially hit 300k with a good bundle. Nintendo seems to have no intention of dropping the price and 350 dollars is horrendous with all the competition it has, not to mention mario isnt launching until december, so november will be another 2d platformer with leftover wind waker sales.
 
Looking at nintendo's usual holiday spikes sub 100k seems impossible, but it seems like it would take a miracle to get over 200k.

Even the Vita managed >200k per month in its first holiday season.

For any primary Nintendo console to go <200k a month for both November and December is so unthinkable for me...that I'll be calling NCL's Kyoto office with my grievances if that ever happened.

Really...Mario 3D World + Donkey Kong + Mario & Sonic + holiday advertising + holiday pricing must have the ability to push more than 200k. If they really can't do that, I'd be extraordinarily concerned that Nintendo would ever keep such a product in active development.
 
Even the Vita managed >200k per month in its first holiday season.

For any primary Nintendo console to go <200k a month for both November / December is so unthinkable for me...that I'll be calling NCL's Kyoto office with my grievances if that ever happened.

Really...Mario 3D World + Donkey Kong + Mario & Sonic + holiday advertising + holiday pricing must have the ability to push more than 200k. If they really can't do that, I'd be extraordinarily concerned that Nintendo would ever keep such a product in active development.

I was talking specifically about november. But yes i think the amount of competition is very large and the one game that will push many systems isn't out until december. Also remember vita had some very good deals last holiday while all we know of for wiiu is the wwhd bundle. Hopefully nintendo throws 3rd parties a bone because they are the only one without a watch dogs or call of duty bundle and it'll be worse if this year's biggest games are swallowed by sony/ms advertising.

I think that, with good marketing, a Black Friday $199 sale,

So nintendo is losing money on wiiu and you think there is even a remote possibility of essentially a 150 dollar drop...
 

Drago

Member
I think that, with good marketing, a Black Friday $199 sale, and DK/games already out, WiiU can potentially do really well this holiday. Keeping expectations very low though. Anything over 300k would surprise me, all things considered.

Eagerly anticipating seeing how PS4 and XboxOne sell during the holidays. Considering that neither system has any killer must have exclusives at launch IMO (and essentially every third party game is also on PS360), it's going to be very interesting. They're selling almost entirely on the prospect of them being new consoles, and given how 360 and PS3 are selling now that may be enough for people to jump in, lol.
 
D

Deleted member 125677

Unconfirmed Member
Once Vita drops the price, Tearaway and Killzone is released, and the PS4 comes out the Vita sales are going to go sky high because of remote play. This is just little setback as the Vita is primed to make the biggest comeback ever seen.

:D Keep the faith!
 
well that pathetic number is the best for hardware in the entire industry in the us.
I've noticed you say something along these lines a couple of times in this thread to people questioning the health of the handheld industry? To imply that the handheld industries woes are actually the industry as a whole's woes? Doesn't that ignore that the 3DS is the handheld industry now essentially, or at least will be going forward, once the NDS and Vita completely die out (if the latter can be considered alive now) and as such looking at the numbers handhelds are quite clearly in decline.

Combined trailing twelve-month US handheld sales haven't been this low in over a decade and as each month passes the trajectory continues to be negative, despite successor platforms having already launched for all systems.

Conversely, despite terrible home console sales for the aged 7th gen platforms, their trailing twelve-month figure is still quite a lot higher than for the 6th gen platforms at the equivalent previous transition. Even taking the Wii out entirely, the PS3 and 360 still manage to match (and exceed) the combined equivalent PS2/XBX/GCN trailing twelve months in July 2006.

This despite their age, and despite them being at a significantly higher price than those systems.

The main difference with regard to the home console market is that unlike the last transition the Wii U is not selling like the 360 did. And frankly I think it's folly to take the Wii U's failing as indicative of the market having collapsed rather than it simply not resonating as a product well. And even with how terribly the Wii U has sold compared to the 360 in the equivalent period, home consoles in the last twelve months have still sold nearly a million more units than in the equivalent period from August 2005-July 2006.
 
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