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Total War: Rome 2 |OT| I Came, I Saw, I Came

cripterion

Member
Well... the benchmark gives the same results and the framerate is even worse on the campaign map (I haven't played since the 1st patch so don't know if they broke something as it was better before for me on the campaign map).
 

Dmax3901

Member
That patch worked wonders for me. I'm now getting roughly the expected performance for my hardware on the settings I'm using.

The battle load times are fucking phenomenal now btw.
 

Ysiadmihi

Banned
CPU turns still take ages for me in the beta. Could just be the current state of my campaign, or maybe my Phenom II just isn't up to the task.
 
It's very fast for me because I have AI moves completely turned off. I also have an SSD and OC'd 4670k so those are probably why it was never a problem for me.
I see, I have AI moves on, although I do have a SSD, I install all my games on the traditional hard drive.
 

demolitio

Member
Now that's a good patch and will drastically increase my playtime even if it doesn't fix some of my main gripes. I do love how they have 1000 crashes on the list with a few of them listed as "very rare" yet they happened to me a few times each like the starting a new campaign crash...lol

"Very rare unless you're name is "Demo" or else our standards for what qualifies as very rare is different than most". :D

These patches disable all previous installed mods, right? I just want to make sure.
 

Lingitiz

Member
Now that's a good patch and will drastically increase my playtime even if it doesn't fix some of my main gripes. I do love how they have 1000 crashes on the list with a few of them listed as "very rare" yet they happened to me a few times each like the starting a new campaign crash...lol

"Very rare unless you're name is "Demo" or else our standards for what qualifies as very rare is different than most". :D

These patches disable all previous installed mods, right? I just want to make sure.

Radious mod seems to work still, but I uninstalled it to check out the new balancing stuff. 2/4 turns per year still works fine.
 
I played this before the patch hit. Battles ran like butter somehow, but I turned Campaign mode on for a second and that shit ran like, well, absolute shit even on Low. How is it now?

And damn! I kinda liked the same-facey glitch.
 
Turn speeds do seem kinda improved in SP but coop is where they were really horrible.

I hope they keep improving them cause its still somewhat slow which means coop will still be over 2-3 minutes presumably.
 
Can't wait to try this patch. I've put Rome on hold for awhile now since the time between turns was so incredibly long. If that patch can just fix that I'll be happy.
 
I played this before the patch hit. Battles ran like butter somehow, but I turned Campaign mode on for a second and that shit ran like, well, absolute shit even on Low. How is it now?

And damn! I kinda liked the same-facey glitch.
I still got that face glitch in the benchmark mode, CA's beta patch is not working like it should.
 
So, I start playing this game two days ago, with patch 1.0... not a terrible mess like Empire, but Rome II is almost there.

Tonight I downloaded the 2.0 beta and wow, not like a night & day situation but the game is now a lot better, only the technical performance got worse (just a little, but my pc start to showing his age). I have a lot of fun with the new mechanics!

For Rome! (I'm actually from Rome so... I hate when characters speak in english, CA give me some realistic latin!)
 

Dmax3901

Member
So, I start playing this game two days ago, with patch 1.0... not a terrible mess like Empire, but Rome II is almost there.

Tonight I downloaded the 2.0 beta and wow, not like a night & day situation but the game is now a lot better, only the technical performance got worse (just a little, but my pc start to showing his age). I have a lot of fun with the new mechanics!

For Rome! (I'm actually from Rome so... I hate when characters speak in english, CA give me some realistic latin!)

I was actually thinking about this the other day. All the surrounding countries like Greece and northern Africa and the south of Germany etc have accents but Rome is just Englishmen :/ It's the same in the movies and everything too.
 

MacNille

Banned
I was actually thinking about this the other day. All the surrounding countries like Greece and northern Africa and the south of Germany etc have accents but Rome is just Englishmen :/ It's the same in the movies and everything too.

I think that they are doing it because it "sounds" high class.
 
I think that they are doing it because it "sounds" high class.

mel-gibson-beard03.jpg


I would have done differently
 

huxley00

Member
So I got this beta patch, has anyone noticed much difference with squalor?

They modified it a bit. Squalor works, you just can't build every building you want in every town you want. I actually really like the system, it makes sense and keeps the game a bit more balanced. First thing I do when I capture a settlement is typically to build a culture/anti-squalor building, then decide where to go from there.
 
mel-gibson-beard03.jpg


I would have done differently

For americans, Romans speaking like patrician englishmen is pretty normal. The whole thing comes from movies where really only english stage actors would be cast as romans, germans, etc....

I also would not mind seeing them being more historically accurate with accents.
 

Lingitiz

Member
So I got this beta patch, has anyone noticed much difference with squalor?
Yeah squalor works pretty well with the 2.0 patch. I felt like the Radious mod had the right idea, but made things super easy by changing the values. It seemed to be mostly done to help the AI, but I felt like I could build everything with basically no penalty.

The next big tweak I'd like to see there would be to be able to see what buildings are available if I demolish a building. It sucks to demolish one only to realize the one I wanted to replace it with isn't an option.
 

Hystzen

Member
Radious mod seems to work still, but I uninstalled it to check out the new balancing stuff. 2/4 turns per year still works fine.

Must be a pain for Radious with Rome2 having weekly patches at moment ever time he changes something will need changing again due to update.

His mods are great though I ended up switching to Radious for Shogun2 was not keen on somethings Darth mod had.
 
For americans, Romans speaking like patrician englishmen is pretty normal. The whole thing comes from movies where really only english stage actors would be cast as romans, germans, etc....

I also would not mind seeing them being more historically accurate with accents.

I think it'd be neat if they used the actual languages that were spoken. I mean, Shogun uses Japanese, it'd be awesome if Rome 2 had used Latin, Greek, what not.
 

Gaz_RB

Member
Wow, my performance got a lot better with that patch... Silky smooth, everything looks good on very high. Complete 180 from launch.
 

Lingitiz

Member
Played about 10+ hours of a new Iceni campaign with the beta patch on very hard this weekend.

It's really been night and day in comparison to the vanilla game. The main differences here are the more rational behavior of the AI on the campaign map and in battles. They actually do a very nice job of building the right units and being a threatening force in comparison to before. Battle AI is much improved, although a few tweaks are needed. Still, they've been playing much more tactically and the new speed of the game is making battles far more drawn out and epic in scope.

In the campaign I'm currently playing, I've been at war with the Suebi for a number of turns and they've been giving me a lot of trouble. Although I've pushed them back to two provinces, they still are maintaining a huge number of sword and spear bands and are keeping my 3 fully stacked armies at bay. What's been impressive is their use of agents, which has pretty much kept me from isolating their armies and picking them off. They've also managed to take out a few of my scouts as well. Farther down I can see Rome being super aggressive and moving up to my territory.

Performance and turn times are much improved as well, but more optimization would always be better. In particular is the campaign map stutter that occurs when pulling up the 3D model of a unit.

Other than that, I'm hooked back on the game after taking a couple of days break. The 2.0 patch has started to capture what got me really hooked on Shogun 2 for so long. Next I'd like to see further UI overhauls, especially the reintroduction of the family tree. More AI and performance tweaks are needed too.
 

GeoGonzo

Member
Honestly, if they had released the game like this they'd probably have a metacritic score 5 points higher. It's not "fixed", but it no longer seems to be a disaster.
 
Sorry to hear that!
Maybe next patch will do the trick for you. The only thing still wrong with my campaign map is the stuttering when going into diplomacy or selecting a certain unit.
I found out that when I point the cursor on stuff with a lot of details, like a cluster of trees, or general besieging a settlement, my framerate gets an instant drop. And if I keep my cursor on my mini-map, and move around with WASD, the framerate is pretty consistent.
 

valouris

Member
Yup that indeed seems to be the problem. I think it has to do either with the tooltips, or with the illuminated overlay that sprawls across the map when you select a unit, to indicate where it can go (yellow) and its area of control (red). Something with how these are calculated, drawn, and interact with the campaign map is making the game crawl. I think.
 

danthefan

Member
I'm finding the campaign AI to be a bit smarter in the patch for sure. They are running me around all over the place here, I can't keep everything defended all the time and they're actively going for my undefended settlements. They used to just kind of do nothing.
 

Bust Nak

Member
Yeah, that boggles my mind, different settings have little performance difference on the campaign map.
If your frame rate is fine then drops as soon as you scroll around the map, then it might have something to do with the texture being streamed in, if so then defraging the HD would help.
 

demolitio

Member
Anyone have a good link to explain the political system? I'm kicking ass playing as Sparta but have no clue what I'm supposed to be doing in politics? Am I supposed to keep the royal families' power as high as possible or am I playing as a general trying to take over? I'm just curious because when I adopt someone, it takes power away from the Royal Families and I didn't know if that's good or bad.
 

Lingitiz

Member
Anyone have a good link to explain the political system? I'm kicking ass playing as Sparta but have no clue what I'm supposed to be doing in politics? Am I supposed to keep the royal families' power as high as possible or am I playing as a general trying to take over? I'm just curious because when I adopt someone, it takes power away from the Royal Families and I didn't know if that's good or bad.

I don't fully understand it, but I think you have to basically keep it in between 25-75% power as best as you can. Having too much or too little power will cause civil war to be more likely.
 

huxley00

Member
Anyone have a good link to explain the political system? I'm kicking ass playing as Sparta but have no clue what I'm supposed to be doing in politics? Am I supposed to keep the royal families' power as high as possible or am I playing as a general trying to take over? I'm just curious because when I adopt someone, it takes power away from the Royal Families and I didn't know if that's good or bad.

It seems when power got down to around 49% for me, civil war erupted. One game, I got an event that gave me +1000 tribal support and it cost 10000 gold though, not sure how often that appears.
 

Lingitiz

Member
It seems when power got down to around 49% for me, civil war erupted. One game, I got an event that gave me +1000 tribal support and it cost 10000 gold though, not sure how often that appears.

Yeah I don't think there's any absolutes with the system. It just causes civil war to be more or less likely, but no matter what it will still happen eventually.
 

demolitio

Member
Alright, thanks guys. I was reading the ingame help and kind of thought I better not get too much support but never understood what the goal was really. Now I know where to be and I guess adopting people is a good way to lower it.
 
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