So because WiiSports Club, WiiFitU, and Wii Party U are announced you think that they'll stop going for that "compelling software" despite the fact that they're doing quite the contrary? Smash Bros, Zelda U, 3D World, DK:TF, SMT x FE, X, Yarn Yoshi, MK 8 are all first party Nintendo titles coming within the next year. Thats 3 Wii titled games vs 8 high class titles.
Basically, I see a worrying trend of Nintendo putting resources on Wii Fit, Wii Sports Club, Wii Party, Game and Wario, Wii Street, Wii Karaoke, while relegating the core development to remakes like WindWaker or direct sequels with reused assets, mechanics, design (NSMBU, DKC:TF, SM3DW). It's doubling down on the original Wii audience I don't think will pay off, while they slip further into irrelevance with the demos that actually spend their disposable income on, well, videogames.
You listed games that you claim are "coming within the next year", but that's entirely disputable. I would peg Zelda U for 2015. Smash will be next year, but
within this year? Probably not. I'd say it'll be a holiday 2014 title, so that puts it out of the next 12 months.
Who knows what's going on with FExSMT? And I wouldn't be surprised to see X miss the next 12 months also.
So that leaves us with a lot of games that look and feel similar to past games. I sure wouldn't have the same malaise if Nintendo put those Wii ____ teams on something more appealing.
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StreetsAhead said:
In your opinion, sure, but for the mass audience, which needs to be on-board to be a success, they can form a solid incentive to purchasing.
I feel it should also be noted that beyond this year, Nintendo doesn't have any original Wii line games announced and the only ones that are 'missing' are Wii Play, Wii Music, and Wii Sports, iirc.
Well, first off, yes, what makes a compelling game is my opinion. But beyond my opinion, I think this plays to the blinkered strategy of the Wii U that has thus far proven to be a disaster.
As you said, Nintendo doesn't have any other Wii titles announced. So let's say they don't release a flood of those games in the future. Then just like the Wii, the expanded audience will just closet the console. Like any consumer of video games, they'd need a consistent stream of titles that interest them. And because this isn't the first time with Wii Sports, Fit, etc., it's safe to say that audience isn't going to reach Wii levels of profitability.
Meanwhile, Nintendo's investment in building an install base was focused on the audience that was destined to leave them, and they didn't build the foundation for the demographics that would've made for a fruitful traditional gaming console. It's this idea that Nintendo can be all things to all people that has seriously harmed the Wii U thus far.
Those 'traditional' demographics will still be served by the majority of the line-up into next year. There's a 3D Mario platformer (I am well aware of your opinion on it), Donkey Kong, Yoshi, Fire Emblem, Smash, Mario Kart, X, and even Bayonetta for a little spice. Even if Wii Sports Club goes retail and we get Wii Music 2.
You need a mass audience in order to considered a success and they have had success attracting a mass audience with these 'Wii' titles in the past. A console that appeals to the Nintendo hardcore almost exclusively is a Gamecube.
Well, at this point, their sales numbers would indicate they'd be lucky to have a Gamecube.
I'm well aware of the lists, but you're listing 8 games, and some of them are going to end up releasing in holiday 2014, which is over a year from now. If that's the line-up they want to
raise themselves up to Gamecube sales, even that is worrisome.