Portugeezer
Member
I was asking about the PS3. I already knew the state of the 360.
I accept your apology as well. Now can we stop pointing fingers at each other?
We are only pointing at you.
I was asking about the PS3. I already knew the state of the 360.
I accept your apology as well. Now can we stop pointing fingers at each other?
They dont.
Its just something ppl can add to list wars.
I stand where I was: you're wrong. Read the OP, ask somebody to explain it to you in plain English or whatever you need. For me, the definition of the word "dedicated" is very simple and I even quoted it in the other thread. Killzone: Shadow Fall has dedicated servers, they are dedicated to routing the game data to all players. There is dedicated software written by GG running on them to do that. All the other technical details do not change that simple statement. I have nothing to apologize for.
The downside being that the ps4 are running the multiplayer code and not the server, it will definitely be better than p2p but still use more data packets than a truly dedicated server, where the multiplayer logic is ran on the actual server.
The latter is my definition of a dedicated server, anything else is a hybrid approach.
I'm willing to bet 95% of COD players don't even know what dedicated servers are. Not saying they should, i just don't think they do.
All you wrote is correct but the point is, the definition of "dedicated server" you can check on Wikipedia has nothing to do with the technical side of it. It's more about how B2B relations work. Quite funny there's this whole thread where people draw graphs and write thousands of words but they're totally missing the point. Well, this is GAF after all. Chasing the rabbit is more important than catching it.The downside being that the ps4 are running the multiplayer code and not the server, it will definitely be better than p2p but still use more data packets than a truly dedicated server, where the multiplayer logic is ran on the actual server.
The latter is my definition of a dedicated server, anything else is a hybrid approach.
All you wrote is correct but the point is, the definition of "dedicated server" you can check on Wikipedia has nothing to do with the technical side of it. It's more about how B2B relations work. Quite funny there's this whole thread where people draw graphs and write thousands of words but they're totally missing the point. Well, this is GAF after all. Chasing the rabbit is more important than catching it.
So hey guys. I just wanted to say I accept your apology
I was asking about the PS3. I already knew the state of the 360.
Moving on, I do think the KZ revelation should be a strong indication of which way Ghosts will go.
I was referring to this http://en.m.wikipedia.org/wiki/Dedicated_hosting_service When you read the definitions in your link, none of them really fits the description of GG's solution (neither free nor having host advantage, etc.)
Apologize for What?
NO IT DOESN'T!!!!!! I've said this several times in this thread & you keep ignoring it. Guerrilla Games/Sony are responsible the network infrastructure of "Killzone: Shadow Fall". Infinity Ward/Activision are responsible the network infrastructure of "CoD: Ghosts". 1 has nothing to do with the other.
So hey guys. I just wanted to say I accept your apology
Moving on, I do think the KZ revelation should be a strong indication of which way Ghosts will go.
Look it's really simple: If Activision didn't bother to purchase any comprehensive dedicated server solution for current gen games, then chances are that they won't do so for the PS4.
With the X1, MS is offering them substantially reduced server prices in the form of its Azure service.
If Sony isn't offering true dedicated servers for a first party title, then they definitely don't have anything to offer Activision.
Which means Activision will have to rely on another company for those servers. Just like they had to do so for current gen. And what did they do? Nothing.
Look it's really simple: If Activision didn't bother to purchase any comprehensive dedicated server solution for current gen games, then chances are that they won't do so for the PS4.
With the X1, MS is offering them substantially reduced server prices in the form of its Azure service.
If Sony isn't offering true dedicated servers for a first party title, then they definitely don't have anything to offer Activision. Which means Activision will have to rely on another company for those servers. Just like they had to do so for current gen. And what did they do? Nothing.
Sony Corporation doesn't even own a cloud service that clients rent servers & infrastructure from (e.g. Amazon Web Services, Windows Azure, Google Cloud/App Engine, IBM SmartCloud Services, HP Converged Cloud, & etc.) to begin with. So Activision wouldn't even go to Sony to begin with. Obviously, "CoD: Ghosts" on PS4 will use Windows Azure just like the Xbox1 & PC versions.
Yes!!! "CoD: Ghosts" is going to use "Windows Azure" for all platforms.
Sony Corporation doesn't even own a cloud service that clients rent servers & infrastructure from (e.g. Amazon Web Services, Windows Azure, Google Cloud/App Engine, IBM SmartCloud Services, HP Converged Cloud, & etc.) to begin with. Sony is going to be using OpenStack (with help from Rackspace) for PSN and their own 1st & 2nd party games on the PS4. So Activision wouldn't even go to Sony to begin with. Obviously, "CoD: Ghosts" on PS4 will use Windows Azure just like the Xbox1 & PC versions.
Do you have a source for this? First time I'm hearing of it.
betchya can't provide a source on this
No, i'm using common sense. Why would "CoD: Ghosts" use a completely different cloud service for the PS4 version? Why would Microsoft's "Windows Azure" division, turn down the business of providing servers & infrastructure for the PS4 version?
http://youtu.be/BqfIvPQ8Dgo
Keep on spinning
They won't turn down it, but MS won't offer reduced prices for it. Knowing Activision, they won't get dedicated servers for PS4 if those servers are expensive.
No, i'm using common sense. Why would "CoD: Ghosts" use a completely different cloud service for the PS4 version? Why would Microsoft's "Windows Azure" division, turn down the business of providing servers & infrastructure for the PS4 version?
It really irritates me that activision makes so much money off cod yet they don't offer dedicated servers. Maybe being the only FPS on the ps4 without dedicated servers will force them into finally providing them.
What does this have to do with anything in this thread?
They won't turn down it, but MS won't offer reduced prices for it. Knowing Activision, they won't get dedicated servers for PS4 if those servers are expensive.
Okay so then why haven't they announced dedicated servers for the PS4 yet?
As someone who has played multiplayer fps heavily for the last 10 years, I can tell you that dedicated servers was my number one wish for xbox 360 and I was gutted that it didn't happen back then, every halo game I stopped playing was ultimately me getting fed up with lag.
So happy that the Xbox one has dedicated servers, for me that was more important than power. You hear the shout outs for lag and host advantage all the time - I think it's cared about far more than a you think.
If halo 5 goes back to the classic halo multiplayer of halo 3 (or halo 3 is re-released) I will play it for years if lag is minimized.
That's possible, But, notice how Microsoft NEVER said dedicated servers on "CoD: Ghosts" would be "EXCLUSIVE" to Xbox1. God knows MS loves to throw around their favorite word "Exclusive". And don't forget about this tweet that Activision Support:
https://twitter.com/ATVIAssist/statuses/375443598382485504
The way I look at it, MS has a marketing deal with CoD (The same way Sony has a marketing deal with "Destiny"). Since MS gave them a deal on Dedicated servers, most likely part of that deal includes only talking about the Xbox1 version having dedicated servers.
That's possible, But, notice how Microsoft NEVER said dedicated servers on "CoD: Ghosts" would be "EXCLUSIVE" to Xbox1. God knows MS loves to throw around their favorite word "Exclusive". And don't forget about this tweet that Activision Support:
https://twitter.com/ATVIAssist/statuses/375443598382485504
The way I look at it, MS has a marketing deal with CoD (The same way Sony has a marketing deal with "Destiny"). Since MS gave them a deal on Dedicated servers, most likely part of that deal includes only talking about the Xbox1 version having dedicated servers.
Since I'm a JR, I can't start a new topic.
http://www.theverge.com/2013/9/28/4780340/sony-promises-improved-digital-downloads-ps4-gta-v
Don't believe its lies.
That's because MS was and is in no position to make that call. They didn't buy dedicated server exclusivity. They just happened to confirm it first.
I'm sure Sony and Activision have been talking about it.
That's because MS was and is in no position to make that call. They didn't buy dedicated server exclusivity. They just happened to confirm it first.
I'm sure Sony and Activision have been talking about it.
I'm hoping it will. Not having dedicated servers on PS platforms would be a big FU to Sony.
The way I look at it, MS has a marketing deal with CoD (The same way Sony has a marketing deal with "Destiny"). Since MS gave them a deal on Dedicated servers, most likely part of that deal includes only talking about the Xbox1 version having dedicated servers. Similar to how Sony's & Rockstar's marketing deal for "GTA V" involves only mentioning the PS3 version of "GTA V" in ads.
If Sony is offering dedicated servers we would know by. COD have less than a month to go gold. And adding dedicated servers support requires changing the code of COD so I don't there's time to do that.
They are already "testing" dedicated servers right now on black ops 2 on ps3(not that it matters, game is broken at it's core) i tested it myself with a program that gets the ip's of the host's and every time i connect to a dedicated server.
So, i would be seriously amazed if they don't run them for ps4. this dude basically did the same thing as me.
https://www.youtube.com/watch?v=MOBVv4-R1LQ
Well this is what Activision's Community Manager had to say about dedicated servers for COD Ghosts:
https://twitter.com/OneOfSwords/status/379756687550586880
I don't think they're coming man.
Sounds like Microsoft really is providing them for super dirt cheap.
Well this is what Activision's Community Manager had to say about dedicated servers for COD Ghosts:
https://twitter.com/OneOfSwords/status/379756687550586880
I don't think they're coming man.
Sounds like Microsoft really is providing them for super dirt cheap.
I guess that's it. now the question is how will PS4 owners feel about this?
This has been discussed before in a previous thread. That dude doesn't know what he's talking about.
Activision doesnt need Sony to offer dedicated servers though, so i dont think that is much of an indication. They (Activision) can use other server providers.If Sony is offering dedicated servers we would know by. COD have less than a month to go gold. And adding dedicated servers support requires changing the code of COD so I don't there's time to do that.
Well this is what Activision's Community Manager had to say about dedicated servers for COD Ghosts:
https://twitter.com/OneOfSwords/status/379756687550586880
http://i.imgur.com/0MOKajR.png?1[/url]
I don't think they're coming man.
Sounds like Microsoft really is providing them for super dirt cheap.[/QUOTE]
In comparison, this is what Mark Rubin said about it:
"Those [Xbox One and PC] are the only platforms we're talking about at the moment," Rubin said. "So, watch this space!"
[url]http://www.eurogamer.net/articles/2013-08-22-watch-this-space-for-cod-ghosts-dedicated-servers-on-playstation-xbox-360-and-wii-u[/url]
I'm neutral to that comment, i dont feel stronger about it one way or the other. Activision has already kinda "alienating" the Playstation userbase with Call of Duty for years with offering timed exclusive DLC for Xbox, so it wouldnt surprise me if Activision doesnt offer equal support this time around with dedicated servers either. This might be a bit different than timed exclusive DLC though, but still.
now the question is how will PS4 owners feel about this?
I dont think that it matters one bit actually. Call of Duty on consoles havnt had dedicated servers for years, still tons of people play it. People wont stop playing it regardless of dedicated servers or not.They'd all flock to "Battlefield 4" or "Killzone: Shadow Fall".
I guess that's it. now the question is how will PS4 owners feel about this?
Not sure what you are trying to prove with this.
Sony offered GTAV as a day one digital download(the only hardware manufacturer of the big 3 to do it). Microsoft did not as far as i know. They even allowed you to preload the game and just download an executable to launch the game bringing the download early and play early experience to parity with pc. Now people cracked the download (cause thats what smart people do) and they had to take it down but thats not the point. Sony offered a much more sophisticated experience when it comes to downloading and playing a day one digital game, not just any game, motherfucking gtaV the biggest game launch in 5 years on a 7 year old machine. If that does not speak to sony's dedication to a sophisticated online experience when they are bolting all of this functionality on to a console with 512mbs of ram and a cell processor than whatever believe its lies all you want.
Pretty sure the article spells out my point. Sony has no cloud. #Driveclub
community managers wouldn't know due to the exclusive marketing deal...
He's not being obtuse or hiding anything, he simply doesn't know.
The answer considering BF4 and KZ:SF will both be marketed as using dedi's (whether you think that's right or wrong is another question) is probably going to be yes.
Also note the post about BLOPS 2 testing dedi's on PS3 a few posts up.
No one will answer this until launch day I don't think and eventually the answer will likely be yes.
I dont think that it matters one bit actually. Call of Duty on consoles havnt had dedicated servers for years, still tons of people play it. People wont stop playing it regardless of dedicated servers or not.
Pretty sure the article spells out my point. Sony has no cloud. #Driveclub
Pretty sure the article spells out my point. Sony has no cloud. #Driveclub
As of today from what we know...
XB1 - Yes
PS4 - No
People keep speculating that bc XB1 has them, PS4 must. MS is giving a deep discount to use their servers.
Same here. I've enjoyed every Call of Duty game online since Modern Warfare 2, so no problem for me (i played Call of Duty since COD1, but i didnt play much COD online before Modern Warfare 2).Won't stop me really. As long as the connection is nowhere near BlOps level bad, it'll be fine.
How much is the discount?As of today from what we know...
XB1 - Yes
PS4 - No
People keep speculating that bc XB1 has them, PS4 must. MS is giving a deep discount to use their servers.