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Are you happy with the "visual identity" adopted by modern Final Fantasy?

Alvarez

Banned
This might blow your mind but TV>>>>>>gaf/reddit/and lol4chan as far as the number of people it reaches.

That's interesting. Are you aware that Twitch.tv has more viewers than most cable networks? Are you aware that YouTube has more 18-34 viewers than all cable networks?
 

TnK

Member
We need a mainline FF that looks like FFXIV. A more toned down FF in terms of bizzare looks. I think it would keep some a good portion of the people quit. Also, it would be really cool if you can change noctis' cloths and hair, because a lot of that stuff simply does not work.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
But people who buck fashion trends, unless they make their own clothes, still have to use pre-existing stuff as a bases for their clothing, yes?

I can't really imagine purple lipstick existing on spira, period. The same for the embroidery on her dress and her corset.

At this point you're arguing semantics. Its a fantasy game, dont think so hard.
 
Hmm for some reason I thought that was Kojima's wife, but regardless, she is an excellent artist.

Square needs to let the artist from the Saga series do the art for one of the next FF's. They already got Hamauzu for the music.

Romancing-Saga-Wallpapers-Art.jpg


Romancing_Saga_-_013.jpg

Indeed, Tomomi Kobayashi is my favorite artist in video games. It's a shame she doesn't get much recognition. She has that same ethereal quality that Amano is famous for, but her designs are much more grounded and usable without being filtered by someone else.
 

MilkBeard

Member
Why are you lying and making up numbers? Are you that desperate to prove your point? Do you seriously think anyone's going to believe that XV has already costed 600 million dollars?

SE has never released cost numbers for any of those games, and even Tomb Raider has only been estimated (keyword being "estimated") to have cost $100 million.

And seriously, Amnesia is more well known that FF? Are you just trolling or seriously delusional?

.


And other thing, if I remember correctly, GTA V supposedly has had the biggest budget for any video game. And that one had somewhere around 250 million. Seriously, where the hell did you pull those numbers? Also, I don't really like where this is going. All this talk about video game budgets when none of us really know what it's like to lead large groups of people to develop massive games. Yeah, you can say that SE is not efficient with development costs but we really have no idea what went into making some of those games and how much of that development benefitted other games developed by them.

All this talk is just speculation. Let's stick to the topic.
 

MilkBeard

Member
Hmm for some reason I thought that was Kojima's wife, but regardless, she is an excellent artist.

Square needs to let the artist from the Saga series do the art for one of the next FF's. They already got Hamauzu for the music.

Romancing-Saga-Wallpapers-Art.jpg


Romancing_Saga_-_013.jpg

Oh yeah. I love the SaGa series art. it's soooo good. It's actually very similar looking to Amano's artwork.
 

Apoptomon

Member
LTTP 'cause I think the topics moved on a bit, but I personally have no problem with the series' visual style. re: the setting, I like both the sci-fi extravagance of XIII and VIII, and the more sword-and-sorcery type settings like in XII and XIV. The alternating/ mix-and-match of scifi and fantasy is part of the series' appeal for me.

As to the character art style... I can't say much about Amano since VII and hence Nomura was my intro to the series, but I will say that while there have been 'questionable' designs (Hello, Seymour and Nooj), mostly I think the series has been good with having a variety of types of people in each game. I've never really noticed the 'effeminacy' of the main characters or considered it a deal-breaking issue (they're teens, cultural art style etc). Nor have I thought of the 'androgyny' as being particularly prevalent outside of, say, Hope (who is a kid), Kuja, and Adel, who is like the manliest sorceress ever:

Adel_1.jpg


... and Adel's like the only example of a truly androgynous FF character I can think of.
 
Have you ever seen asian pop videos? Take some of that stuff and multiply it by "fantasy" and I think you come pretty much to the design of a jRPG character.

And I dunno... a lot of that jaw, nose, cheekbone stuff is probably because, well, Asian men. Many of them have slender features (not all of course, but those are the ones held up as the masculine ideal)

I already considered this, but some of it is just a straight up exaggeration on Square's part. Japanese natives might sincerely be more likely to look like these characters, but there's definitely exaggeration going on here (although the same could be said for men designed by western studios). Is Japan really filled with girly-men in bear-chested open-vests? Are these hair styles really the norm in this country? And if they are, who is Square really trying to identify with? Many Japanese developers have done a better job at balancing their character design more evenly (like with MGS series). My half-drunk ass is out of words to say clearly at the moment.
 
Oh yeah. I love the SaGa series art. it's soooo good. It's actually very similar looking to Amano's artwork.

I think we need to do a better job of pushing her art. Her art books are absolutely gorgeous. I'd love to see her get a FF along with Hamauzu composing. SaGa Frontier II was such a unique experience it deserves a spiritual successor.
 
Correct. What I gave was an extremely (extremely) conservative estimate. In all likelihood, the total cost of FF13--Crystal Tools included--is 150 million dollars or more. The reason Square has not released the actual figure is, of course, because it's big enough to cause embarrassment.

Edit: And before people criticize my estimates, you can use these values for comparison. These values are from Square's Q1 2013 report:

FF15 cost - 600 million USD
FF14 cost - 400 million USD (DOES NOT INCLUDE ARR!)
Tomb Raider cost - 300 million USD



That's Square's problem, not ours. How many of us here bought 13 because of a television ad? 0. Do you know anyone who bought 13 because of a television add or a billboard? No. They made the decision to waste money. The end.

Like it or not, FF has fallen from grace so far that the title Amnesia is more well-known than Final Fantasy. There are multiple generations of new gamers about who don't know what Final Fantasy is because a significant FF has not been released within the last decade. One need only browse this thread to see many posts from people who don't know what FF is, or who have never played it because they're turned off by what they've seen or heard about the series. Knowing this, virtually all of the money spent on advertising has been wasted.

Everything said here is a load of bullshit and made up and you know it. 110% false.

My God, now I know you are talking out of your ass. When someone in the west thinks of a RPG, Final Fantasy or Pokemon instantly comes to mind. Hell, the common person may only know of FFVII, but it's FF.

And some two bit PC game Amnesia is more well known than Final Fantasy?

itpRIZdEVytOM.gif

AAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA


ibfZsYFGGujWuw.gif

LET ME LAUGH AGAIN
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AHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

iBnuAqY2x0JMQ.gif

You used Angel Beats (my favorite anime of all time) and OreImo (which I loved until it got to the end *shutters*) GIF's. Respect.
 
I already considered this, but some of it is just a straight up exaggeration on Square's part. Japanese natives might sincerely be more likely to look like these characters, but there's definitely exaggeration going on here (although the same could be said for men designed by western studios). Is Japan really filled with girly-men in bear-chested open-vests? Are these hair styles really the norm in this country? And if they are, who is Square really trying to identify with? Many Japanese developers have done a better job at balancing their character design more evenly (like with MGS series). My half-drunk ass is out of words to say clearly at the moment.

MGS as a whole caters to Western gamers though. Remember what happened when Snake was replaced by a Japanese oriented character?
 

kevm3

Member
How about we shift directions slightly... who would you prefer to take over the designs for the next Final Fantasy?
 

MilkBeard

Member
I think we need to do a better job of pushing her art. Her art books are absolutely gorgeous. I'd love to see her get a FF along with Hamauzu composing. SaGa Frontier II was such a unique experience it deserves a spiritual successor.

Yeah I agree. I would love another stab at the SaGa series, or at least a spiritual successor that would have the same feel but could appeal more to worldwide tastes.

Either way, that art is fantastic. I had the official strategy guide with art for SaGa Frontier and it was so nice to look at. Also in both SaGa Frontier I and II they had those loading/chapter screens with character art. Always enjoyed looking at those.
 
How about we shift directions slightly... who would you prefer to take over the designs for the next Final Fantasy?

Tetsuya Nomura. :]

Or Yoshida. I am fine with the current character designers. Character designs are not a problem. It's the writers who take the designs and write them into stupid scenarios with stilted writing that need to be replaced.
 

Alvarez

Banned
.And other thing, if I remember correctly, GTA V supposedly has had the biggest budget for any video game.

Not even close. The most expensive video game released was Super Mario World at 550 million USD. Even Final Fantasy VII cost more than GTA V's development.

Seriously, where the hell did you pull those numbers?

From Square's quarterly report:

http://www.hd.square-enix.com/eng/news/pdf/20130527_01en.pdf

(A summary for those of you who can't add/read, which wouldn't surprise me considering some of the responses I've gotten: 1.6 billion yen in losses. Unless Square is secretly working on Chrono Trigger 2, those losses must be attributed to FF15/14/etc., as they specifically stated that those losses are attributed to, and I quote, "titles currently in progress".)

If Final Fantasy XV is released, yes, it will be the most expensive game ever developed, which should come as no surprise considering its long development time, the three in-house engines that were created for it, and the fact that it's a Square game.
 

MilkBeard

Member
Tetsuya Nomura. :]

Or Yoshida. I am fine with the current character designers. Character designs are not a problem. It's the writers who take the designs and write them into stupid scenarios with stilted writing that need to be replaced.

Yeah I agree. Improve the depth of writing and it will help things a lot. Judging from the little bits we've seen so far, the writing already seems to have more depth. But we'll have to find out when we can play it.
 
Yea, I really enjoy Nomura's artwork. Very stylized and creative, especially compared to a lot of western designs. I would rather have something ridiculous and memorable and boring and forgettable.

XIII always seemed really off to me but I've never been able to pinpoint why. Characters like Hope and Vanille (Serah is pretty bad too) are just really off-putting, like they didn't realize the transition from hand drawn artwork to full hd model would look that anime-y.
 

Zemm

Member
Hmm for some reason I thought that was Kojima's wife, but regardless, she is an excellent artist.

Square needs to let the artist from the Saga series do the art for one of the next FF's. They already got Hamauzu for the music.

Romancing-Saga-Wallpapers-Art.jpg


Romancing_Saga_-_013.jpg

This looks great, would love a FF with this artstyle and just crazy shit happening so they can be even crazier with the art. Current FF artstyle is incredibly boring.
 

MilkBeard

Member
Not even close. The most expensive video game released was Super Mario World at 550 million USD. Even Final Fantasy VII cost more than GTA V's development.



From Square's quarterly report:

http://www.hd.square-enix.com/eng/news/pdf/20130527_01en.pdf

(A summary for those of you who can't add/read, which wouldn't surprise me considering some of the responses I've gotten: 1.6 billion yen in losses. Unless Square is secretly working on Chrono Trigger 2, those losses must be attributed to FF15/14/etc., as they specifically stated that those losses are attributed to, and I quote, "titles currently in progress".)

If Final Fantasy XV is released, yes, it will be the most expensive game ever developed, which should come as no surprise considering its long development time, the three in-house engines that were created for it, and the fact that it's a Square game.

Dude you've lost it. Nowhere on that sheet lists those development costs. Not only that but all the numbers are listed in yen, not dollars.

There are multiple sources with the cost of GTAV and it being the highest budgeted game. It's easy to look. Now I'm still not sure where you get your numbers, but there has been no indication of any of those costs for any of those games.
 

Dennis

Banned
Hmm for some reason I thought that was Kojima's wife, but regardless, she is an excellent artist.

Square needs to let the artist from the Saga series do the art for one of the next FF's. They already got Hamauzu for the music.

Romancing-Saga-Wallpapers-Art.jpg
Love it.
 
Not even close. The most expensive video game released was Super Mario World at 550 million USD. Even Final Fantasy VII cost more than GTA V's development.



From Square's quarterly report:

http://www.hd.square-enix.com/eng/news/pdf/20130527_01en.pdf

(A summary for those of you who can't add/read, which wouldn't surprise me considering some of the responses I've gotten: 1.6 billion yen in losses. Unless Square is secretly working on Chrono Trigger 2, those losses must be attributed to FF15/14/etc., as they specifically stated that those losses are attributed to, and I quote, "titles currently in progress".)

If Final Fantasy XV is released, yes, it will be the most expensive game ever developed, which should come as no surprise considering its long development time, the three in-house engines that were created for it, and the fact that it's a Square game.

Lol. Oh my god. You're serious aren't you? Hahahahahaha.

Dude just stop. You'll just hurt yourself.
 

kevm3

Member
If they could find the artist for Terranigma, I'd love to see him take a crack at it. I believe his name was Tatsuo Hashimoto

te_art_1.jpg


terranigma2.jpg
 

Alvarez

Banned
blah blah blah blah[/B]

http://www.gamecubicle.com/features-mario-units_sold_sales.htm
http://www.edge-online.com/features/nintendo-years/3/

http://www.gamesindustry.biz/articles/2013-02-01-gta-v-dev-costs-over-USD137-million-says-analyst
http://www.vg247.com/2013/09/09/gta...e-in-history-cost-170-million-to-make-market/
http://www.gamefront.com/grand-theft-auto-5-11-million-plus-copies-sold-in-24-hours/

I feel like a scientist trying to explain the Big Bang, and you're sitting here screaming, "I DON'T UNDERSTAND IT SO IT CAN'T BE TRUE!!!!!!!!!" If you're not willing to do the math, or are incapable of doing the math, I have no problem with that--but don't challenge me with personal incredulity.
 

MilkBeard

Member
http://www.gamecubicle.com/features-mario-units_sold_sales.htm
http://www.edge-online.com/features/nintendo-years/3/

http://www.gamesindustry.biz/articles/2013-02-01-gta-v-dev-costs-over-USD137-million-says-analyst
http://www.vg247.com/2013/09/09/gta...e-in-history-cost-170-million-to-make-market/
http://www.gamefront.com/grand-theft-auto-5-11-million-plus-copies-sold-in-24-hours/

I feel like a scientist trying to explain the Big Bang, and you're sitting here screaming, "I DON'T UNDERSTAND IT SO IT CAN'T BE TRUE!!!!!!!!!" If you're not willing to do the math, or are incapable of doing the math, I have no problem with that--but don't challenge me with personal incredulity.

*sigh*

This is all about profits and sales data. And one link is an analyst talking about the cost of GTAV. Rockstar released the number themselves.

I don't know why I even bother. All of your numbers are speculations. Simply adding and subtracting those numbers is not going to narrow down exactly how much was spent for each game. Okay, I'm officially done responding to you. This thread has been derailed pretty far.
 

PaulloDEC

Member
I wouldn't really have a problem with them if they'd just pull their bloody hair back. Every time I see one of those characters with a delicate curtain of hair hanging right across their freakin' eyes it makes me want to kill something.


HOW. CAN. THEY. STAND. IT.
 

sqwarlock

Member
Yes I am. 7, 8, and X are my favorite games in the series, and the character design is part of my love of them. I guess I'm strange for like Nomura's designs and artwork, but, strange or not, I won't change that opinion ever.
 

Wazzy

Banned
I wouldn't really have a problem with them if they'd just pull their bloody hair back. Every time I see one of those characters with a delicate curtain of hair hanging right across their freakin' eyes it makes me want to kill something.



HOW. CAN. THEY. STAND. IT.
Isn't Noctis the only one with hair like that? I'm of course speaking in regards to Final Fantasy.

Squall has long bangs but they're not covering his eyes, same with Tidus, Vaan and Snow.
 

MilkBeard

Member
I wouldn't really have a problem with them if they'd just pull their bloody hair back. Every time I see one of those characters with a delicate curtain of hair hanging right across their freakin' eyes it makes me want to kill something.



HOW. CAN. THEY. STAND. IT.

Ha ha, never thought about that. Yeah, I've had that problem, used to have a bit longer hair....

Did you make that image? I'm just laughing aloud, it's pretty accurate.
 

Coxy

Member
But people who buck fashion trends, unless they make their own clothes, still have to use pre-existing stuff as a basis for their clothing, yes?

I can't really imagine purple lipstick existing on spira, period. The same for the embroidery on her dress and her corset.

in a land of magic and dragons and robots and summons and airships and monsters and lasers and legends you cant imagine a different colour lipstick
 

PaulloDEC

Member
Isn't Noctis the only one with hair like that? I'm of course speaking in regards to Final Fantasy.

Squall has long bangs but they're not covering his eyes, same with Tidus, Vaan and Snow.

I'm probably conflating a bunch of half-remembered images and blaming it on the Final Fantasy franchise, so I'll apologise to fans in advance. Such an annoying trend though, right up there with giving highly athletic female characters high-heels.

Ha ha, never thought about that. Yeah, I've had that problem, used to have a bit longer hair....

Did you make that image? I'm just laughing aloud, it's pretty accurate.

I did, and I'm glad it got a laugh.
 

Alvarez

Banned
Simply adding and subtracting those numbers is not going to narrow down exactly how much was spent for each game.

You're right. It requires multiplication as well. I apologize for not writing out the process step by step for you.

1) Link 2 provides the manufacturing costs for cartridges
2) Link 1 provides the sales data
3) You multiply the sales data by the manufacturing cost per unit to obtain the total manufacturing cost
4) The total manufacturing cost alone exceeds the development and manufacturing and advertising and production costs of any other game in the world, and therefore Super Mario World is the most costly game of all time.
5) Consider inflation if you want; the manufacturing cost will almost double

Total cost includes manufacturing costs, packaging, licensing fees (engines, console royalties, plugins), shipping fees (this includes returns and the return of unsold inventory), development, marketing, blah blah blah.

I know, guys. It's hard to believe that computer entertainment things are cheaper and more widespread today than they were back then, but it's true! YouTube didn't exist either!
 

Perfo

Thirteen flew over the cuckoo's nest
I'm talking about the "exotic" (nonsensical) futuristic settings and designs they keep cranking out, and mostly the teen anime look with dumb hair styles given to every single character since 7, excluding FF9 (<3) and maybe to some extent, FF12.
Seems like Square-Enix has made it clear that this is what Final Fantasy will look like for quite some time.... and honestly, I've been sick of it for years :(

Cloud_fin_CC.jpg


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images


Ffx2TiYu.jpg


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SnowIrvine.jpg


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Is this a HUGE turn off for anyone else? Its like the design department at SE has a teenage girl making the calls.
Those stupid hairstyles.....and those effeminate faces, they ALL look the SAME!! :/

Yes, Leo DiCaprio in Titanic and Backstreet Boys were huge in the 90s. But christ SquareEnix...
I was going to post images and art from pre FF7 era and FF9, but I think everyone can spot the difference.
The sense of magic and mystery surrounding every new FF world seems to have been replaced by convoluted art styles and boy/girlband characters with uh.... "overly emotive" cliché japanese personalities that one has to put up with rather than enjoy.

Is this type of setting and narrative more popular than the sword and sorcery stuff they did in FF9? Why not switch between both styles? Cuz I'm looking at FF15 and... here we go again :/

I'm really in love with the post 1997 style of FF. Mostly because it's higly recognizable having now a strong identity. When you look at jRPGs' landscape you see most of the games take inspiration from uninspired MANGAs/ANIMEs without any efforts put in them. Well Nomura and then S-E created something special and unique for this series and I'm glad of this.

As for the setting itself - that is probably what you're really talking about - I remember you that while 7, 8, 10 and 13 were futuristic/modern, 9, 11, 12 and 14 are not. So yes, they're doing what you want: alternating the two.
 

cafemomo

Member
Even Final Fantasy VII cost more than GTA V's development.

Adjusted to current inflation, sure, VIII did cost more than GTA.

But why does this all matter to you?

Are you so hellbent on bringing down Final Fantasy because it changed over the years?

Plus, I seriously can't believe you said this earlier.

Beauty over substance is Square's new motto, meaning their recent projects are devoid of interest for people like me: people who went through puberty long ago and aren't moved by the exploitation of women.

Show one fucking instance of FF exploitation of women. Please
 

sonicmj1

Member
Not even close. The most expensive video game released was Super Mario World at 550 million USD. Even Final Fantasy VII cost more than GTA V's development.



From Square's quarterly report:

http://www.hd.square-enix.com/eng/news/pdf/20130527_01en.pdf

(A summary for those of you who can't add/read, which wouldn't surprise me considering some of the responses I've gotten: 1.6 billion yen in losses. Unless Square is secretly working on Chrono Trigger 2, those losses must be attributed to FF15/14/etc., as they specifically stated that those losses are attributed to, and I quote, "titles currently in progress".)

Or Kingdom Hearts Dream Drop Distance. Or Kingdom Hearts 3. Or Dragon Quest X. Or Lightning Returns. Or Sleeping Dogs. Or Tomb Raider. Or Thief 4. Or Hitman Absolution. Or...

What, did you seriously believe that Square Enix only had three games under development during FY2013 named Final Fantasy XIV, Final Fantasy XV, and Tomb Raider, and literally no other costs? Hell, game development isn't even their only industry.

EDIT: 6 billion yen is equal to 60 million USD.
 

Wazzy

Banned
I'm probably conflating a bunch of half-remembered images and blaming it on the Final Fantasy franchise, so I'll apologise to fans in advance. Such an annoying trend though, right up there with giving highly athletic female characters high-heels.
That's okay and yeah I think it only applies to Noctis.

I also found your image amusing though I don't mind Noctic's hair.
 
I lost all faith in Nomura when I saw his designs for Cloud in Kingdom Hearts.

Stick to monster designs, guy, because there are very few human characters you've ever made (both original and re-created) that don't look cheap and very tacky.

I quite liked it. I hated how KHII just reverted him to his bland AC design. I guess you could call me one of the Nomura haters, but it was really more of me being an Amano fanboy and "older fan" who hated all the attention the Sony era games were getting. I didn't (and still don't) care for a lot of his designs, and I too would love something closer to high fantasy/steampunk. I love Yoshida too, his designs are just so lush and classy compared to Nomura's imo. However, I think I "forgave" Nomura with Dissidia where I feel he did a really fantastic job bringing the classic characters to life. KHII is very fun too. It's because of that that I'm actually cautiously optimistic for XV. I guess I still blame him a little for the current visual style of FF, but I know it's the least of the series' problems. Nomura was probably the worst thing about Square last gen, but it's so incredibly infinitesimal compared to now.

Well they need to get their shit together and go back to the old days. J-RPG stories were rarely ever brilliant works of art, but they did create amazingly interesting worlds to explore. This is something that just doesn't happen that frequently anymore, though.

Xenoblade. I've been playing it for the first time, and I just keep thinking, "Why? Why isn't FF like this? The world is just AMAZING."

Speaking of Wii RPGs. I have to admit I'm not a fan of FFIX. It was a cute novelty, but the characters and overall aesthetic just didn't jive with me. Last Story though, I really liked that. It really felt like the best of IX and XII put together. If Sakaguchi wasn't given the boot, it had the Final Fantasy name and a little more polish, it could have been the real FF XIII.

Its getting as bad as King of Fighters.

Dude, you have no idea what you're talking about.

The only bad thing about KOF is that the world needs MORE KOF
 
Not even close. The most expensive video game released was Super Mario World at 550 million USD. Even Final Fantasy VII cost more than GTA V's development.



From Square's quarterly report:

http://www.hd.square-enix.com/eng/news/pdf/20130527_01en.pdf

(A summary for those of you who can't add/read, which wouldn't surprise me considering some of the responses I've gotten: 1.6 billion yen in losses. Unless Square is secretly working on Chrono Trigger 2, those losses must be attributed to FF15/14/etc., as they specifically stated that those losses are attributed to, and I quote, "titles currently in progress".)

If Final Fantasy XV is released, yes, it will be the most expensive game ever developed, which should come as no surprise considering its long development time, the three in-house engines that were created for it, and the fact that it's a Square game.

Does GAF usually allow blatant liars to spread disinformation? This guy needs to be banned.

Even his claims of 3 engines is a lie. No engine was created solely for XV (Crystal Tools and Luminous are both multi-game engines), and the game went through 2 engines, not 3.
 
D

Deleted member 20920

Unconfirmed Member
Correct. What I gave was an extremely (extremely) conservative estimate. In all likelihood, the total cost of FF13--Crystal Tools included--is 150 million dollars or more. The reason Square has not released the actual figure is, of course, because it's big enough to cause embarrassment.

Edit: And before people criticize my estimates, you can use these values for comparison. These values are from Square's Q1 2013 report:

FF15 cost - 600 million USD
FF14 cost - 400 million USD (DOES NOT INCLUDE ARR!)
Tomb Raider cost - 300 million USD



That's Square's problem, not ours. How many of us here bought 13 because of a television ad? 0. Do you know anyone who bought 13 because of a television add or a billboard? No. They made the decision to waste money. The end.

Like it or not, FF has fallen from grace so far that the title Amnesia is more well-known than Final Fantasy. There are multiple generations of new gamers about who don't know what Final Fantasy is because a significant FF has not been released within the last decade. One need only browse this thread to see many posts from people who don't know what FF is, or who have never played it because they're turned off by what they've seen or heard about the series. Knowing this, virtually all of the money spent on advertising has been wasted.

Lol...

Where are you getting your figures?
I don't think they even reveal individual budgets for games ever. Even your 60 million for XIII is some random pulled from the ass figure.

Please.
 

Alvarez

Banned
Are you so hellbent on bringing down Final Fantasy because it changed over the years?

Huh? I wish the best for FF. I'm just pointing out that Square, and many other game studios, waste a lot of money and time.

Show one fucking instance of FF exploitation of women. Please

Lightning Returns costumes. I feel that they are intended to turn Lightning into a sex object and that they betray her FF13 personality.

Vanille: http://www.significant-bits.com/wp-...XIII_Oerba_Dia_Vanille_16_9_by_Quick_Stop.jpg

I can almost see her vagina. I can see her butt. Her l'Cie brand is by her vagina. She spends the majority of the game moaning.

I won't even get started on how fake, gorgeous, and anorexia-thin every female FF character is. This depiction of women isn't exclusive to FF by any means, but it's still there.

If you still don't find the portrayal of women concerning in FF, that wouldn't surprise me at all; it's par for the course, much like Africans being perceived as inferior was par for the course decades ago.
 

MilkBeard

Member
Speaking of Wii RPGs. I have to admit I'm not a fan of FFIX. It was a cute novelty, but the characters and overall aesthetic just didn't jive with me. Last Story though, I really liked that. It really felt like the best of IX and XII put together. If Sakaguchi wasn't given the boot, it had the Final Fantasy name and a little more polish, it could have been the real FF XIII.

I really liked The Last Story, and felt the game had a good balance of tone with serious and randomly comical moments. The game has some faults, but is a very solid effort for a new series. I'd totally be down for another sequel.

However, reading through reviews and previews for the game, it was often criticized for having the 'typical' jRPG character designs of form over function. But I think that was kind of a bullshit trend in the gaming media. I like the character designs of The Last Story quite a bit.

The-Last-Story-Arganan-Character-Artwork.png


Form over function? Yeah, but it still looks damned cool.
 

Natetan

Member
I liked the localized version of the early games we got in the US to be honest. The graphics were simple enough that your minds eye could use those illustrations to interpret what you thought you were seeing.

I liked ffvii style, and i liked ffx style too even and ffxii, but the newest final fantasy games are really just a graphical realization of modern japanese popular hair and fashion styles. It probably looks really innovative and creative to someone not familiar with japan, but it all just seems extrmely pedestrian and uninspired to me.

It's like the have a japanese clothing designer and hair stylist working at square working from textbooks they went to school with our something, it's stupid.

I miss when final fantasy looked like this

Nintendo_Power_Chapter_6.jpg
Nintendo_Power_Chapter_2.jpg
 

Alvarez

Banned
Even his claims of 3 engines is a lie. No engine was created solely for XV (Crystal Tools and Luminous are both multi-game engines), and the game went through 2 engines, not 3.

EDIT: Nevermind, Luminous uses PC architecture. You're right. The game has only used 2 engines.
 

Frumix

Suffering From Success
Are you claiming that Crystal Tools and Luminous, both of which use Cell architecture, are magically compatible with the PS4's PC architecture? Is that what you're saying right now?
360 ports of FFXIII exist. It's called porting.
 
D

Deleted member 20920

Unconfirmed Member
Are you claiming that Crystal Tools and Luminous, both of which use Cell architecture, are magically compatible with the PS4's PC architecture? Is that what you're saying right now?

Luminous was designed to be compatible with many different platforms, IOS and Android included. Crystal Tools is not even being used anymore except by DQX.
 
The look of Final Fantasy since FF8 has been a contributing factor to my growing malaise towards the franchise.

I get that Amano's artwork was always a bit... "lithe", but it was easy to see a character like Cecil, Kain, Locke, Celes, or even Cloud as "strong". It's actually sort of interesting how Cloud starts out as this really strong, confident character and then over the course of the game that erodes as he's revealed to be a sham, culminating in him picking up the pieces of his shattered life and proving his own self-worth in the end.

And since then... Final Fantasy's output has been like... a WB/CW teen drama. Like if Gossip Girl was an anime about summoning magical monsters.

Maybe I just grew up.
 

Coxy

Member
However, reading through reviews and previews for the game, it was often criticized for having the 'typical' jRPG character designs of form over function. But I think that was kind of a bullshit trend in the gaming media.

same, the whole "it has to be practical and realistic it cant just look cool" argument is extremely annoying, I've been listening to that stupid shit in the mecha community for 20 years
 
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