• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Kamiya on Devil May Cry 5 : "I'm ready, ask Capcom/Kobayashi"

GuardianE

Santa May Claus
W101's the complete package. DMC3 is training room simulator, working best in Bloody Palace.

Eh, everyone bashes DMC3's enemies. I liked them. They were thematically consistent and interesting. The story and characters did it for me, as well. I consider DMC3 to be a pretty much perfect package.


Is Ninja Theory really 'mediocre' though? I loved what they did with DmC, and want more of it. I thought I wouldn't like that Dante but I like their version more than the original Dante's personality.

DmC was great imo.

They excel in certain things, but not in any of the things that are important for a high octane action game. Mediocre might go a bit far, but they're really nothing special beyond their environmental art design.
 

Anura

Member
Is Ninja Theory really 'mediocre' though? I loved what they did with DmC, and want more of it. I thought I wouldn't like that Dante but I like their version more than the original Dante's personality.

DmC was great imo.
Perhaps not but I don't think they have the kind of talent Capcom does in house even with the brain drain

Edit: also mediocre was more a jab at raccoon city and lost planet 3
 

JoeFenix

Member
Nah The Wonderful 101 is a pretty self contained game. It's absolutely awesome but I don't feel the need for a sequel.

I didn't mean that I personally wanted a sequel, I feel the same as you do about the game. They could make a sequel but it's such a complete package that I don't really need one.

What I meant is that whenever Kamiya releases a game, people start shouting that they want a sequel and when they get a new game instead they start asking for a sequel to that because they fall in love with it.
 

Amir0x

Banned
That's where the vast majority of the love for that game comes from, people who prioritize exploring an in-depth combat system above the other components that make up a video game, and that's just not me. If I'm gonna learn and get into the nuances of a game's mechanics, the whole game needs to hold up, and with its boring cast of enemies and level design, its not enough for me.

W101's the complete package. DMC3 is training room simulator, working best in Bloody Palace.

It's not the complete package, though. Not in the area that Devil May Cry exceeds it. That's why Devil May Cry is the superior offering for those looking to explore one of the most in-depth action combat system in gaming.

So, it's a "complete package", but a different sort of package. It's an action game has a more balanced approach to its other areas, whereas Devil May Cry throws it all in service to exploiting and exploring the depth of its combat system. The enemies, which you deem as 'boring', are conduits for this exploration, and are almost always set up so that skilled players can exploit the system for the highest possible gain.

Wonderful 101 is more frenetic and insane with its gameplay variety, but looser, not quite as deep - but still very engaging - and, of course, its gorgeous clean visual style is very attractive. It also has very compelling boss fights, although to be honest the horrific touch screen shit did put a secondary damper on the experience. By default I have to dock it for that... no true pure action game would have such a shit crutch that doesn't even work right all of the time.
 
How involved was Kamiya with DMC? After playing through Bayonetta/Wonderful 101, I'm very interested in picking up his other stuff (already hopping on VJ/Okami soon).

I just know he made the first one.
 

GuardianE

Santa May Claus
DmC isn't DMC5 and never has been. Not even Itsuno considers it DMC5 and neither does Capcom. The only time it was referred to as DMC5 was before the game was even announced and it was Inafune who no longer works at Capcom.

The only people who refer to DmC as DMC5 are those who want to actually stir shit up.

I'm not sure that's 100% true. DmC was considered "DMC5" to Capcom for a while during development, if I remember correctly. At some point after the backlash, they became vague and non-committal. Recent statements seem to indicate that Capcom no longer considers DmC to be DMC5.


How involved was Kamiya with DMC? After playing through Bayonetta/Wonderful 101, I'm very interested in picking up his other stuff (already hopping on VJ/Okami soon).

I just know he made the first one.

He made the first one. That's pretty much it. He answered a few of Itsuno's questions during DMC3 development. Bayonetta borrowed a lot of mechanics from Itsuno-era DMC as a whole.
 

abadguy

Banned
Yup, I need DAT mediocre combat and shitty bosses again.

Not to mention dat edginess! I wonder what 80's action flick they would blatantly rip the story off( but add a fuckton of loledginess) for the sequel. Commando? Escape From NY? The possibilities!
 

JPKellams

Member
Hey man. Obviously whatever you say trumps internet hearsay. :p That's just how I'm reading the IGN post, BS or not.

In all seriousness though, what is he going to say?

That is his baby, and you don't just write off your children. So he isn't going to say "No, I'll never make another Devil May Cry."

But it isn't his game to make anymore. If Capcom wanted us to make it, they know exactly where we are. There isn't anything else he could possibly say on the topic. I wouldn't read too much into it.
 

GuardianE

Santa May Claus
In all seriousness though, what is he going to say?

That is his baby, and you don't just write off your children. So he isn't going to say "No, I'll never make another Devil May Cry."

But it isn't his game to make anymore. If Capcom wanted us to make it, they know exactly where we are. There isn't anything else he could possibly say on the topic. I wouldn't read too much into it.

You're right, of course, but I don't think that'll stop people from getting excited at the prospect of it. And since it's out of his hands, I think that's why he's encouraging people to stop bothering him about something that he can't control (and bother someone who does have control instead).
 

Hypron

Member
I didn't mean that I personally wanted a sequel, I feel the same as you do about the game. They could make a sequel but it's such a complete package that I don't really need one.

What I meant is that whenever Kamiya releases a game, people start shouting that they want a sequel and when they get a new game instead they start asking for a sequel to that because they fall in love with it.

Ha yup that makes sense :)
 

MazeHaze

Banned
In all seriousness though, what is he going to say?

That is his baby, and you don't just write off your children. So he isn't going to say "No, I'll never make another Devil May Cry."

But it isn't his game to make anymore. If Capcom wanted us to make it, they know exactly where we are. There isn't anything else he could possibly say on the topic. I wouldn't read too much into it.

Game companies exist to make money. ESPECIALLY Capcom. If there is a high demand for something, and they think it will make money, it will get made. Regardless of the actual demand, if everyone blows him up on twitter and makes it seem like the world is clamoring for the fucking thing, who knows.

I mean, if somebody convinced Capcom that Resident Evil 6 should be 3- co-op campaigns with super zombie mutant monsters with guns and zombie snipers that constantly knock you over, I think we could convince them to give us one more DMC.
 
R

Retro_

Unconfirmed Member
There's already a DMC5.

Kamiya could make DMC6 though if he went to work for Ninja Theory
 

Squishy3

Member
I'm not sure that's 100% true. DmC was considered "DMC5" to Capcom for a while during development, if I remember correctly. At some point after the backlash, they became vague and non-committal. Recent statements seem to indicate that Capcom no longer considers DmC to be DMC5.
Capcom and Ninja Theory really didn't care about the backlash at first and Ninja Theory made statements that fueled the backlash even further. Gaming press was relatively positive about the game and the criticism was that "vocal minority that was only mad because Dante's hair wasn't white."

After sales expectations were revised down to 1.2 million and selling 1.15 million copies as of June 2013, I think Capcom's opinions on the game itself were changed. Also selling less copies overall than the previous entry even though this entry was supposed to bring in a larger audience. It was definitely the sales of the game that made them change their opinion.
 

Raonak

Banned
would be amazing if it did happen. goddamn. DMC needs to resseruct. it's been like 5 years since the last proper one.
 
It's not the complete package, though. Not in the area that Devil May Cry exceeds it. That's why Devil May Cry is the superior offering for those looking to explore one of the most in-depth action combat system in gaming.

It definitely has a more in-depth combat system, but I just don't feel that's enough to be a great game. Honestly, I think DMC1 is a better overall game than DMC3, even with a much less complex combat engine. It's enemy design, art direction, atmosphere, the difficulty curve, level design structure. It has that complete package feel...a Kamiya action game hallmark, I suppose.
 
In all seriousness though, what is he going to say?

That is his baby, and you don't just write off your children. So he isn't going to say "No, I'll never make another Devil May Cry."

But it isn't his game to make anymore. If Capcom wanted us to make it, they know exactly where we are. There isn't anything else he could possibly say on the topic. I wouldn't read too much into it.

I think it's more people taking his twitter way too seriously, since he doesn't really treat it like a professional platform like devs in the West do. People getting mad at his trolling or his random one-liners becoming front page news on kotaku sort of speaks to the disconnect. A "yeah I wouldn't mind" tweet gets interpreted as "start a petition and get this on kickstarter".
 
This would be so awesome if it happened.

An Itsuno DMC 5 would be fine too. Just forget the travesty that was DmC and don't let the series die!
 

MazeHaze

Banned
It definitely has a more in-depth combat system, but I just don't feel that's enough to be a great game. Honestly, I think DMC1 is a better overall game than DMC3, even with a much less complex combat engine. It's enemy design, art direction, atmosphere, the difficulty curve, level design structure. It has that complete package feel...a Kamiya action game hallmark, I suppose.

You have a valid point. I think there was just a magical moment in time for a lot of us, where DMC1 was so hot and fresh, and then we all got DMC2 and felt betrayed, and then DMC3 came out and was AMAZING, but even more, a few months later they released it again for 20 dollars with a turbo mode and a second playable character. That was just a legendary era, and I always wonder if when people who didn't experience it originally go back to these games, can they really appreciate how ultra fucking cool this stuff was/is?
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Guys the point of this thread is to not say "that would be great"... the point of this thread is to tweet Kobayashi with requests for DMC5.

No, Dah... the point of this thread is to laugh at you for hyping yourself up (while we secretly hype ourselves up as well) while crying because this is Capcom and we know they won't do it. :(

RoboPlato said:
Platinum's XBO exclusive to be DMC 5 confirmed.

That'd bomb even harder than "My name is Donte."
 

sleepykyo

Member
Sven didn't make Marvel so I don't get the analogy to Itsuno.

DmC isn't DMC5 and never has been. Not even Itsuno considers it DMC5 and neither does Capcom. The only time it was referred to as DMC5 was before the game was even announced and it was Inafune who no longer works at Capcom.

The only people who refer to DmC as DMC5 are those who want to actually stir shit up.

Both work at Capcom and have an idea of how likely public sentiment matters. If Itsuno wanted some sort of social media campaign to get the ball rolling for DMC5, he can ask.

You're right in the sense that wasn't officially a numbered DMC. Because it was supposed to a reboot until someone at Capcom got cold feet. Later ones tended to toe the line a little more as sales forecasts were lowered and those feet started to feel frostbite.
 
D

Deleted member 13876

Unconfirmed Member
MGRxDMC, do it. The world needs nanomachine demons.
 

Dahbomb

Member
It definitely has a more in-depth combat system, but I just don't feel that's enough to be a great game. Honestly, I think DMC1 is a better overall game than DMC3, even with a much less complex combat engine. It's enemy design, art direction, atmosphere, the difficulty curve, level design structure. It has that complete package feel...a Kamiya action game hallmark, I suppose.
While DMC3 is worse than DMC1 in those departments it doesn't suck at them. It may not have some of the enemy designs of DMC1 but the bosses in DMC3 are classical. Plus DMC3 has more character in its action cutscenes and story than DMC1.

DMC1 is not without its faults... the shoe horned in swimming and flying missions along with repeated boss fights make for a game that is just near perfect... like DMC3. DMC1 gets massive props for essentially creating the genre.

The whole DMC3 being a 1 room combat simulator honestly became more of a bad meme when that's all you saw through combo videos. The boss fights are fun and playing around with different styles against different enemy types is still fun. If DMC1 had a combat system that was comparable you would see people just doing combos on Fetishes all day long but the combos in those games are very limited.
 

Data West

coaches in the WNBA
It's sad that Platinum is coming off as being 'type casted' for games.

How about something other than a character action game?
 

Mr. X

Member
Vergil, A&R and one other boss fight are good

Cereberus sucked
Horse sucked
Arkham blob sucked
Mirror/Light sucked
Leviathan sucked
Centipede sucked
 
That's where the vast majority of the love for that game comes from, people who prioritize exploring an in-depth combat system above the other components that make up a video game, and that's just not me. If I'm gonna learn and get into the nuances of a game's mechanics, the whole game needs to hold up, and with its boring cast of enemies and level design, its not enough for me.

W101's the complete package. DMC3 is training room simulator, working best in Bloody Palace.

are you the guy who likes those bad tribute stages in bayonetta

Vergil, A&R and one other boss fight are good

Cereberus sucked
Horse sucked
Arkham blob sucked
Mirror/Light sucked
Leviathan sucked
Centipede sucked

the only bad bosses here are arkham blob and doppleganger ("mirror/light"). doppleganger is bad due to being uninteresting and arkham blob is just pure shit. the leviathan level is bad but the boss is fine.
 

GuardianE

Santa May Claus
Vergil, A&R and one other boss fight are good

Cereberus sucked
Horse sucked
Arkham blob sucked
Mirror/Light sucked
Leviathan sucked
Centipede sucked

lol.

Cerberus was great. Beowulf was great. Nevan was fine. Geryon was fine.

Doppleganger kinda sucked, but the others were some of the best in the entire genre to this day.
 

wizzbang

Banned
Get NT to work on one of their other properties with what they've learned from DmC development. DmC goes on the backburner somewhere (hopefully forever), but you get new IPs and a new Enslaved. That way, everyone's happy.

DmC is their best game - and I love Heavenly Sword and I enjoyed Enslaved.
I'd take more games in this order.
Okami
DmC
Heavenly Sword
New IP
Enslaved
 
R

Retro_

Unconfirmed Member
DMC1 is not without its faults... the shoe horned in swimming and flying missions along with repeated boss fights make for a game that is just near perfect... like DMC3. DMC1 gets massive props for essentially creating the genre.

I feel like not enough respect is given to DMC3 as well though for establishing what the genre is like today.

The sort of "kitchen-sink" approach to game design, in giving the players alot of weapons and options and freedom of play, while not necessarily balancing the game around those tools, began with 3, not 1. Which is a game much more balanced around your much smaller toolset and limited moveset.

Not to mention the air combos that the genre is famous for also started with 3.

The whole DMC3 being a 1 room combat simulator honestly became more of a bad meme when that's all you saw through combo videos. The boss fights are fun and playing around with different styles against different enemy types is still fun. If DMC1 had a combat system that was comparable you would see people just doing combos on Fetishes all day long but the combos in those games are very limited.

Literally the only place I see it is on gaf, which is feeling more and more like bizarro land every day. I have no idea how it has developed such a bad rap on here since.

I can't think of any other place I've ever been on the internet where Ninja Gaiden Black is considered some flawless unparalleled masterpiece,(it's just a good game) while DMC3 is pretty commonly thought of as being nothing more than a "combo game".

Some crazy ass revisionist history going on in these parts
 
Why exactly are you acting so self-assured?
Because I have common sense and basic reasoning. Once a video game series gets rebooted it doesn't go back to the old. That's not how rebranding works. Once something's been rebranded it either becomes successful or it dies in its current form. The only product I know of that defies this rule is coca cola with the new coke debacle. I will eat my shoes if devil may cry 5 is announced with old school Dante. I know how you feel though, I'm still waiting for evil dead 4 :(
 
Top Bottom