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BF4 running via remote play

GetemMa

Member
ok, it looks pretty laggy :O

Pxk2OdY.gif
 
You can remote start your PS3 via remote play, so I suspect it's the same for the PS4.
Well, holy jesus.

With this capability plus eventual VR goggle support I predict the very imminent end of the nuclear and post-nuclear family units. By the end of this generation we'll all be sinless serfs slumming in the shadows between megacorporate arcologies in a futuristic simulated sensorama fueled dystopia.
 

Qassim

Member
The only reason I don't have that enabled on my PS3 is because it makes my PS3 make a constant little noise. It makes me unable to sleep. On PS4 the system should remain silent so I'm really looking forward to this.

Yeah, the secondary chip on the PS4 should mean it should be that which is listening for the WOL packet - instead of putting the main chip into a low power mode and having to keep running the fan on low for safety like the PS3.
 

Insaniac

Member
Out of curiosity, has the question of the input lag while doing remote play been answered? (at least remote play on a steady home wifi connection?)
 

RulkezX

Member
They need to get a Remote Play app onto Tablets that can pair to a DS4 too.


I was thinking about this , you don't need to pair a pad , surely you just use your ds4 as usual ? RP is after all only mirroring what's happening on the console.

Saying that I'm not holding my breath for RP to a tablet for a good while yet.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Is this how we will get native res vita games? Aren't they sorta downsampled? They should look even better.
 

blackflag

Member
Ps4 doing what WiiU can't. I'll be able to play in bed. My stupid wiiu won't work and it's seriously like 40 ft away in a straight line.

Also can't wait for Gaikai
 

DBT85

Member
No they don't. They need to keep this feature exclusively on Vita and use it to sell some Vita's.

I honestly disagree. The PS4 is going to get more games made for it than the Vita, they get a bigger licence fee than on Vita (I think). Put RP on their laptops like they do currently, and on tablets. Let more people know that they can buy a PS4 and play those games from thta console to any tablet in their home. Even if they only do it on Sony brank kit. Same with Gaikai. Put it on every tablet, every Smart TV. It's not about selling hardware, it's about selling software. Vita will sell better just because it's the main companion and cna also play proper games like Uncharted and Killzone.


I was thinking about this , you don't need to pair a pad , surely you just use your ds4 as usual ? RP is after all only mirroring what's happening on the console.

Saying that I'm not holding my breath for RP to a tablet for a good while yet.

Well if you are using RP within BT range of your PS4 then that would work, but if you are more than a couple dozen feet then that won't work.

They have the current Remote Play on their Vaio laptops.
 

bebop242

Member
man I called this months ago, if this remote play works as advertised, its going to be huge for the Vita. I cannot wait to try it on Friday!
 

TomShoe

Banned
I can't help but wonder this:

There were 3 types of connections from your Vita, right? Direct connection (ad hoc), private network, and internet play, last time I checked.

Say I have my PS4 upstairs, and I'm sitting on my bed with my PS Vita in the next room. My internet router is directly below me downstairs. Would remote play have less lag going through the wall to my Vita directly, or through the floor to my router? I might just have to go and test it to find out, but I'm still excited for this feature nonetheless.
 

Steel

Banned
Between this, the AC4 remote play demo, and Greg Miller's tweet about Need for Speed competitive play over remote play, Vita is looking like the best $90 purchase I've ever made.

I'm actually getting afraid that I'm going to be playing more PS4 on Vita than on an actual PS4.

You got a vita for $90? That's almost criminal for the value. I mean seriously even without remote play that's a steal. How?


IGN early impressions of NFS and BF4 over RP

http://uk.ign.com/articles/2013/11/11/ps4-remote-play-with-battlefield-4-need-for-speed-hands-on

cliffnotes. Minimal compression NFS felt 1-1 with occassional stutter, BF felt laggy but playable. Unlikely for MP.

All done via an event network which are typically jammed with devices, could be better in your own home.

Yeah, that's bound to cause issues.
 

Raist

Banned

DBT85

Member
I can't help but wonder this:

There were 3 types of connections from your Vita, right? Direct connection (ad hoc), private network, and internet play, last time I checked.

Say I have my PS4 upstairs, and I'm sitting on my bed with my PS Vita in the next room. My internet router is directly below me downstairs. Would remote play have less lag going through the wall to my Vita directly, or through the floor to my router? I might just have to go and test it to find out, but I'm still excited for this feature nonetheless.

You'd have to test it out. If your PS4 isn't cabled to the router then I'd deffo say go PS4 -> Vita.

If the PS4 is cabled then you might find that your router offers better signal to the Vita than the PS4, so the extra hop over cable would be negated by better signal.
 

RulkezX

Member
IGN claiming that bf4 had noticeable lag on remote play :( !!!


I wish people would provide the full story before rushing to GAF to drop drama bombs.

They ended their impression with this :
Now, of course, there are a few very important things to note. For one, both demos took place over an event network, which in my experience, is pretty unstable due to congestion and interference from multiple simultaneous routers in close proximity. In a more realistic home environment and a stable Wi-Fi network, the experience could be drastically different
.

Judging by the article, it seems spotty wifi was to blame, at least in the case of NFS.
 
All done via an event network which are typically jammed with devices, could be better in your own home.

Vitagaf, of course, will give detailed impressions on friday. But for those looking for bone to be thrown... I've been told by a third party dev and a first party dev that remote play is laggy when at the studio on a huge network and basically "perfect" on a closed network at home (or when they bring it to a more controlled environment).


As long as you don't live in an apartment building with 50 other vita owners within 100 square feet... I think you'll be fine. We will find out for sure on friday :D
 

Steel

Banned
Vitagaf, of course, will give detailed impressions on friday. But for those looking for bone to be thrown... I've been told by a third party dev and a first party dev that remote play is laggy when at the studio on a huge network and basically "perfect" on a closed network at home (or when they bring it to a more controlled environment).


As long as you don't live in an apartment building with 50 other vita owners within 100 square feet... I think you'll be fine. We will find out for sure on friday :D

Good to hear, though it makes me wonder about the feasibility of outside the house remote play via internet. Hear anything about that?
 

DBT85

Member
Why on earth wouldn't they use demo stands with PSVs directly paired to PS4s.

No idea how it was set up, but even if every journo had their own Vita and their own PS4 with a direct connection between them, there would be a LOT of devices interfering with each other.

I think each game has it's own room with multiple PS4s for people to use. If that's the case there are a ton of PS4s, Vitas, Phones, Tablets, Laptops all trying to compete for the same airwaves.

Can you take the vita to work, and connect back to your PS4 over your internet connection.

Yes.

Latency will of course be higher and could well make games unplayable, or at least certain games.

I've been told by a third party dev and a first party dev that remote play is laggy when at the studio on a huge network and basically "perfect" on a closed network at home (or when they bring it to a more controlled environment).

Great to hear.
 

TomShoe

Banned
You'd have to test it out. If your PS4 isn't cabled to the router then I'd deffo say go PS4 -> Vita.

If the PS4 is cabled then you might find that your router offers better signal to the Vita than the PS4, so the extra hop over cable would be negated by better signal.

I suppose that's true, I'd probably get a better connection via ad hoc, since it's the closest I'm going to get to a wired LAN connection.

My PS4 is wireless, so I'll assume direct connection is the way to go until I get first-hand experience.
 

DBT85

Member
Im going to assume the ps4 won't be able to play a blu ray and a digital copy of a game via RP at the same time? anyone know?

It will not. The screen that the Vita displays is the same as the one the PS4 displays, unless the game can render two screens at once like it appears Need for Speed can.

You can't watch Netflix on your PS4 while Remote Playing Ass Creed.
 

Raist

Banned
Most likely an oversight from being caught up in the hoopla of the vent or simply, IGN.

I mean that's not IGN's fault. That was set up by Sony ("they" in my post)

Direct pairing doesn't mean you won't get interference on the same signal band with other wireless signals.

No idea how it was set up, but even if every journo had their own Vita and their own PS4 with a direct connection between them, there would be a LOT of devices interfering with each other.

Sure, but that also applies to a local network (on top of the latency of the network itself).
 

DBT85

Member
Sure, but that also applies to a local network (on top of the latency of the network itself).

Absolutely my point. There is almost no way they could have set that up with minimal interference.

Blacklight dev just posted this
Mr1ydZc.png
 
I can't help but wonder this:

There were 3 types of connections from your Vita, right? Direct connection (ad hoc), private network, and internet play, last time I checked.

Say I have my PS4 upstairs, and I'm sitting on my bed with my PS Vita in the next room. My internet router is directly below me downstairs. Would remote play have less lag going through the wall to my Vita directly, or through the floor to my router? I might just have to go and test it to find out, but I'm still excited for this feature nonetheless.


In general PS4>vita will be the most solid experience. It will also be the shortest leash. PS3>Vita can go about 15-20 feet in my house, with a bathroom inbetween and work... but if I move like a foot further into that room it cuts out. I have no idea the power of the PS4 built in wifi to know if it can go further/not as far.


PS4>router>Vita works well and as long as you aren't on the very edge of your router's range (which for me is like 2 houses away) you'll be fine though there is slightly more latency this way. But I do mean slightly. We're still talking 1 to 2 frames... there are MANY tvs that have a higher latency than this.



PS4>router>Internet>Vita actually does work, I'm told, but requires a few things. First off your upload needs to be fast and stable. Secondly the connection you're on with your vita needs to be rock solid. You can get a ping around 100ms with solid connections at each end. Not amazing but not completely awful either. I used to play online games on a 14.4 modem and if my ping was sub 300 I was psyched. But I think people with access to solid internet will be able to play games like Skyrim or maybe even batman/ac. Things that have some timing based stuff but aren't nuts like resogun or super street fighter 4.



And that's all I know about remote play. I can't wait to test it out. When I speedtest from my home ISP I get 10 up, 90 down, and my ping is usually <15ms. But... my work internet is the fucking worst dsl. 1.5 down, .5 up... complete shit. Interested to see how awful it is. PS3 remote play over it is an absolute slide show (though ps4 remote play is better in pretty much every conceivable way).

And here's some hyperbole for you, one dude at sony claimed to me "remote play in and of itself is worth every cent we spent on gaikai."

Hype. :)
 

coolasj19

Why are you reading my tag instead of the title of my post?
Vitagaf, of course, will give detailed impressions on friday. But for those looking for bone to be thrown... I've been told by a third party dev and a first party dev that remote play is laggy when at the studio on a huge network and basically "perfect" on a closed network at home (or when they bring it to a more controlled environment).


As long as you don't live in an apartment building with 50 other vita owners within 100 square feet... I think you'll be fine. We will find out for sure on friday :D

Good enough for me. I don't live within 50 other wi-fi interfering devices.
 
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