Oh my goooooodddddd
AccurateYeah, this the perfect party game. For Karen.
50 bucks for a collection of audio cues
System is in line with the tech... And the times.With how they priced the system and its accessories, it's surely a big surprise this game is just 50 and not more.
"games"
Im sure rock, paper, scisors is one of them...what a weird age we're in, playing digital rock, paper, scisors and milking a cow.
At least 20 games? That's like a full hour of gameplay!
60 to count ice cubes on a party?
I have a better idea. For that money I'd buy a shaker, a good Gin, some lemons, Soda water, sugar syrup, actual ice cubes to make some nice Tom Cullins cocktails for everyone.
Kinda surprised this game isn't a Warioware.
*nanogames
Games where you play for a minute or two before getting bored and going to the next one. The entire 1 2 switch collection will be played through entirely within an hour for a lot of people.
what's this minigame?
Anything but that. Drip feeding ancient games people stoped caring about years ago (If they wanted to price it that high they shoulda done the Wii Sports Club model.
Action 52 was apparently $199 when it first released and touted less than $4 per game has a selling point so I suppose there is a slight resemblance. I don't think any of these minigames will have music as good as Cheetahmen but on the other hand they won't be as bad as action 52.so this is like a new age Action 52? although i think that collection had more effort put into it than this. they should have done a warioware game at launch instead of this. would have shown more of what the console can do while still having loads of content.
Reggie describing it as more akin to Wii Play than Wii Sports certainly makes me think so too. Though even that has a simple flaw.Personally I've gone from thinking this should be a pack-in to thinking it should be similar to Wii Play - pack in with the purchase of the additional Joycon bundle
You've already got the required components to play without buying another Joy-con bundle.http://www.nintendo.com/games/detail/1-2-switch#game-details said:No. of Players 2 players simultaneous
"I'm bored. What should we do?"It appears to be at least 24. I wrote a post about this on the NintendoSwitch subreddit, but there's 8 known games as you see here:
I just don't see how this thing is viable for parties. Is everyone at the party just going to go completely silent and watch people play this game? The game heavily relies on sound, so a party setting is not good for it.
I laughed during the trailer when it showed people at some kind of party playing this. Not a prayer they could hear it off the tablet.
its basically thisNo, really, what the fuck is this? It isn't gaming, that's for sure.
I don't want this even for free..
mmkayA a clit vibrator would have been more interesting and an infinitely better use of the so called HD rumble.
It's currently "selling" better than ARMS on Amazon.frWho knows, maybe everyone besides GAF buys it
Again, I don't think a lot of you are understanding who this game is targeting. This game is not Wii Sports, where you get it and play with your family whenever you want. This game is made for people who hosts large get togethers like block parties or cookouts and for people who frequent them. You pay $60 bucks up front, and you have an instant party starter. It's like Rockband, kinda in that way.
what's this minigame?
Only Rock Band has depth and replayability
And it costs how much again with the controllers?
1, 2, Switch! will be a nice party game, nothing more and nothing less. Before Wii and PS2, noone had even the slightest wish to host "game parties" or even show off the console to non-gaming friends during a get-together. But Wii Sports and Singstar opened up the market for that and 1, 2, Switch! is aiming for that.
If people don't like the package then they should just skip it like I did with most Wii party games. I will also not get 1, 2, Switch! at launch, since I'm more interested in core gaming experiences. But I would gladly take it as part of the new Ambassador program or a demo.
Not that is has the same appeal or replayability as Wii Sports, but judging from that precedent, the game might be worth at least a few more hours of gameplay than standard AAA linear cineastic titles which range around 7 hours for $70.
I really thought that we saw every minigame, so having more of them is a better deal and might help explain the price point or why it hasn't been added to the base console. Wii Sports had 5 minigames / disciplines and was retail (for $45!) in Japan and people flooded over it.
I would still like Nintendo to include at least some minigames for free to the console and open the eShop to buy some DLC later on. So if you want all of them, you can go full retail and the others pick the best ones for themselves.
You're assuming it'll be a nice party game
A lot of us don't believe that based on the shallowness of the "games" showed so far
Wii Play sold around 28 million units and that game didn't have deep experiences (and even only 9 games) - so "shallowness" is not important for consumers, it seems. Gameplay is. Fun is. Even Wii Party had like 10 millions in sales, so I don't think I can agree with you here.
But let's see about more news coming in. I was really expecting only those 8 or so showcased games to be included, so there might be more to come.
Wii Play sold around 28 million units and that game didn't have deep experiences (and even only 9 games) - so "shallowness" is not important for consumers, it seems. Gameplay is. Fun is. Even Wii Party had like 10 millions in sales, so I don't think I can agree with you here.
But let's see about more news coming in. I was really expecting only those 8 or so showcased games to be included, so there might be more to come.
Reggie describing it as more akin to Wii Play than Wii Sports certainly makes me think so too. Though even that has a simple flaw.
You've already got the required components to play without buying another Joy-con bundle.