Prime crotch
Banned
Come on, Sam Fisher was always the "argh too old for this shit" type of character. He's from the Hi Fi era people.
BigBoss said:http://cache.kotaku.com/assets/resources/2006/08/sam_fisher.jpg
Like a mummy huh? I don't think so. Sam looked considerably older in the first 2 Splinter Cells, he doesn't even have gray hair anymore.
Come on, Sam Fisher was always the "argh too old for this shit" type of character. He's from the Hi Fi era people.
Ploid 3.0 said:.....
I like the sound of the flash back game for points, and MKII action. Also the multiple paths, I'm going to get so lost in all of this. That's it, MGS3 time.
ilanna said:Flashback games for points? What??
Take, for example, the game's wild new "flashback" minigame. Every time Snake encounters some character, place, object, or situation from his past, you can jam on the X button to uncover additional memories (illustrated via images from the past games). It's purely optional, but surprisingly fun and challenging (and worthwhile, since doing so nets you bonus Drebin points).
PLOID!?? Did you disappear or something?Ploid 3.0 said:Oh man, I'm now more excited for MGS4 than GTA4. I know some may think I'm being a tool because MGS4 is the one that's not multiplat but for me with GTA I'll go wild, do crazy mindless stuff, but with MGS4 I'm going to really sink my teeth in and get cavities. Ok it's also because of the fact that MGS4 will have strong ties to past MGS games, as GTA can is all new and no ties at all. I need to warp to MGS4's launch darnit.
I like the sound of the flash back game for points, and MKII action. Also the multiple paths, I'm going to get so lost in all of this. That's it, MGS3 time.
Edit: Why did I pick GTA4 and not GT5, or Resistance2? Because GTAs were the most played games on ps2 for me, FF, GT, and MGS2/3 being runner ups. There's always time for mayhem in GTA.
Light spoilers in regards to the enemies. But if you saw the new pics you'll know alreadyMetalmurphy said:Any spoilers on the preview?
stuburns said:He was after he found out he was Solid Snake, before then he was negative towards Pliskin on multiple occasions (not all directly). The fact he 'changed his tune' the second he found it who he really was just went to make him look like an idiot.
wat.Tenbatsu said:Sigh, I really wanna play MGS4 but the current PS3 model is too huge for my liking![]()
Pretty sure I read that GoW gameplay was partly inspired by RE4, particularly in the way that MGS4 was inspired by GoW. So, yeah.BigBoss said:The only game that Ryan has mentioned as an influence for MGS4 is Gears of War, mainly for the controls.
WTF?We spent our days soldiering through the game at Konami's onsite office (imagine: a Bond villain's lair crossed with a Zen garden, stocked with an endless supply of canned coffee and whipped cream sandwiches)
Probably, we won't know till we've actually played it.Socreges said:Pretty sure I read that GoW gameplay was partly inspired by RE4, particularly in the way that MGS4 was inspired by GoW. So, yeah.
And I haven't read much about Drebin and the shop system, but am I wrong in thinking it's similar to this gentleman:
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I don't know what it is but I want oneGreen Shinobi said:WTF?
Indeed, I hope there is a nice long discussion on it and they don't cut it off early like most PS3/Wii discussionsMister Chef said:Can't wait to hear Shane's impressions on this week's 1UP Yours![]()
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It's everything you hope it isGreen Shinobi said:It's really difficult to resist reading that preview. What does he say about the overall quality of the game? I'd prefer to have none of MGS4 spoiled for me before I play it.
Yoboman said:How come only three sites have put up previews, if 16 people went?
Not really. Shane only discusses what we've pretty much seen in gameplay videos and discusses a bit of the portion we saw in pics today.Warrior300 said:i stopped reading it after a bit, Spoiler mine field.
Does it have pre-ripped jeans?Yoboman said:It's everything you hope it is
Yoboman said:Not really. Shane only discusses what we've pretty much seen in gameplay videos and discusses a bit of the portion we saw in pics today.
It's risky because it could work against a game. Many games are reviewed in the hype of the moment, scores get inflated and two months down the line a reviewer might look at the review and feel differently. That's where these guys will be two months down the line, presuming they're reviewing it tooWollan said:Personally I'm shocked that they let so many journalists play the game this early. Historical event in the gaming industry. I mean, obviously there has been cases where someone was reviewing a game that got delayed..etc but inviting so many for a ultimate set up and let them play through the whole thing months ahead... not just another title at that, one of the absolute biggest games of the year/generation... It's kinda unprecedented.
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'We spared no expense'
Metal Gear 'going out' with a bang indeed.
I can imagine this staying a highpoint of their journalistic career for many of the participants.
Yoboman said:It's risky because it could work against a game. Many games are reviewed in the hype of the moment, scores get inflated and two months down the line a reviewer might look at the review and feel differently. That's where these guys will be two months down the line, presuming they're reviewing it too
It could go one way or another though. For example 3 months later reviewers might have thought a lot more harshly of the camera in MGS3 and reviews could've gone down. Though I don't think MGS4 will have any sort of gameplay faults like that, and a lot of that is spurred by public opinionWollan said:I'm already 'nostalgic' towards Uncharted for example.
I think three months is good amount of time for people to get over it and gain interest again.
Then they will get to replay the final version for review which is slightly enhanced here and there, they are comfortable with the gameplay and challenges already and really just soak it all in more thoroughly.
I would hate it. Playing MGS4 and not being able to talk about it at all for 3 months would send me crazyLakitu said:So he liked it.
Lucky guys... got to complete it before anyone else.
Yoboman said:I would hate it. Playing MGS4 and not being able to talk about it at all for 3 months would send me crazy
SolidSnakex said:I'd say the benefit is that you get to play it without having to worry about it being spoiled. The downside is that to play all the way through it you'd have to rush, and that's something I definitely wouldn't want to do. Especially with all the talk about how it being more open now.
teruterubozu said:Splurged on what?
I think you mean "splooged".
Without giving away too much more, I'll say that all of these factors coalesce to form one of Act 1's most compelling segments -- a tense indoor battle alongside Rat Patrol against the Haven troopers (aka "frogs"), elite female warriors with enhanced agility and high-powered weaponry. If you're accustomed to MGS enemies offering little in the way of A.I. surprises, these ladies will leap, flank, and grenade you to oblivion. You'll certainly have to master some new tactics to deal with this menace, but they're far from being considered "bosses." When the game's ready to start throwing actual bosses at you, you'll be floored.
Doc Evils said:Most of the previews seem pretty mind blown about this game, which can only mean one thing...
GOTC.
Ceb said:
SolidSnakex said:Heh I didn't catch the part about the bosses, I mostly just scanned over the preview. A lot of people were upset when the Beauty and the Beast unit were unveiled because they look really bizarre for a MGS game (whatever that means). But if you just look at how they moved in that trailer you could tell they're going to be awesome.
Yoboman said:Also, I'm glad to hear the music is good. I was getting worried since they haven't really shown any music from the game since 2006, and Hibino isn't working on this one
We really haven't heard any of the ingame music. I like the stuff we have heard though from Nobuko Toda. He made the E3 2006 music I believe, and also the music in the TGS 2006 trailer which I really like. But otherwise we haven't really seen any music from the game. He composed the MGS4 'Love theme' for SSBB as well which is one of the best songs on that whole soundtrack, but not really fitting of MGS4. I still have my reservations thoughSMZC said:I have no doubt that Harry Gregson-Williams' music for the cinematic will be outstanding, but I'm really worried about the in-game music. We've heard very little of it, but so far I find it very disappointing.
Kodiak said:![]()
my pick for Snake.
Yoboman said:We really haven't heard any of the ingame music.
SMZC said:Well, we've heard the music that sounds during the alert status on the Middle East chapter. You can hear it in many of the countless videos that were recorded from the old demos.
Also, wasn't "Old Snake" done by Harry Gregson-Williams?
I didn't know that the composer for the in-game music was the same one that wrote Calling to the Night, though. That song was probably one of the few great things about PO.