Whatever, dude. Both games are easily better than Psyvariar and Triggerheart is easily on par with Shikigami II. They're all mid-tier shmups either way.mosaic said:Anyone that likes Psyvariar and Castle Shikigami II will kill themselves after playing those. The absolute wrong shmups have been brought to XBLA, with the exception of Ikaruga next month.
aku:jiki said:I have to assume that the proposal was sent to MS Japan and that somebody there who just doesn't care (I mean, really, how much can you care if you work for MS' japanese console division?) just rejects shit without even looking. I will accept no other explanation.
Skilotonn said:To confirm this thought, Raiden Fighter Aces doesn't have any upgraded graphics either, right? I don't have a JPN account tp test this for myself yet...
With that said, I hope some company brings them all over US/EU, especially Raiden Fighter Aces...
Of course it is, but I can't believe somebody would be this clueless!Rlan said:Actually from what I recall all XBLA is done via America - hense why it's much easier to get XBLA games in all regions compared to PSN.
This has to be a non-issue. A small company that aims to focus its business mainly on XBLA can't be so stupid that they can't do the simple math when it comes to amount of 360's in each region.- We do not know if their license was world wide. A Japan-only digital release would make little sense since they are not used to that kind of distribution.
h0l211 said:Just want to point out a potential misunderstanding here - just because Microsoft rejects an XBLA game doesn't mean it can't get published. You just have to go through a third-party publisher like THQ, Sierra, etc. Those guys can publish, as I understand it, pretty much anything they want.
Of course, that's a bit annoying - having to sign up with a publisher - but I bet if Sierra, THQ, etc wanted they could publish these titles on XBLA in the States still.
Shig said:Wow, dumb as hell decision. And very confusing considering they approved Triggerheart, a more amateur (and borderline pedo) effort.
Haeleos said:since the people in charge of XBLA don't seem to have any conception as to what people using the service are looking for.
drohne said:i'm authentically angry about this. as opposed to internet angry. CAVE ACTUALLY CONSENTED TO XBLA PORTS OF NEWISH GAMES -- this could've meant cheap worldwide releases of all kinds of awesome stuff. and microsoft in their ignorance conflated ketsui with fucking frogger or smash tv or whatever, and shot it down to make room for...you know, i'm not even going to point out all the utter garbage on xbla; ketsui has a much better claim to be released than ikaruga, exelica, metal slug, etc., ALL OF WHICH ARE ALREADY AVAILABLE ELSEWHERE AHHHH WHERE ARE MY SEDATIVES
GhaleonEB said:That literally makes no sense. These games would be perfect on XBLA. A lot better than some of the crappy shooters to land there as of late.
Microsoft has been flat-out mystifying lately.
Shig said:Wow, dumb as hell decision. And very confusing considering they approved Triggerheart, a more amateur (and borderline pedo) effort.
Source? I'd be very interested to know how it sold. (Yes, I bought it -- one of 3 XBLA games I own)soldat7 said:Well if you didn't buy it then you're partially to blame. The game didn't sell very well.
Durante said:Source? I'd be very interested to know how it sold. (Yes, I bought it -- one of 3 XBLA games I own)
Triggerheart Excelica drops another gargantuan figure - down 40% from last week. It's now in no-mans land, sales wise. It should start selling softly now, but with 1 week left before it's first full month - won't even get close to fellow Shmup (which it beat, handily first week) Omega 5.
It couldn't hurt. It's probably too late in this particular case though. Anybody care to try?Baron said:Wouldn't it help open a dialogue if someone contacted this Major Nelson fellow at MS to express our frustration at this decision? After all, isn't he the "XBLA Programming Head"?
Butane123 said:Kinda makes me wonder what else they have declined.
aku:jiki said:This has to be a non-issue. A small company that aims to focus its business mainly on XBLA can't be so stupid that they can't do the simple math when it comes to amount of 360's in each region.
But a physical release means a million new problems. A tiny japanese company can't do a worldwide launch by themselves. They can via digital distribution, but that ship has apparently sailed.Chiaroscuro said:But in such case they should not to limit the release the game in the retail to Japan-only because the game is not region-free.
aku:jiki said:But a physical release means a million new problems. A tiny japanese company can't do a worldwide launch by themselves. They can via digital distribution, but that ship has apparently sailed.
My annoyance re-ignites every time I see this thread. God damn it!
People shouldn't have to buy mediocre games as some vague vote of confidence for getting better similar games on the service.soldat7 said:It's only sold around 26,000 copies apparently according VG. Like I said, if you didn't buy Triggerheart then you're part of the problem. Redeem yourselves and buy Ikaruga.
Shig said:People shouldn't have to buy mediocre games as some vague vote of confidence for getting better similar games on the service.
I did buy Excelica, incidentally. And regrettably.
Tain said:I think the problem is that you're looking at this as a "shmup" issue and not a "holy shit those games look old" issue. Who's to say that MS would link Ikaruga and Daioujou in the first place?
There are plenty of "holy shit those games look old" games on XBLA that have sold hundreds of thousands of copies and made MS very, very happy.
Is the Dodonpachi title in question Daioujou or just plain old Dodonpachi?
FightyF said:and then MS decides that ALL arcade ports are something to avoid?
Tain said:I'm just going by what 5pb said that they heard from MS. If MS was totally fine with hosting a ton of more or less emulated titles, and actively wanted more games like that at this point (most sprite-based arcade ports were kinda early releases, save the rare Metal Slug here and there, right?), then there shouldn't be much of a reason to turn 5pb down.
MS still has to approve any game coming from a 3rd party publisher. Hence the fact we do not have plenty of Sega old stuff in XBLA, MS seems to have a limit of 5 old arcade ports per company at the moment (by year?).
You can also self-publish it (which seems to be the case here) but have to pay for testing/certification (if MS publishs it that is free but the share MS cuts from each sale is bigger).