SantaC
Member
Ranger X said:...with no textures no nothing + like 140 fps that you couldn't notice :lol
:lol
when playing online games it's always good to have those extra fps because it always drop in combat.
Ranger X said:...with no textures no nothing + like 140 fps that you couldn't notice :lol
Iceshade said:There are certain games where framerate is lower than 60 FPS for "stylistic" reasons such as Project Zero (Fatal Frame) and Silent Hill 2. While those games are survival horror titles and not pure action games, a conscious effort was made to keep the framerate lowered to set a mood for the game. If Silent Hill 2 ran at 60 FPS, a bit of the creepy surreal tone would be lost yet ironically, if Silent Hill 3 ran at 60 FPS, it would become an intense action title and more scary as those weird monsters start ganging up on you really fast. It would be interesting if the upcoming hardware could grant us a framerate switching option on the systems so that the gamers can decide what framerate they want in their games (Better yet, make it so you can switch the FPS in gameplay as well as realtime).
Iceshade said:There are certain games where framerate is lower than 60 FPS for "stylistic" reasons such as Project Zero (Fatal Frame) and Silent Hill 2. While those games are survival horror titles and not pure action games, a conscious effort was made to keep the framerate lowered to set a mood for the game. If Silent Hill 2 ran at 60 FPS, a bit of the creepy surreal tone would be lost yet ironically, if Silent Hill 3 ran at 60 FPS, it would become an intense action title and more scary as those weird monsters start ganging up on you really fast. It would be interesting if the upcoming hardware could grant us a framerate switching option on the systems so that the gamers can decide what framerate they want in their games (Better yet, make it so you can switch the FPS in gameplay as well as realtime).
cvxfreak said:I wish RE4 was 60FPS.
Port to 360 w/ 60FPS please.
I know the circumstances were a tad different, but damn near everything released on the PS2 during its first couple years on the market was running at 60 fps. Of course, even on XBOX, the number of 60 fps titles early on was significantly higher than XBOX360. XBOX360 is a step back in that regard.Ranger X said:Keep in mind that the first games doesn't receive long devellopment cycles and they also receive less budget because there's isn't enough stats out there to justify more risk (since the console is new).
This is mainly why most first year games sucks on pretty much any console ever.
Funny as you say that as Fatal Frame 1 actually DID run at 60 fps.There are certain games where framerate is lower than 60 FPS for "stylistic" reasons such as Project Zero (Fatal Frame) and Silent Hill 2.
dark10x said:XBOX360 is a step back in that regard
buckfutter said:an artistically capped framerate
Probably ICO, as it really was capped for artistic reasons.Please someone tell me from where this stupid urban legend comes from!
dark10x said:Probably ICO, as it really was capped for artistic reasons.
It's a very rare exception, however.
i can live with 30fpsDrinky Crow said:60 FPS must become MANDATORY.
If you do not agree, please get sterilized.
I can't recall where it was, but it should be obvious by the resolution choice. Field rendering uses two fields to create 60 fps from odd and even scanlines. They chose to use only one field to achieve a lower resolution image at 30 fps rather than combine them for 60 fps and additional clarity.Ranger X said:Seriously i don't believe this. Where, why + link to dev confirmation please?
dark10x said:I can't recall where it was, but it should be obvious by the resolution choice. Field rendering uses two fields to create 60 fps from odd and even scanlines. They chose to use only one field to achieve a lower resolution image at 30 fps rather than combine them for 60 fps and additional clarity.
Also, all of the ICO footage on the NICO DVD runs at 60 fps.
The interview I read way back when mentioned that they were trying to create a dreamy look and felt that the crisp, higher resolution look (which would also have been flickery as a result of the field rendering) wasn't working for the game.
That's really why it uses such a strange display method.
Diablohead said:It might have already been said but 30fps makes a game feel much more cinematic, 60fps is sometimes too smooth.
But then I can play a 30fps shooter without any problem at all, some are bad aimers I guess
No, not at all. The game runs at 640x240 and was a design choice. 30 fps + lower resolution + heavy blurry = dreamy visualsI always thought the lower resolution was because it was a PS1 game and they didn't want to redo some graphics + was easier to run with less slowdown at 30 fps.
And whatever, what's uncommon or artistic in prefering 30 fps for your game??
Iceshade said:There are certain games where framerate is lower than 60 FPS for "stylistic" reasons such as Project Zero (Fatal Frame) and Silent Hill 2. While those games are survival horror titles and not pure action games, a conscious effort was made to keep the framerate lowered to set a mood for the game. If Silent Hill 2 ran at 60 FPS, a bit of the creepy surreal tone would be lost yet ironically, if Silent Hill 3 ran at 60 FPS, it would become an intense action title and more scary as those weird monsters start ganging up on you really fast. It would be interesting if the upcoming hardware could grant us a framerate switching option on the systems so that the gamers can decide what framerate they want in their games (Better yet, make it so you can switch the FPS in gameplay as well as realtime).
dark10x said:No, not at all. The game runs at 640x240 and was a design choice. 30 fps + lower resolution + heavy blurry = dreamy visuals
On normal SDTVs, they were right, it gives the game a look very different from typical PS2 titles. That problem with PS2 titles around that time was that their rendering method resulted in a very flickery looking image and they wanted to avoid that with ICO. The game has a much softer look than most PS2 titles.
Subjective. To me, 30 fps are betterWhile 60 fps isn't "mandatory" or a deal breaker, it makes anything just "better".
Or, the controls are 30 fps too and he's just good at aiming.Also, about that 30 fps where you can aim perfectly... maybe the controls were already 30 fps because you do have 30fps more to aim with 60 fps controls so it means you can react/aim more accurately.
ELS-01X said:Subjective. To me, 30 fps are better
Or, the controls are 30 fps too and he's just good at aiming.