Check the OOT remake thread, they are making changes to the game not just cosmetically, things will be changed aroundSmiles and Cries said:I wonder if that leaves Aonuma open to direct OoT Remake - please add new areas
It's interesting because people say "all you have to do is switch it." But in reality, it's really hard. You have to change all the models -- you have to make two of everything. So really you're making two complete games, one left-handed version and one right-handed version. We just can't do that. For Twilight Princess, what we did was just create a mirror -- we flipped everything. And if that worked I guess we could do it that way, but again having to create two games is not something we want to do. We just hope that people will play it right-handed.
I wonder if that leaves Aonuma open to direct OoT Remake - please add new areas
We've talked about remixing Ocarina of Time for a long time, saying "should we remake Ocarina of Time for Wii?" And, to be honest, I said no. I didn't want to just re-release it on a different platform -- I wanted to have a specific reason to remake Ocarina of Time. I didn't want to just make a port. And so I was waiting for something to come along that would not only help us to retell the story, but improve upon it. Making it different, more unique in its own way. Now, with 3D, we're able to take the environments of Hyrule and add depth -- giving them a more expansive feeling, a more immersive feeling. In addition to that, now that we have the 3D we can looking forward to new ways to implement 3D into the gameplay and make it fresh and new. And we also have the motion sensors that are built-in to the Nintendo 3DS. So we're looking at quite a few ways to make the gameplay more immersive, more natural, more accessible. So again, not just a port -- but a retelling of the tale using new technologies to reinvent it.
Boney said:Dragona must be pissed.
Having never played the CD-i Zeldas, I'm not so sure this is true...Cow Mengde said:Minish Cap is the worst Zelda after the CD-i Zeldas.
cosmicblizzard said:Couldn't the "No Left Handed Mode" be in parentheses in the thread title? Don't want to question a mod but I still think knowing the director is important.
Miau said:Fucking IGN. :lol
They just took one of the Stallion Free dolphin screenshots and put a watermark in it.
Stallion Free said:lmfao. fucking ign.
Not enough, because the game is still built around the player character holding a sword in his right hand. Especially in this game, where direction of the swipes and position of the sword matter more than ever.markot said:Thats pretty lame of them.... dont they just need to flip Link >_<?
Dragona Akehi said:Depressed more like. This game is going for extreme precision in motion controls, and I'm not going to be able to enjoy playing it.
This will be the first Zelda game I won't buy, and can't play.
comedy bomb said:Is it really that big of a deal? I'm right handed, but I can whack off with my left hand just fine- that really isn't any different than playing a Wii game.
Unless I'm missing something totally obvious.
Acosta said:Mirroring is not hard technical wise, I guess they will do that (yes, I know it's not ideal but it´s better than the alternative).
Formless said:I don't think you need to be super coordinated with your non-dominant hand to do most of the stuff. Aiming with the bow and stuff might suck more than swordplay though.
I remember seeing something about him being bitter about the boots / water temple and how he would have the opportunity to make it right... can't remember which interview but it's from E3.Smiles and Cries said:I wonder if that leaves Aonuma open to direct OoT Remake - please add new areas
Well, the mainstream is mainly right handed ^.~Dragona Akehi said:Aonuma just said they won't. He said he "hopes people play it right-handed". That's pretty insulting, for a company touting it's ability to be "accessible to the mainstream".
EmCeeGramr said:I don't get it. I just loaded up TP and played with the Wiimote in my left hand, and the only problem was that I kept trying to Z-target with the B button. I had no problem with the sword or anything.
Dragona couldn't play TP either and said it was unplayable.Osuwari said:waggle => button input is quite different from real motion control.
:lolsprsk said:Dragona acts like she lost her arm in the war or something.
Your insulted because a video game won't have a mode you like? Haha.Dragona Akehi said:Aonuma just said they won't. He said he "hopes people play it right-handed". That's pretty insulting, for a company touting it's ability to be "accessible to the mainstream".
It's not hard to make horizontal, vertical, diagonal, in/out motions with my nondominant hand. I really doubt that there will be super small windows of directional opportunity for you to slash at. Aiming could be annoying though.Osuwari said:waggle => button input is quite different from real motion control.