I literally can't keep track of what you are upset about or are arguing for or against. This sounds more like a personal taste problem than a FINAL FANTASY problem.
That is exactly what it is.
I literally can't keep track of what you are upset about or are arguing for or against. This sounds more like a personal taste problem than a FINAL FANTASY problem.
100 times nomura style than this:
freaking lolis . Everytime i see this style i die a little bit, cause lolis ruin the games for me.
We haven't any evidence of similar lifeforms in real life. It's scientific-fiction.
This is all semantics but I know you understand what I'm getting at. At the end of the day not everything has to make sense in fiction.
100 times nomura style than this:
freaking lolis . Everytime i see this style i die a little bit, cause lolis ruin the games for me.
I'm totally okay with it in Disgaea games though. Because those at least make fun of themselves
Please, "pure fantasy" shouldn't be a free pass to do whatever, with no attempt at coherency or logic.
I love things that capture my imagination. I love creativity and tbh, I make a living out of it. But there is such a thing as over designing something that has no apparent solid base.
I'm pretty sure it's an objective fact.
I guess I just have the inability to look at a character with bright yellow clothing and pant legs that are different lengths and think "this is a great hero design", but more power to those who can.
Yuna was great, though.
I have to say though, that Final Fantasy is always going to be aimed at a younger audience. It's possible that you've just outgrown it in terms of taste.
100 times nomura style than this:
freaking lolis . Everytime i see this style i die a little bit, cause lolis ruin the games for me.
It's not about making sense in real world terms, it's about making sense in that particular fictions terms.
It's not hard man, that's a difference from offering an explanation that is fantastical but makes sense given the setting and not bothering to explain at all.
A dictator kills a group of children and burns their city down. He drops nuclear weaponry on their world and destroys it completely. TRIGGER WARNING:He unleashed a tornado of monsters that destroys the world a second time. He kills multiple party members and drives many of them to suicide. He opens up a gateway to Hell, unleashes demons upon the world (destroying it a third time), and then becomes Satan.He replaces their queen with a monster and has it attempt to rape the main character.
Scientists and money-hungry politicians try to breed a dog with a girl in a desperate attempt to gain the power required to suppress terrorists who support a world that is intent on exterminating all of humankind. The protagonist is host to multiple mental disorders caused by him getting impaled, injected with alien tissue, and by him watching his best friend get shot in the head.
These are events that occur in two Final Fantasys. I could go into detail about FF8's transsexual, Lightning's failed attempt at killing millions of people, Tifa's stalker, the dildo in FF7, Celes' suicide attempt, and so on,
but my pizza just got here and I am hungry. I'll be reading the thread, though.
FF has never been aimed at a young audience. Even now, even in FF13, it panders to teens and adults. The problem is that it aims for this relatively grown-up audience and then repeatedly treats them like children.
They don't need to cater to the laws of other universes.
Balamb Garden looking strange and unrealistic isn't a problem for FF VIII, because it doesn't take place in our world and doesn't need to follow our design expectations.
On the other hand, its design is consistent with the rest of the world it exists in (it was created by a lost civilization whose other building share similar design traits).
Just because FFs don't follow the two cliched paths that Western game worlds do (i.e. LotR fantasy or Star Trek/Star Wars sci-fi) doesn't mean they're internally inconsistent in design. They aren't, and in fact they show much more attention paid to consistency than many other game series (Dragon Age comes to mind).
Tales of Xillia had pretty good art design overall too.
I can't help but think many of the people complaining just don't like the Japanese style. Maybe it's time to accept that not every game has to cater to Western design sensibilities?
The series is somewhat infamous for over-designed, eclectic characters, but that generally doesn't bother me too much. What does bother me is the extremely generic designs we've seen from FFXV. There's no imagination there; it's just a troupe of barely-distinguishable bad dudes dressed in black. It's so boring I can't even get too worked up over it.
Maybe its because I dont play many of games with this style, but the complete unseriousness of Disgaea works really well with that silly character design type IMO.So if a game pokes fun at itself than it can be as lolikawaii all it wants?
A dictator kills a group of children and burns their city down. He drops nuclear weaponry on their world and destroys it completely. TRIGGER WARNING:He unleashed a tornado of monsters that destroys the world a second time. He kills multiple party members and drives many of them to suicide. He opens up a gateway to Hell, unleashes demons upon the world (destroying it a third time), and then becomes Satan.He replaces their queen with a monster and has it attempt to rape the main character.
Scientists and money-hungry politicians try to breed a dog with a girl in a desperate attempt to gain the power required to suppress terrorists who support a world that is intent on exterminating all of humankind. The protagonist is host to multiple mental disorders caused by him getting impaled, injected with alien tissue, and by him watching his best friend get shot in the head.
These are events that occur in two Final Fantasys. I could go into detail about FF8's transsexual, Lightning's failed attempt at killing millions of people, Tifa's stalker, the dildo in FF7, Celes' suicide attempt, and so on,
but my pizza just got here and I am hungry. I'll be reading the thread, though.
FF has never been aimed at a young audience. Even now, even in FF13, it panders to teens and adults. The problem is that it aims for this relatively grown-up audience and then repeatedly treats them like children.
It's not about making sense in real world terms, it's about making sense in that particular fictions terms.
It's not hard man, that's a difference from offering an explanation that is fantastical but makes sense given the setting and not bothering to explain at all.
Maybe its because I dont play many of games with this style, but the complete unseriousness of Disgaea works really well with that silly character design type IMO.
Plus Disgaea never felt loli to me. Maybe because its not?
My bad for bringing that game up
Barely distinguishable huh? So you're telling me you cannot tell the difference between all these characters?
Because if that's the case you may need your eyes checked.
I amnot artistically cultivated I guess.
Barely distinguishable huh? So you're telling me you cannot tell the difference between all these characters?
Because if that's the case you may need your eyes checked.
Oh c'mon, this isn't even true for games based solely on D&D. Also, If anything pure sci-fi rpgs in space are rare as hell.
I can see that perspective.. But I don't share it.I amnot artistically cultivated I guess.
its funky and unique.I loved how FFX particularly detaches itself from real world settings.
I don't care to have everyone wearing jeans and white t-shirts or full suits of metal.I actually like to see characters wearing things that make me think " I couldn't think this was possible" or " how did he think of that"
Summoners. <3
No, Nomura is killing the series.
the complete unseriousness of Disgaea works really well with that silly character design type IMO.
There's also the fact that they were designed in a monoculture where people literally do have more similar features to one another. That may factor in.The hair is exaggerated to make them look different, but they have very very similar bone structure. There may be an explanation of course, I know there is a father and a son there, are some of the other guys brothers as well?
I didn't care for the visual identity of XIII, but I think I'm okay with Versus XIII XV.
Mind blown: Rufio is a jRPG character design.Yeah I'm not really that impressed with XIII's overall character design, which extends to XIII-2 as well, beside a few characters like Lightning (decent) and Caius (pretty badass for the most part). The npcs are very generic, and I know that a lot of JRPGs have generic npc designs but I feel like they stick out as being overly generic because the main characters have a lot of detail. The design is also pretty uneven. Oh yeah. I can't really stand Serah. Her design, voice, story, everything.
Hilariously enough, I don't reaslly have a problem with team NORA designs. The characters remind me of the Neverland kids from the movie Hook.
Mind blown: Rufio is a jRPG character design.
lol at you trying to frame all these things to be much more serious than they ever were in their games.
I guess the Lion King must've been for adults too, what with its usurping brother to a king who conspires with an ancient enemy to overthrow and kill said brother and then blame his nephew for it, while subsequently laying waste to his kingdom out of greed for power and jealousy. And the prince who abandons his people out of guilt for a crime he didn't commit, before returning out of a sense of duty to the legacy of his father.
What I said was extremely true for the most part.
Amalur, Dragon Age, etc., are essentially riffs on the standard LotR formula made popular by D&D, and Mass Effect is very standard sci-fi.
I love Nomura's style and I'm not really a fan of Amano's designs. I skipped IX because I think it looks fucking terrible.
I'd love to see that too. Specifically to watch how those that complain about Nomura's "effeminate" art react to what Amano's designs were intended to look like.
Lion King is a Disney film, and Disney films feature completely exposed breasts, so yes, it is very much an adult film.
But in all seriousness, the bad guy wants to kill the good guy is the basis of many children's stories and fairytales. Now, if Zazu had committed suicide (as Celes attempted to) because he couldn't deal with Scar's rule, that definitely wouldn't fly.
We're both cherry-picking where the line is at this point, though.
Yeah I find it funny that some people are like super against a little style and then totally fine with Loli's, Furry's, Touhou, and all sorts of other cotton candy anime.
Or the flip side, where everything has to look super gritty, ugly, and hyper real.
I like the balance and strive for something more in the middle to be completely honest.
I think XV is the sweet spot. Just before it gets too realistic and just after it becomes too "anime."
Amano's art was the pinnacle of effeminate. All his characters were pale, delicate, and etheral in concept. Even his male characters even wore lipstick! However, it was also beloved. You can say you can't stand the new art direction, you believe it should have gone the cell-shaded route, or even that they should have stuck with chibi. But please, please don't even try to argue that the designs are becoming increasingly effeminate compared to the Amano's work. Ugh.
I think the guy you quoted was talking about the five main playable characters. So this would be a better picture to post:Barely distinguishable huh? So you're telling me you cannot tell the difference between all these characters?
Because if that's the case you may need your eyes checked.
I mean, there are warforges in DnD for a couple of years now, not everything is forgotten realms. Anyway, they have gone quite a bit away from Tolkien at this point, but yeah it is the biggest trope still. But there are lots of bastardization (in a good sense) like Warhammer and so forth. Pure stuff like Mass Effect is rare (can't even think of an isometric crpg in space), cyberpunk and wastelands are more common.
lol you clearly have zero understanding of the series evolution stylewise. Nobody has a problem with it not being 'pure fantasy', which it never was to begin with. It's the androgyny and mediocrity we dislike. The design by committee to appeal to the widest demographic look. Nobody actually enjoys that. It's just what some useless hopped up marketing department thinks people enjoy. It's focus tested to shit and it isn't even particularly effective marketing wise. Their far too afraid of their fan base to every try anything approaching an actual creative visual style. Which is too bad because gameplay wise they've still consitantly knocked it out of the park.
Yep, FF was definitely pure fantasy before evil Nomura and his nefarious group of villians took over.
What I really want to know is why people who clearly either never were fans of the series, or haven't been fans for over ten years, continue to complain about the series at every opportunity. Clearly the series just isn't targeted towards many of the people on this board, so why continue to demand radical changes in a series that you haven't enjoyed for over half its life?