Nemesis_
Member
duckroll said:It's easy. AC -> AC2 went from hidden blade to dual hidden blades. AC3 should finally allow actual dual wielding.![]()
OR DUAL FEET BLADES.
Kamiya can co-direct with Patrice.
duckroll said:It's easy. AC -> AC2 went from hidden blade to dual hidden blades. AC3 should finally allow actual dual wielding.![]()
Young Nobleman Of Sadness said:Maybe 16 ancestor appears in the game? Leonardo? Borgia?
Terrordactyl said:It was always about 16 the video did not belong to 12, pay attention or something. AFAIK 16 was an assassin. Was leonardo and assassin? What about Borgia? :lol
Terrordactyl said:It was always about 16 the video did not belong to 12, pay attention or something. AFAIK 16 was an assassin. Was leonardo and assassin? What about Borgia? :lol
I have toyed with this idea though, but it's not like they could both meet up inside the animus this isn't an innerconnected platform like the Matrix. It's closed off to the user and those operating it. The only reason 16's shit seeped in was because Lucy pulled the HDD from his animus before she left, the crazy rebel animus operator plugged it into her animus. So it's not like Desmond could go converse with these other people that are also in the animus controlling other assassins from the same time period, like say, mario or someone who was actually an assassin.
others in the thread seem to think that it's a piece of a larger bit of content that got cut towards the end of development because they didn't have the dev time to flesh that bit out.Prezhulio said:some insightful discussions going on here, i just finished last night and they did a great job with it.
one thing i haven't read but i'm sure it's been asked/answered/obvious answer is:
what was the point when they brought Machiavelli in at the end? all i remember from that short sequence was he said "hey i'm an assassin, what's up, go kill the pope". is that basically the gist of it being a namedrop like davinci (but in a much less believable/interesting way to me)?
was there some historical context/something from "the truth" i glazed over i'm supposed to be getting that i just don't know about that would have made it work better? i mean i guess the more i think about it his works fit in pretty well, but idk, davinci's seemed more natural or maybe i'm just not as familiar with machievelli as i should be. any context (even if it's just part of the ac story i've missed by not so careful reading) would be great.
jett said:And I think we'll see more extensive gunplay in AC3 for sure.
December 1, 2009 - Hot off its impressive first week sales news, Ubisoft revealed today Assassin's Creed II is receiving two additional download pack add-ons starting in early 2010 for PlayStation 3 and Xbox 360.
The first DLC episode, Battle of Forli, is planned for release in January, while the second, Bonfire of the Vanities, hits a month later in February.
The downloadable content will fill out the missing memory blocks in Assassin's Creed II. The titles of the content are telling in themselves. The battle of Forli most likely deals with the town being seized by Cesare Borgia (The villain in ACII) in 1499. Control of the town had previously been claimed by Pope Sixtus IV and given to his nephew Gerolamo Riario. Riario's wife was the beautiful Caterina Sforza, who fans of the game might remember running into as Ezio tried to board a boat to Venice. It's possible that the plot aligns Ezio with Caterina as she fights for the town's independence.
The Bonfire of the Vanities is a more popular historical event where supporters of the church would congregate and burn possessions that were associated with vanity like mirrors or make-up. The game refers to one such event taking place in Florence during one of the missing memories. Historically, the confrontation resulted in Caterina being taken prisoner by Cesare Borgia and relocated to Rome.
Ubisoft didn't mention any pricing details just yet, however, they did drop an unusually large harddrive space requirement. Each DLC has a minimum 1GB of needed memory, meaning these episodes could be pretty lengthy.
eso76 said:I found the story fascinating.
I never realized you were not just murdering random guys in AC1, as i never really paid attention the story and i never finished it (quit playing very soon in the game actually) but i am considering going back to it since, for once, it seems all the pieces fit together in creating one huge "conspiracy theory" where major events in our history are just the surface to one larger conflict. And the writers did a very good job in putting templars and assassins behind them imo.
?
LiK said:Man I loved the ending. It's so cool how they connected the first game to the sequel. They really did a good job expanding Altair as a character in the Codex pages too. I loved the first AC so it was nice to see Altair so revered in the sequel.
Dead said:![]()
at 1GB each though
Choc said:I am actually really excited about this fact, it puts it somewhere on the same level as the GTA episodes in terms of potential overall change and features.
Don said:I wonder how the DLC will work. Will we just select sequence 12 and 13 from the DNA menu and will you only be able to play them once you have finished all the main story missions or at least reach sequence 14?
It would be nice if they patched in the option to replay all missions from the DNA menu when these come out.
jett said:Let's see. Game features 12 sequences, that is 5 bucks per sequence.
Each DLC better not cost more than that.![]()
jett said:Let's see. Game features 12 sequences, that is 5 bucks per sequence.
NotTheGuyYouKill said:I think most of you know, it was in the other AC2 thread, but Ubi is releasing two DLC packs dealing with the missing segments (12 and 13, right?).
http://ps3.ign.com/articles/105/1050718p1.html
Don said:Edit: Also I assume they will add more races and other side missions with this DLC since those sequences are still maked as incomplete in the DNA even when you have completed all of the ones available. I also think that the Secret Locations sequence is marked as incomplete as well so hopefully these will include more Assassin's Tombs/Templar Lairs.
d0c_zaius said:I guess I missed the connections to one, besides the trip out scene and Altairs armor. The only thing I got from the Codex pages was the world map, I guess I missed something.
linsivvi said:There are, in fact, 3 empty secret location slots. So it's pretty likely you will get those in the DLC.
Ether_Snake said:I wonder, doesn't this mean that they need to have a part of the game set in the present too? Cause how does Desmond access those memories when he couldn't in the game, if not after the ending?
NotTheGuyYouKill said:I hope they delve into Ezio's character and family life a bit more. Think they might release a final DLC for Sequence 15 where Ezio kills Borgia? The fact that he left him alive ticks me off a little.
Stumpokapow said:Why on earth would Ezio, having just had a catharsis where he realizes he doesn't need to kill Borgia to achieve his objective, then turn around and kill Borgia? There's no way that'd have any emotional payoff at all.
IGN said:The downloadable content will fill out the missing memory blocks in Assassin's Creed II. The titles of the content are telling in themselves. The battle of Forli most likely deals with the town being seized by Cesare Borgia (The villain in ACII) in 1499. Control of the town had previously been claimed by Pope Sixtus IV and given to his nephew Gerolamo Riario. Riario's wife was the beautiful Caterina Sforza, who fans of the game might remember running into as Ezio tried to board a boat to Venice. It's possible that the plot aligns Ezio with Caterina as she fights for the town's independence.
duckroll said:Ubisoft has outdone Rockstar imo. Not only is the DLC coming out right on the heels of the game's initial release, but it actually fills in gaps in the storyline the main game hints at, and it will be on both platforms with no exclusivity bullshit.
Class one.
Stumpokapow said:Why on earth would Ezio, having just had a catharsis where he realizes he doesn't need to kill Borgia to achieve his objective, then turn around and kill Borgia? There's no way that'd have any emotional payoff at all.
Stumpokapow said:Why on earth would Ezio, having just had a catharsis where he realizes he doesn't need to kill Borgia to achieve his objective, then turn around and kill Borgia? There's no way that'd have any emotional payoff at all.
NotTheGuyYouKill said:Because Borgio is one of the most corrupt and horrible and all around evil men in history? I think it would've been better that Ezio killed Borgio, but not for revenge. For the greater good.
Ezio this whole time has been fighting for revenge, that has been his driving motivation, not so much the struggles of the people. He makes friends with those who want to change the system or who fight it, but his motivations are different.
As an Assassin, it should be his duty to kill Borgio, someone who delights in evil and torment. Not for revenge, but for the people, for the greater good of Italy. That's why Borgio should've been killed. It doesn't make sense to leave a rotten bastard like that alive even after all the killing.
If they have a Sequence 15, I hope Ezio comes back to finish off Borgio. Poison him then, there's potential for an epic stealth mission to get in, poison him, and get out.
It just doesn't sit well with me, after all these men that Ezio killed, the one truly responsible is spared? I don't care what kind of epiphany he has, he should've finished Borgio off. That would've been justice.
Ether_Snake said:Amirox: I mean for the DLC, how will Desmond relive those memories? They left the hideout.
And no way will Ezio kill Borgia, unless he poisons him. They will want to stay true to history.
ethelred said:My one issue is that I had really hoped the inevitable DLC would take place in a new area. Maybe I was spoiled by Prince of Persia, but I absolutely loved the huge new dungeon that the epilogue to that game added and I kind of wanted something comparable out of Assassin's Creed 2's DLC. I'm sure they'll come up with some interesting new missions in Forli, but when it comes to buying new content, I really wanted new areas to explore, too. I think my purchasing will be dependent upon this... if they at least, rather than a new town, include some pretty intricate new areas like the assassin tombs or a palace as part of the quest, I'll be content with that.
neorej said:Where to go next? For AC3, I really hope they take it to Holland in the 17th century. It was the epicentre of economics, science and art in that century. Besides being a very beautiful period, it was also filled with conspiracies, bribery and politics, so it will be well-fit for an AC-game.
Truant said:The next one needs to be set in China or Japan.
Free run mechanic is getting old. The new game will be about using the public transportation system the fastestduckroll said:What are you going to climb? :lol
Truant said:The next one needs to be set in China or Japan.