No it most probably won't: stop spreading that Sega misunderstanding.K' Dash said:PS3 version will be region locked, so we'll have to wait anyway.
Blimblim said:Alright.
K' Dash said:PS3 version will be region locked, so we'll have to wait anyway.
AceBandage said:I loved the PS3 demo.
Can't wait to buy it.
Any game where a giant demon dragon is created from your hair is a must buy.
anddo0 said:So 1UP the 1UP article was accurate? The game is fun and all, but if the 360 is that much better, there is no excuse for that this late into the console cycle.
Maybe this is why they delayed it. But, I'm not buying the gimped version.
*takes Bayonetta off list*
No.Totobeni said:so this is confirmed now ?
K' Dash said:PS3 version will be region locked, so we'll have to wait anyway.
intheinbetween said:i think SEGA is responsible for the port.
i don't know what causes made PG lend the PS3 port to SEGA, but it would be interesting to know.
intheinbetween said:i think SEGA is responsible for the port.
i don't know what causes made PG lend the PS3 port to SEGA, but it would be interesting to know.
jett said:Lack of technical expertise I suppose. I'm also betting they don't even have PS3 devkits. I guess I shouldn't be too hard on ol' Kamiya and his fledging, little company, but it still pisses me off that they shunned the PS3 entirely instead of adopting a multi-console strategy with Bayonetta.
Totobeni said:so this is confirmed now ?
methos75 said:Even if the PS3 version was region locked, the US and Japan fall into the same BD region so no worries for us NA importers at all.
jett said:Lack of technical expertise I suppose. I'm also betting they don't even have PS3 devkits. I guess I shouldn't be too hard on ol' Kamiya and his fledging, little company, but it still pisses me off that they shunned the PS3 entirely instead of adopting a multi-console strategy with Bayonetta.
TTP said:I don't think that's related to BD region coding at all.
jabipun said:Wow, this has to be the most retarded shit I've read. A new IP, from a new, relatively small developer (Platinum Games) releases a demo of a game you enjoy, but because it's "supposedly" not as good as the 360 counter-part, you're "checking it off your list." Really smart of you Mr. vote with your dollar :lol
Jtyettis said:Personally this sets bar in performance as far as the genre goes on the platform. 60fps, little to no tearing. Time for other developers to step up to the plate.
Totobeni said:it's SEGA's game/IP , so I believe it was SEGA's decision.
think it was the cheapest way for them ( SEGA ) to let Platinum Games work on one version then they port it themselves , you know SEGA will pay them more if PG worked on the two versions at the same time.
jett said:Ehhh DMC4 did that over a year ago and with considerably better graphics.
Jtyettis said:I can't believe how smooth this game runs at 1080p (360 version). Have you guys noticed any tearing on the 360 version? I'm keeping my eye out and again nothing yet.
Personally this sets bar in performance as far as the genre goes on the platform. 60fps, little to no tearing. Time for other developers to step up to the plate.
Anyhow, incredible demo so far.
I watched the Clock Tower video on my PS3, because my PC couldn't handle it. Nice to see this game running so smooth and looking so sharp on my TV. Looks really, really good and I can imagine why this scene was not included in the PS3 demo.Blimblim said:Alirghty, I'm done encoding and uploading my 60 fps video of the Clock Tower Defense. Don't download it unless you have a fast connection though, it weighs almost a GB
Stream should look fine and will be done in about 5 minutes.
http://www.gamersyde.com/news_bayonetta_demo_videos-8646_en.html
This game is so busy visually that it's a nightmare to encode at a good quality. Since I try not to compromise quality over bitrate, the result is some "slightly" bigger than usual videos
Jtyettis said:I can't believe how smooth this game runs at 1080p (360 version). Have you guys noticed any tearing on the 360 version? I'm keeping my eye out and again nothing yet.
Personally this sets bar in performance as far as the genre goes on the platform. 60fps, little to no tearing. Time for other developers to step up to the plate.
Anyhow, incredible demo so far.
BeautifulMemory said:?? Then what would it relate to for the PS3 version?
TTP said:Well, that's hardly impressive given what's is being pushed around. Flat lighting, simple textures, no shaders (that I can see), low geometry, zero physics. Hardly impressive.
It goes without saying that 60fps makes any game look awesome anyway.
intheinbetween said:anyway, i'm impressed i haven't noticed any screen tearing (360 demo)
intheinbetween said:i'm not sure Bayonetta is owned by SEGA; i think SEGA is just the publisher and PG is the current owner of Bayonetta ip
rockman zx said:I wonder if the Japanese PS3 game is gonna come with many languages because in the demo you can choose Spanish or French, but nothing happend. Why keeping that in the option menu if the JAP game is not gonna be multi language?.
There is some at the bottom of the screen. I've only noticed them when I was editing the video though.intheinbetween said:anyway, i'm impressed i haven't noticed any screen tearing (360 demo)
Totobeni said:SEGA own Bayonetta IP and copyrights ( and MadWorld too ) , game funded completely by SEGA too.
don't tell me you will hate the game now you know it's a SEGA game ? :lol
Kandrick said:360 version is multi language. In fact it started in french for me because of system settings :lol
But you can change the language in the options just fine.
zoukka said:My quick impressions:
(good)
-Bayonettas ass
-The combat system is versatile yet easy to use. Though I suck at dodging (why not jump button!)
-Movement is kickass
-I like the story already
(bad)
-Everything else.
[
-Style is a fucking mess. The enemies are bland and don't invoke any feelings in me.
-Thus they are not even that fun to slaughter.
-The technical aspect in the PS3 version is unforgivable. Let me say that again... UNFORGIVABLE.
-Too much effects going on in the fights. Can't really make out what's what with the already messy visuals.
-The lame dragon/whatever finishers. Leave that shit for GoW.
-I like videogamey music, but the tunes playing while I kicked angels were forgettable and simple.
]
All in all probably the best hack & slash game there is, but the PS3 version needs to be put down. Killed if you will. Raped, slashed, burned, shoved to the throats of who ever the fuck made the conversion and then forgotten. Do not buy this version. Do not support the dicks who released this shit.
(if the final version is better, ignore everything I just said).
intheinbetween said:i think SEGA is responsible for the port.
i don't know what causes made PG lend the PS3 port to SEGA, but it would be interesting to know.
This.Nuclear Muffin said:Probably because PG is a small team without the manpower needed to work on both platforms internally.
Not only does it run smoother but it also looks much, much better (that "washed out" look is instead very crisp), IMO.slaughterking said:I watched the Clock Tower video on my PS3, because my PC couldn't handle it. Nice to see this game running so smooth and looking so sharp on my TV. Looks really, really good and I can imagine why this scene was not included in the PS3 demo.
I'm very mad. D:
DMC4 managed to maintain 60fps just about the entire game, except for one area (it had 60fps the entire demo for instance). Bayonetta does NOT maintain 60fps all the time in the demo, and who knows if there's other areas in the full game where it'll vary even more.Jtyettis said:Uh, read again. Not on the platform. 360 version dipped to 30 in many instances.
jabipun said:If you bookend your mini-review like that, it pretty much makes you entire 'demo review' come off as biased, and with agenda.
Anyway, go play the 360 version.