Nope best one yet.
Everything about botw is perfect
Everything? Like, even the cumbersome menus and item management?
That's why the title screen is a slide show. They don't want to spoil you on what the game will look like until you emerge from the cave.
I'm fine with it despite kind of sharing the same sentiment since it's just a title screen, but what really struck me about it (more than quality) is how.....un-Nintendo it felt. It felt like something a AAA western developer would design or something.
But you dont see the title screen when you start. It's like they put a dummy screen there and forgot to change it.Basically. A good title screen would likely just take away from this breathtaking moment.
Also no argument here, this the best intro to a game, this is how epic games should start.
ThisThe game speaks for itself I guess.
The game speaks for itself I guess.
I'm fine with it despite kind of sharing the same sentiment since it's just a title screen, but what really struck me about it (more than quality) is how.....un-Nintendo it felt. It felt like something a AAA western developer would design or something.
Breath of the Wild is some powerpoint slideshow shit. Seriously what the fuck is this. It's simple but not in the way Skyward Sword's is. It's just the title with art changing every couple of seconds. Sometimes you've got Link climbing, or posing on a horse, or with his bow and arrow, or a random Guardian is there. It's boring.
But when I set the game down and booted it up the next day I got this collage of things that honestly looked like it was from a demo version built to advertise the game lmao. The title screen for BotW is so lame.
But this topic is not about the title, but the title screen, I'm a bit confused. Also, Majora's Mask, Skyward Sword and Ocarina of Time all have titles that are similarly evocative as Breath of the Wild (without knowledge of the game).If anything, the others have a pretty lame titles. Very literal, centered on a key item in the game. Breath of the Wild's title says more about the game, how it is different from the others, and how it is played, than any of those other titles. The title suggests a sense of freedom that perhaps, the other games don't offer. Meanwhile, things like 'Wind Waker' don't really mean anything to the player before playing the game and experiencing the mechanic that the title relates to - which isn't ideal considering the title intends to provide information about the game, in some regard, before it is played.
All of the titles are fine, really. It's just they intend to convey different things. The others, pique the players interest regarding a particular mechanic or item within the game, Breath of the Wild, suggests a shift in tone compared to the other games, which is appropriate considering how the game plays, and how it is structured.
I agree it's generic. Not very interesting at all, but the title screen, and title, are two different things which can be critiqued separately.
Completely agree, I wish the game had a proper, traditional Zelda title screen. It's a strange omission.
Somewhat agree, though it does mean you get into the game faster with less to load.
Rather wish it had the Half-Life 2 ingame vistas that you'd get after getting to a certain point.
I HATE the current powerpot intro. It bothers me every time I launch the game.
They could've just used one of these (animated) just like Uncharted 4 / Last of Us if they don't want to spend a lot of effort on it.
I think OOT's title screen is pretty bad too, but BOTW is definitely worse. Some shoddy graphic design with key art? meh
If you idle for long enough Xenoblade switches to vistas of the areas in the game.BotW's title screen? like two seconds.
Xenoblade Chronicles title screen
I can watch this for hours tho
Yes
BUT
it boots REALLY fast. Cartridge-fast on switch
Christ help you lot when you have something actually worth worrying about.
What's with all the thread whining in here anyway. Decent topic as any to talk about on a gaming board.
As well as OST.Breath of the Wild has a really lame title screen for a Zelda game