Thank you very much!Nintendo is uploading vids from today's stream:
Exploration Gameplay
[url]Shrine of Trails Gameplay 1/4[/URL]
lmao
Thank you very much!Nintendo is uploading vids from today's stream:
Exploration Gameplay
[url]Shrine of Trails Gameplay 1/4[/URL]
lmao
I'm going to need to see something closer to launch that Wows me before I commit to buying this game.
- Hyrule in ruin, Link gets revived/awaken and given a magical Sheikah Slab
- ~100 shrines scattered through the world. We saw Treehouse folks go through a couple and get magnet and bomb runes
- Equipable clothing, weapons, shields.
- So far I don't think we've seen a permanent sword, just a range of weapons found on the ground or from enemies; limited durability. Have seen branches, a couple different swords, axe, pitchfork, spears
- Can roll bombs down slops, have a button to detonate bombs
- Use magnet rune to pick stuff up; saw them fishing treasure chests out of pond, throwing boulders at enemies, breaking boxes
- Find fire arrows or campfires on ground, light trees or grass on fire. Chop trees down with axe.
- Not much direction given at beginning, seem to be able to head in any direction pretty early, a lot of emphasis on being inspired by Zelda 1
Idk, just some of the stuff that came to mind. There's plenty of stuff throughout, I'd say just watch the starting trailer and skim through whatever else you can.
It looks pretty. I like the world having interactive animals, I like the verticality, but some parts look empty?
I like the open combat, stealth, nature interaction, puzzle solving possibilities shown on the trailer, but my worry is that they won't ever be needed. They will just be cute little tricks you can do. Why? Combat is so easy in Zelda games that I worry Sneaking around will not be necessary. I want the game to force you to explore these options. Difficulty is necessary.
I find him a "cute boy" but still manly.
No tits no party.
So thin And those girl hips, i guess that's how japanese girls like their boys.
Use wind to spread your fire to burn enemy house.
Get rekt!
For those who missed it earlier - you can throw your weapon and use the magnet to fight enemies.
Basicly we saw this
That is indeed a hole in the mountain and ganon. Oh boy what happened.Ganon?
That is indeed a hole in the mountain and ganon. Oh boy what happened.
Ganon?
I love you guys
Ganon?
So I completely missed this part from the stream. Can anybody explain what is going on here? Amiibo stuff?
Yeah I'll probably buy an NX just for this game. Nintendo knows exactly what they are doing.
Game is everything I had hoped they would do. And then some.
Edit: So the comment from Oni about the 4k screens being the NX build is just sarcasm right?.....right?
With the Midna Wolf Link Amiibo you unlock Wolf Link as a companion in the game.
So I completely missed this part from the stream. Can anybody explain what is going on here? Amiibo stuff?
wait a minute, I just realized from that gif. Bosses have life bars now???
Ganon?
So the comment from Oni about the 4k screens being the NX build is just sarcasm right?.....right?
Someone was able to take a screenshot, I also wondered if Link did got a new haircut during the stream.
https://twitter.com/Nibellion/status/742836887539322881
So I completely missed this part from the stream. Can anybody explain what is going on here? Amiibo stuff?
Game looks great, but damn Nintendo are the masters of Monkey-pawing fan requests.
So you didn't like having a huge town and no overworld in Skyward Sword?
Here's a huge overworld with no towns!
wait a minute, I just realized from that gif. Bosses have life bars now???
It's arrows.
Anyways...the big takeaway from me is the massive lack of a tutorial. It's just 'wake up and go'
I don't think I've seen an open world game with combat that has depth like Breath of the Wild. It's usually Arkham/Assassin's Creed for TES combat.
•The scale of the world is insane, they would use the scope to see a tower far in the distance and then open the map to show where it is, its crazy how vast the world is.