Conrad Link
Member
Soooo very tired of the constant game crashes.
I'm a Xbox gamer but I miss the PS4 beta. >_>
I'm a Xbox gamer but I miss the PS4 beta. >_>
The wall running in Titanfall is leagues ahead of this game. The way you almost attach and detach to the walls feels so damn clunky. Whereas in Titanfall it's extremely smooth.Holy shit. I haven't had this much fun since MW2 and I have had more fun with this than the first two BLOPS combined. I love damn near everything I have played in this Beta. And escorting the robot is damn good mode.
Also, I hate to say it being that Titanfall did it first but I prefer the wall running in this. I just feels more natural and I'm more confident in running and jumping from wall to wall. The wall running in Titanfall always felt sort of accidental to me.
Goddamn this is just fucking "Random shit going on the game-of Duty". There is always a fucking explosion, always a random drone, helicopter, bomb plane, mine, rolling drone bomb mine, rockets and shit flying everywhere because one douche keeps getting a scorestreak that murders the entire team. You die after someone sneezes so much at you so trying to survive a battlefield that is just a cavalcade of explosions is asking for much.
It doesn't have to be like Titanfall, people are just comparing it to Titanfall because it's an example of wall running done well.I see a lot of Titanfall players saying how bad the wallrunning is in this game. Well... It's not a primary way of movement and combat in this game. Just because it's not like Titanfall doesn't mean it's bad or clunky. It's different and serves a different purpose.
Cod is not Titanfall.
is there any character or weapon customization in the beta?
The paint shop is available, but the game in general has no character customization options.
I see a lot of Titanfall players saying how bad the wallrunning is in this game. Well... It's not a primary way of movement and combat in this game. Just because it's not like Titanfall doesn't mean it's bad or clunky. It's different and serves a different purpose.
Cod is not Titanfall.
There is no excuse for why the wall running is so clunky. Because of this there is almost no depth or nuance to the wall running and it makes things very static and uninteresting. Plus the wall running is hardly the only thing wrong with this game. Blops 3 doesn't take full advantage of its enhanced movement because the maps are full of invisible walls. Sometimes you can jump over an obstical. Sometimes you can't. Sometimes you can grab onto a ledge, sometimes you can't. It's really annoying and very inconsistent.I see a lot of Titanfall players saying how bad the wallrunning is in this game. Well... It's not a primary way of movement and combat in this game. Just because it's not like Titanfall doesn't mean it's bad or clunky. It's different and serves a different purpose.
Cod is not Titanfall.
it IS though, take one look at the level design and see all the walls in this game that are made for alternative flanking routes. its just a lot harder and imo less fun to move around.
cod and titanfall are at their best when everything is super easy to execute. its just not as easy or fast to move in blops 3 as opposed to advanced warfare or titanfall, and I think those games are better as a result.
I don't remember titanfall, but I don't think it's that bad in this game. It could be smoother, but I think it works well enough. This feels like a faster Blops2 as opposed to AW/TF's 120mph chaos.
And just because it's not Titanfall doesn't mean it's not bad. You haven't fallen off the bridge wallrun on Hunted for seemingly no reason? You can't tell me you haven't failed to attach to a wall for seemingly no reason? You haven't tried to wallrun to a place and gotten batted down by an invisible wall for no reason?I see a lot of Titanfall players saying how bad the wallrunning is in this game. Well... It's not a primary way of movement and combat in this game. Just because it's not like Titanfall doesn't mean it's bad or clunky. It's different and serves a different purpose.
Cod is not Titanfall.
I disagree. There are a lot of less obvious places. There are a lot of subtle spots that can be used not just to flank but to approach locations directly. If it is gimmicky then vaulting over walls in the older cod games would be just as gimmicky. It's just as useful and present in the game.it IS though, take one look at the level design and see all the walls in this game that are made for alternative flanking routes. its just a lot harder and imo less fun to move around.
cod and titanfall are at their best when everything is super easy to execute. its just not as easy or fast to move in blops 3 as opposed to advanced warfare or titanfall, and I think those games are better as a result.
I disagree. There are a lot of less obvious places. There are a lot of subtle spots that can be used not just to flank but to approach locations directly. If it is gimmicky then vaulting over walls in the older cod games would be just as gimmicky. It's just as useful and present in the game.
It's different mechanics in a different game.
and boy, the pop ins are annoying.#
where can i give feedback?
scoreboard covers the chat on the pc version.
and why does it say "top scores" at the end, when it only displays the top3 players of the winning team, even if some on the losing team got more points?
It's still crashing? That's sad.Soooo very tired of the constant game crashes.
I'm a Xbox gamer but I miss the PS4 beta. >_>
Edited out the link in my previous post because it was the rough cut as a sneak peek for my fellow FPS GAF. Now, here is the finished edit:
50 Shades of Black Ops 3
Urgh
Its funny how DF uses terms like "anywhere near the clarity", yet I played both betas and couldn't tell them apart. At the same time I didn't even see the dips they mention on PS4
http://www.eurogamer.net/articles/d...lack-ops-3-xbox-one-beta-performance-analysis
Just played a few matches, one thing they need to do is tone down the fucking shotguns. Good lord, I've never been shotgun sniped in any game as much as this. There is also another shotgun that's like a machine gun, too fucking OP.
Just played a few matches, one thing they need to do is tone down the fucking shotguns. Good lord, I've never been shotgun sniped in any game as much as this. There is also another shotgun that's like a machine gun, too fucking OP.
Just played a few matches, one thing they need to do is tone down the fucking shotguns. Good lord, I've never been shotgun sniped in any game as much as this. There is also another shotgun that's like a machine gun, too fucking OP.
The machine-gun shotgun has crap range and takes like 3-4 hits to kill. Its only advantage over an SMG or AR is the wider spread.
The other shotgun is really slow and inconsistent, but if it makes you feel better, it's damage at a range is getting nerfed.
I swear, the folks who whine about shotguns. :|
Just played a few matches, one thing they need to do is tone down the fucking shotguns. Good lord, I've never been shotgun sniped in any game as much as this. There is also another shotgun that's like a machine gun, too fucking OP.
Um, the 1st shotgun is garbage starting out with it, lol.
Seriously? Wtf, it needs a bit MORE consistency with regards to damage at range.
Miss the SPAS from MW2.
I'll say it's only usable with attachments.=pI had no problems using it.
what time does the beta end?
Both (razorback and m82a) just received a nerf.
http://charlieintel.com/2015/08/29/...update-for-the-bo3-beta-now-live-on-xbox-one/
Bleh at those changes, I thought the balance was mostly fine, I don't think most of those changes were warranted.
The machine-gun shotgun has crap range and takes like 3-4 hits to kill. Its only advantage over an SMG or AR is the wider spread.
The other shotgun is really slow and inconsistent, but if it makes you feel better, it's damage at a range is getting nerfed.
I swear, the folks who whine about shotguns. :|
Lol not even, i use the auto shotty takes 3-5 shot AND I have to be on your ass
Either way both are very inconsistent
I can't speak on the other shotty, but the starting one has absolutely no range. I've had battles where I've gotten 4 or more hit markers and ended up dead.
You should try using one and then report back. The second shotgun is weak and the first one is really inconsistent.
Relax guys, this is what I witnessed from the kill cam...reporting it as I see it.