KittenMaster said:Switches to NES style jumping where you can't switch directions mid-air.
Teknoman said:Man this game is awesome. And yes it runs in 480p.
Love the fact that there are so many alternate paths you can find. If you are a Castlevania fan of any type in the least bit, buy this game.
EDIT: Is the boss from stage 2?Dr. Jekyll/ Mr. Hyde
Dr. Muganda said:Holy shit, this looks great! Everyone buy this so we'll get more oldschool castlevania action instead of the boring shit iga churns out.
Also NEW SPRITES!
There's your answer.Fourth Storm said:Does anyone know if this game runs in progressive scan? I have my Wii hooked up to a monitor and it won't display an interlaced signal.
Agreed. Most friends, family, ect that have Wiis maybe only have one downloaded game be it from Wiiware or Virtual console. And that is probably only about 2 people out of about the 10-15 people I know with Wii's.Aru said:They could. But since it would benefit to less than 1% of the Wii users, I doubt they do it.
Producer shmoducer, he wasn't involved in any of the creative process from what I can tell. It looks like it's from the contra rebirth team. If Iga was involved deeper than just producer credits we'd have some metrosexual bishonen hero, recycled sprites from 1994, terrible animu artwork and poorly imitated SotN gameplay mechanics with the gimmick of the day thrown in (eg magic, transformation or character switching)Nuclear Muffin said:IGA worked on Rebirth as producer...
Mejilan said:Also, I noticed that it was already asked, but I didn't see a response. Is the free update to Gradius Rebirth up in non-JP territories yet?
As I mentioned in the December VC thread, the "classic" player style is much preferred. It just feels "right" in my opinion, where something feels unnatural about the other play style.Anony said:no save between levels?
gotta be fucken kidding me
Yes Boss! said:Not up in NA yet, sadly.
I saw it either today or yesterday. Unless they took it down, it should be under WiiWare -> New Releases.Yes Boss! said:Not up in NA yet, sadly.
Dr. Muganda said:Producer shmoducer, he wasn't involved in any of the creative process from what I can tell. It looks like it's from the contra rebirth team. If Iga was involved deeper than just producer credits we'd have some metrosexual bishonen hero, recycled sprites from 1994, terrible animu artwork and poorly imitated SotN gameplay mechanics with the gimmick of the day thrown in (eg magic, transformation or character switching)
Mejilan said:Hmm, so they dropped many of the tunes from the original Castlevania Adventure? I remember some of those songs being quite awesome and instant classics, despite the dated, 8-bit nature of the chiptunes (when compared to other, more modern CV games of the era).
The Main Event said:The anti-aliasing kicks in when you mess up with the Screen Scale, putting on that vaseline/blurry look. Either leave it that way or force your TV in 16:9 (as mentioned above) while keeping your Wii in 4:3.
I don't get this.The Main Event said:The anti-aliasing kicks in when you mess up with the Screen Scale, putting on that vaseline/blurry look. Either leave it that way or force your TV in 16:9 (as mentioned above) while keeping your Wii in 4:3.
Rash said:When people talk to me about how hard Castlevania III is, especially when they say it's "too hard," I laugh in their face.
But holy crap at Level 5 in the CVA Rebirth. Such a pain in the ass. Way too many bone-throwing skeletons and medusa heads. Not to mention that you have to fight Death at the end. And, am I the only one who thinks the level is a bit too long for its own good?
I mean, this game is a lot of fun and a nice experience for a Castlevania fan like myself, but I haven't been this frustrated with a game in a while. It's like, the first four levels are fine, but then bam, it's as if I hit a brick wall of pure pain. And I'm only playing on Normal!
Rash said:The game's not really worth buying a Wii for. It's a nice little game, but it's more of a "bonus" than anything else. A ten-dollar way to relive classic Castlevania.
I'm honestly surprised that you haven't been pushed over the edge by the extensive amount of other games on the system, whether they be retail, VC, or WiiWare (like CV Rebirth).
cartman414 said:8-way whipping neutered most of the challenge. Very few of the enemies were designed to be a threat against it.
IrishNinja said:true, but those of us firmly in the "CV III was soooo hard" camp found that shit a lifesaver against stoopid @#$% medusa-heads. ;_;
IrishNinja said:nah, guess i could track down a ROM...i heard the difficulty was "adjusted", but i dont know to what extent.
So if you put your screen scale x to 115 (when the wii is in 16:9), will the anti-aliasing kick it? I'm a little confused. Also, are you guys saying that you can force anti-aliasing on MM9 as well?The Main Event said:The anti-aliasing kicks in when you mess up with the Screen Scale, putting on that vaseline/blurry look. Either leave it that way or force your TV in 16:9 (as mentioned above) while keeping your Wii in 4:3.
I haven't tried it out yet but if it works it's almost as good as having a save game option.Tired of not being able to save your progress in Castlevania: The Adventure ReBirth? Reader Marl0 has a little tip for you guys that should make things much easier...
LEVEL SELECT: All you have to do, is hold right on the d-pad for a few seconds while you're highlighting "Start Game". It's that simple!
I think you need to play Castlevania Bloodlines again (or any Genesis game) and then rewatch the video. CV Rebirth has all sorts of graphical touches that weren't possible in a MD/Genesis game (transparency effects, a lot more colors, sprite rotation, etc.), and while the music in the game resembles the vibe of the Yamaha sound chip used in the Genesis (and a metric ton of arcade boards), it has a lot more voices and effects. If anything, the game seems to resemble what was possible on 16 bit arcade hardware in the early 90s.Mar_ said:Just watched a youtube video. Surprised at the games style. It looks and sounds like it's running on a Megadrive. Not a bad thing of course, I love the Megadrive sound chip and I love the old classic style (not anime crap that Castlevania has turned into in the last decade or so).