ChoklitReign
Member
Did anyone else die from the first spike? I died 3 times. :lol You really have to move slowly to avoid shit. I just got the first gun and I'm already pleased by the graphics and music.
Ecto311 said:Good party multi-player? Better than rock band?
You can choose Wii Remote or Classic Controller. Both are great.ninj4junpei said:Wait, there are no control options? What the fuck is this shit!?
hatchx said:Also why is there no co-op in this game?
ChoklitReign said:You can't get the silver locket without an upgrade, right? I can't make it back to shore in time.
ChoklitReign said:Did anyone else die from the first spike? I died 3 times. :lol You really have to move slowly to avoid shit. I just got the first gun and I'm already pleased by the graphics and music.
At first I didn't think so because there isn't anything missing on the right, but I rechecked and there's a little bit missing on the left (I'm missing the last half-block that's visible in the screenshot I posted). I've had overscan issues in a couple of other Wii games (I think they were mostly homebrew games though), but nothing this drastic.zigg said:I'm curious if the cut-off areas are in the overscan area, actually. They look like they might roughly be 5%.
Anything cut off on the left and right edges?
PepsimanVsJoe said:Re: Screen issue
Ooh that's really bad for that part of the game since there's that insta-death there at the bottom running around.
I meant customizable controls. Luckily the "a" button is jump, so I'm not really upset.EmCeeGramr said:You can choose Wii Remote or Classic Controller. Both are great.
just get a 2000 point card from the store. Surely there is at least ONE SNES or Genesis game you are interested in picking up.JaseC said:It's unfortunate the smallest bundle of points you can purchase is 1000. I've been avoiding the PC version of Cave Story so I can experience it first with this release, but there's no way I'm parting with $30.
nincompoop said:At first I didn't think so because there isn't anything missing on the right, but I rechecked and there's a little bit missing on the left (I'm missing the last half-block that's visible in the screenshot I posted). I've had overscan issues in a couple of other Wii games (I think they were mostly homebrew games though), but nothing this drastic.
borghe said:just get a 2000 point card from the store. Surely there is at least ONE SNES or Genesis game you are interested in picking up.
ScrabbleDude said:One thing I dislike about the game: weapon level downs. I'm doing badly, please don't make it harder on me by making my weapons ineffective.
For sure. Didn't Pixel talk about that kind of thing in that nintendo channel interview? I recall him talking about working on the mechanics until they felt right before worrying about any of the story and things.The_Technomancer said:So, I was thinking about Cave Story, and why I flat out love it so much, and something occurred to me. The core control of Quote is really fantastically good, at least in my opinion. The floatiness to his jump combined with the tempo and mechanics of the shooting just feel right. Its why I can play over and over, just interacting with the game is fun.
Anyone else feel this way?
meltingparappa said:So uh... are thestill in it?lipstick and panties
ChoklitReign said:
I don't know how to open this gate. Your gun and missiles don't work and you can't outrun the thing at the bottom. Also, on the PC version, I can tell my refresh rate is messing it up but I don't see any options for it in the config menu. Can I fix that?
Yeap, me too. Fixed it turning down the SFX volume twice.Kishgal said:Did anyone else find the SFX/music volume balance out of whack? I had to turn the SFX all the way down to half for them to not overpower the music. Maybe it's my setup, though.
ChoklitReign said:
I don't know how to open this gate. Your gun and missiles don't work and you can't outrun the thing at the bottom. Also, on the PC version, I can tell my refresh rate is messing it up but I don't see any options for it in the config menu. Can I fix that?
I thought someone was porting it for homebrew a few years back, but it doesn't seem to have gotten anywhere.moop2000 said:I wish this would come out for the DS
Agent Unknown said:Sorry to hear about the cropped widescreen. Any notable differences in the translation so far?
edit: And I already know about the "Oh yeah!" line.
The_Technomancer said:I thought someone was porting it for homebrew a few years back, but it doesn't seem to have gotten anywhere.
Augh, this is making my brain hurt. When did that guy start playing games? You go, IGN.EmCeeGramr said:Daemon Hatfield apparently thinks that the game posted above is "8-bit graphics" and for some reason thinks that this PC game based on old computer titles is meant to be a tribute to NES games.
bernardobri said:Been interested on playing this game. Anyone knows how much average time is the first "normal" playthrough? (When I mean normal, I mean the default ending)
moop2000 said:I wish this would come out for the DS
thestopsign said:8-10 hours. It plays a lot faster when you know what you are doing, so subsequent play-throughs are only 4-5 hours. You also will miss a lot of special items and secrets the first time through, so definitely play through again.
It also depends on how many times you die (which will probably be quite a bit on the first play through depending on how careful you are).
Zek said:Am I correct in assuming that Hard mode removes every single heart container from what I've seen so far? I'm calling it quits now if that's the case, no way do am I doing the whole game like that.
Number of deaths doesn't effect the ending; it's just that for first-time players many of the bosses will definitely take multiple tries.bernardobri said:Does the number of deaths affect the ending? Or you mean it because of something else?