Got it. Like it. Will keep playing it.
But nitpicking commences:
The new soundtrack has good songs, but they don't really fit the game's experience. I feel the music needs more bounce. Nice remixes, yes, but not for the game itself.
The original soundtrack is lower quality, lower volume, and poorly looped. I thought they ported the music-player, but they didn't. This is clearly using an mp3 of the songs and trying to get them to loop, despite it playing the opening each time. Still nice to have, but it is not highly implemented.
Sound effects are too loud. nuff said.
The extra content should be locked until the game is beaten. One available for beating it, one for beating the Sanctuary, and perhaps one for beating on Medium or Hard (or something). At least have them locked until the game is beaten. Having a boss rush immediately available sort of...makes it feel off.
No means to change graphics/audio or even go back to the main menu while the game is in play. Really? Chronos Twins DX did the same thing. Is it so hard to have that option available in games nowadays?
And finally, apparently there's a glitch with the map for Bushlands and Egg Corridor in New Graphics, from what I've been told.
Overall, it is a great game, no lie, but the work has "first game" written over it, from QA problems with Nintendo to the little problems seen here.
STILL I RECOMMEND IT. ITS FREAKING CAVE STORY. Of course, don't avoid Rage of the Gladiator and the other March WiiWare releases for it. They need love, too :<