plasmawave
Banned
What is going on here people?!?!?!
Wait, so Polygon is redeemed? What a twist! I think we owe them an honest apology at this point, they got a lot of abuse for no reason as it turns out.
When game sites post comparison videos that (possibly) don't give a fair representation of what the user gets it's fuck up I don't care what game it is.
Lol, true. At least my conscience is clean though
Another interesting thing to consider. If reviewers incorrectly set the game to output to 720p, yet they got less consistent framerate on the PS4, then it's a double edge sword, because if they set the game to 1080p, then the framerate would be even worse, no?
Also, these guys have already reviewed other games and played them at 1080p, now why would they have to go into settings again and make changes? Maybe IW claims that the game is 1080p is limited to multiplayer, while the singleplayer is 720p?
Is it possible that the capture equipment was just accidentally set on the "720p" setting? That's the simplest explanation I can think of for this.
So if at 720p you're not able to consistently hit 60fps, how will setting the output to 1080p not further hurt the framerate? please explain...
In this image from the OP:
I MUCH prefer the XONE screenshot. It looks way better. Clearer, brighter ... the lighting looks better. It's just my opinion but I am suprised that the PS4 doesn't really 'pop' after all the hype.
So if at 720p you're not able to consistently hit 60fps, how will setting the output to 1080p not further hurt the framerate? please explain...
Hmmm this leaves only two options:
- Something with the capturing of the PS4 build sp footage went very wrong. From multiple outlets that is.
- IW is lying or has no clue.
What will it be?
The game will draw the scene at its native resolution then be upscaled/downscaled afterwards. The graphics cards have scalers that are essentially free* when outputting the signal which is why Xbox One can claim that it will output 1080p for all games even if we are seeing many sub 1080p games.
Hmmm this leaves only two options:
- Something with the capturing of the PS4 build sp footage went very wrong. From multiple outlets that is.
- IW is lying or has no clue.
What will it be?
Dat 50% more power not putting in work son.
It matters insofar as having massive bragging rights on your console of choice about having the superior version of the biggest FPS of the year. There's still an advantage, but it's somewhat diminished now.
Oh well, at least there's always Battlefield 4 to brag about.
I thought the initial review was in a controlled environment. As in publisher controlled the experience and then distributed the footage.
What was that really awkward Metro interview about then, wouldn't they have just said they were both 720p.
If so, then that's kinda funny because outside of the released DF footage that was seemingly botched by being way too dark to the point of not being able to see anything on the Xbox One version, the two versions of BF4 are pretty much identical, with the same graphics quality and all the same effects.
Wait, so Polygon is redeemed? What a twist! I think we owe them an honest apology at this point, they got a lot of abuse for no reason as it turns out.
Holy shit look at that review! "Can't tell 720p from 1080p unless there's a gun to my head?" How is Polygon even respected and not belong to the same shit tier as xx420xxgames.com?
I don't think they're lying. I don't think I'd take the technical comparisons from someone who can't tell the difference between 720p and 1080p.
I don't care about the score bump. I don't care about the framerate talk (though it certainly doesn't seem to a universal complaint).
What I can't for the life of me understand is how this dude looked at the games side by side and said he couldn't see a difference.
That's just fucking dumb.
Was that the weird interview where they kept buggin Mark Rubin and then tried to pose it as if MS is paying dudes to keep quiet about 1080p on PS4? If this 720p thing is true then that whole thing is gonna be pathetic.
Problem is that the video we have isn't being downscaled. It is native 720p.
If so, then that's kinda funny because outside of the released DF footage that was seemingly botched by being way too dark to the point of not being able to see anything on the Xbox One version, the two versions of BF4 are pretty much identical, with the same graphics quality and all the same effects.
So if at 720p you're not able to consistently hit 60fps, how will setting the output to 1080p not further hurt the framerate? please explain...
This looks identical? Open them all, and just zap through them..
http://cfa.gamer-network.net/2013/a...BF4_XO_027.bmp.jpg/EG11/quality/80/format/jpg
http://cfa.gamer-network.net/2013/a...F4_PS4_027.bmp.jpg/EG11/quality/80/format/jpg
http://cfa.gamer-network.net/2013/a...BF4_PC_027.bmp.jpg/EG11/quality/80/format/jpg
http://cfa.gamer-network.net/2013/a...BF4_XO_005.bmp.jpg/EG11/quality/80/format/jpg
http://cfa.gamer-network.net/2013/a...F4_PS4_005.bmp.jpg/EG11/quality/80/format/jpg
http://cfa.gamer-network.net/2013/a...BF4_PC_005.bmp.jpg/EG11/quality/80/format/jpg
And people should recognize the sharpening filter on the X1 version. Just an easy trick to let you believe the image is sharper. Even your TV is able to do that..
Just a little comparison with sharpening filter on and off on the ps4 picture:
http://i.imgur.com/i6ni5X9.jpg
http://i.imgur.com/l4vGYSI.jpg
Seriously. Why would he even agree to an interview if this 720p stuff pans out? Doesn't make any sense.What was that really awkward Metro interview about then, wouldn't they have just said they were both 720p.
That IGN video is native 720p for the PS4, no one has denied this or provided contrary evidence. IGN clearly thought they were showing 1080p video and IW claim PS4 is 1080p so who knows where we are at.
What if the native resolution is 1080 x 1280 and they upscale in only one direction?
Your links are broken.
If so, then that's kinda funny because outside of the released DF footage that was seemingly botched by being way too dark to the point of not being able to see anything on the Xbox One version, the two versions of BF4 are pretty much identical, with the same graphics quality and all the same effects.
Your links are broken.
You don't review COD without playing both SP and MP. They're still idiots for not noticing the discrepancy in MP. Also it's not just about Polygon's narrative, but the way they write that gives away their horrible bias.Yeah I wonder if some of the guys in that other thread will be eating crow for their witch hunt on the "1080p PS4 version looks the same" comments from Polygon and IGN if it turns out to be 720p as well.
Seriously. Why would he even agree to an interview if this 720p stuff pans out? Doesn't make any sense.
*Usual BS yadda yadda yadda aggressive lighting lolz*
Caps from the retail release will settle it. Should get some soon
How does one manage to use so many words while saying so little of value?
Would it be possible that IGN's PS4 footage was captured at 720p, and then IGN upscaled it to 1080p?
Game is always internally rendered at 1080p. It would be downscaled/downsampled effectively to be displayed in 720p.