Combat in Devil May Cry 5 feels very outdated

Jan 23, 2012
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The slash mechanics and physics doesn't feel impactful. God of war's amazing slash physics sort of ruined it for me. I like the combos in this game and what you can do with those arms, but I think the moves would benefit from having a bit more oomph to them, like having the screen shake when you do a stinger or any attack that looks impactful. I like that effect in the first Devil may cry game where the stinger feels like a powerful move when you perform it. The audio could also use more work. It feels soft and I had the volume up. A few little tweaks could make the enjoyment of the game a lot better.
 
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Likes: Inanilmaz
Nov 2, 2017
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You guys got to stop these desperate comparisons.

Fighting games have several characters with heavy variety and different ways to play against the other mass of characters. That's before getting into other mechanics.
This is different from DMCV, how, exactly? Oh, that's right. It isn't. Just like any good fighting game there's a massive difference between how each character plays in DMC games and there's tons of obscure mechanics and exploits that better players use to get more out of the gameplay. If only you had the humility to admit how ignorant you are. This game is being produced by a popular fighting game designer for Godsakes.

DMC is a generic repetitious action game with some characters with variety but for chunks of the game you do similar things until you get those variations. Doesn't mean the combat is bad, but one reason why this is a niche style is because it's repetitious.
If DMC is repetitive in its action to you, that's because you play repetitively. The style system is a direct oppressor of repetitiveness and encourages creative play. This is just such gossamer tripe that doesn't stand up to even the most cursory examination even if you were a game journalist on a deadline that plays video games without fingers. Or limbs. Or a brain.

Some people like that style, some gaffers clearly do. Some don't, but pretending the games are a lot deeper than it really is just pushes people away because your basically insulting peoplespeoples intelligence.
You don't know what the hell you're talking about. That's the problem. Most people don't know what they're talking about in regards to this genre because it's relatively niche - which has been established in this thread. The nature of a niche thing is that fewer people are going to truly understand what a more dedicated fanbase appreciates about said thing. This isn't arm rocket science.

But instead of having the humility to admit this and come to terms that the genre, or this particular game, just might not be your cup of tea (or maybe learn about why people think these games are deep to maybe benefit yourself, and potentially get more out of the demo): you're compelled to make strong statements about something you're clearly ignorant about like some spoiled child. Such is the nature of video game forum users, I suppose, which is unfortunate.

Add the fact DMC is not really innovating and playing safe, theres really no reason to be surprised at people calling the gameplay outdated when there's been no real revolution in this gameplay style for some time.
This game is innovating in plenty of significant ways, none of which you apparently know, care about, or care to know about. People are still learning the Breaker system (a lot of stalwarts don't even like it), the game has multiplayer, which AFAIK, is a first for the genre, and there's still potentially 4-5 others characters that people haven't gotten there hands on yet. As I've said time and again: this demo is bringing the peanut gallery out of the woodworks towing the Dunning-Krueger Effect alongside them like some oversized lucky charm.


Shoot down all mentions of flaws
We've gotten a terrible vertical slice of game that's going to have a ton of content, but please, tell which "flaws" got "shot down"?

The shitty platitudes about fresh coats of paint?

Overexaggerrate how deep the mechanics are.
The only thing over exaggerated is your own sense of comprehension of these games and making rational points.

Blame non fans for not understanding the game. Or say ganers are too dumb to play a game of repetition than go "lol probably COD players" when even core gamers aren't big fans of the genre.
Yeah, that seems fair enough to me. The rest is just strawman bullshit that isn't worth paying attention to.

Basically doing as much as possible to turn interested players away. (Also half the user aboves list arent evidence but just opinions or odd game comparisons with no context. So unless your someone like me that knows the lingo the list means nothing.)
The types of players that make these bad criticisms turn themselves away. Just like the Fighting Game genre; DMC-style action games are the types of games people enjoy the idea of playing more than actually playing.

I'm not even that big of a fan of the series BTW. I just hate seeing dumb arguments leveled at quality efforts like Devil May Cry V.
 
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Likes: Shifty.
Aug 24, 2016
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This is blasphemy. Please watch this video and atone.


The camera does need a bit of work to be fair to everyone complaining, these videos posted show how it can't handle really high aerial combat and keeping nero on screen at the same time, plus jumping and dashing around in tight spots with walls doesn't work well with the camera
 
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DmC: devil may cry put a sour taste in everyones mouth, DMCV is not changing up the formula too much so that the fans are happy, DMC6 *should* be a pretty big departure from the series ie. new protagonist, much less emphasis on the sparda family tree imo
 
Jan 13, 2018
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This is blasphemy. Please watch this video and atone.


I honestly didn't find this impressive at all. The enemies barely even get a single swing in, because he's just flying in the air doing the whip pull move over and over.

Nioh combat shits all over this. Honestly, so does Bayonetta 2.

I wont shit up the DMC V OT with negative opinions, but this is a thread specifically for that though. So far I am shocked that I do find it underwhelming. I like the graphics and animations though. RE Engine is great.

At this point, I'm mostly looking forward to the new character that uses monsters.
 
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Oct 30, 2017
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I honestly didn't find this impressive at all. The enemies barely even get a single swing in, because he's just flying in the air doing the whip pull move over and over.

Nioh combat shits all over this. Honestly, so does Bayonetta 2.

I wont shit up the DMC V OT with negative opinions, but this is a thread specifically for that though. So far I am shocked that I do find it underwhelming. I like the graphics and animations though. RE Engine is great.

At this point, I'm mostly looking forward to the new character that uses monsters.
Clearly you don’t understand the game’s mechanics, because what he’s doing is extremely difficult. Like any other game, pros make the A.I. look pathetic. I’ve seen people finish Dark Souls and Bloodborne without taking a single damage.
 
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Clearly you don’t understand the game’s mechanics, because what he’s doing is extremely difficult. Like any other game, pros make the A.I. look pathetic. I’ve seen people finish Dark Souls and Bloodborne without taking a single damage.
I'm sure it's hard to do, but it's not really showcasing anything great about the game - and I say this as an action gaming fan.

He's doing his double jump, his arm air dash, the whip devil breaking pull move, and his jump on the enemy move, and nailing the timing for it over and over. Am I missing anything? Shooting the gun also to hang in the air.

The enemies just stand around while he's on the rocket just watching him. I'm sure they'll be much, much more aggressive on harder difficulty modes. I just wasn't impressed with the video. I wanted to see him fight the boss, because all the other enemies don't even do anything.
 
Jan 22, 2013
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I could talk about flaws in DmC's gameplay for literally dozens of hours, it's far from being the best game/series in my favorite genre (Japanese Character Action Games), but every point that OP makes in this thread is either deliberate trolling or the ramblings of an inarticulate goofball. Calling DMC "Repetitive" is like calling Tabasco "Cold." The whole point of the thing is to not be that. You are given a huge creative toolbox of attacks and maneuvers and the game actively heckles you for overusing things, while praising you for mixing things up. I agree that it does not feel modern, although that sounds like the highest praise to my ears.

Like I said, I would not consider DMC the best Character Action series or any one DMC game the best Character Action game. It's not even in my top five:
1. God Hand
2. Metal Gear Rising
3. Killer is Dead
4. Yakuza Kiwami 2
5. El Shaddai

BUT it still deserves respect for effectively starting the genre. I would have liked DMCV to experiment and borrow from other games more, particularly I would like to see an aggressive parrying system like in MGR and a more reliable dodge mechanic a la Killer Is Dead or God Hand, but I trust Itsuno to deliver a great overall experience.
 
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I'm sure it's hard to do, but it's not really showcasing anything great about the game - and I say this as an action gaming fan.

He's doing his double jump, his arm air dash, the whip devil breaking pull move, and his jump on the enemy move, and nailing the timing for it over and over. Am I missing anything? Shooting the gun also to hang in the air.

The enemies just stand around while he's on the rocket just watching him. I'm sure they'll be much, much more aggressive on harder difficulty modes. I just wasn't impressed with the video. I wanted to see him fight the boss, because all the other enemies don't even do anything.
Beauty is in the eye of the beholder.
 
Jan 28, 2018
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I haven't tried the demo, but even in the video I could feel what OP is talking about and I think he's wrong: the gameplay felt WORST than older DMCs or even DmC, it looks to clunky and rigid which of course is the opposite of what DMC is about.
 
Likes: Inanilmaz
Oct 10, 2018
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It's the truth when people on the thread earlier say DMC is playing safe and doesn't need to improve.

Then when someone points it out they pretend they never said that.

Then you see the genre remain lacking in growth because of fans that are too dumb to admit their flawless game series has flaws, that do need to be fixed, for growth.

Of course for fans of this genre that makes too much sense so the next response will be "I dont want it to grow if it means they'll dumb it down" which is the usual desperate excuse.

Fixing flaws and not attacking those that aren't that fond of the gameplay style is one way to grow a franchise, some of you should try it.

What's more interesting is I went after the OP in my initial post and the defense force still has conveniently decided to skip over that to create their imaginary bad guy narrative. What's more is accusing me of not providing detail and using vague words when that's all they've been doing the entire thread expecting people to automatically know what their vague comparisons and buzz words mean.

You are basically helping the genre remain niche by not acknowledging the flaws in your favorite game that could turn people off while also doing what you can yourselves to turn people off, congratulations?
 
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I agree with you and this coming from someone who enjoyed God of War. In my opinion, when it comes to hack & Slash games western developers not even close to Japanese developers and especially these days when western developers far more interested making their games more "grounded" and "realistic" for sake of "immersion" while Japanese developers far more interested giving us fun and engaging gameplay.
Orrrr it could be because its a genre western devs usually don't explore and Japan has double the output of the niche genre? I mean I know it's easy for cult JP genre fans to shit on western games when the narrative is spun but wow.

Also lol nice ign forum copy/paste @Hobbesian couldn't make your own post? But either way DMC was a popular series before and is the most known in the genre, fans such as yourself is the reason why those nonfans or previous fans left. DMC clearly has flaws, we can see some posters here mentioning it does, but if a non fan jumps in the series somehow has none. Baffling
 
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It's the truth when people on the thread earlier say DMC is playing safe and doesn't need to improve.

Then when someone points it out they pretend they never said that.

Then you see the genre remain lacking in growth because of fans that are too dumb to admit their flawless game series has flaws, that do need to be fixed, for growth.

Of course for fans of this genre that makes too much sense so the next response will be "I dont want it to grow if it means they'll dumb it down" which is the usual desperate excuse.

Fixing flaws and not attacking those that aren't that fond of the gameplay style is one way to grow a franchise, some of you should try it.

What's more interesting is I went after the OP in my initial post and the defense force still has conveniently decided to skip over that to create their imaginary bad guy narrative. What's more is accusing me of not providing detail and using vague words when that's all they've been doing the entire thread expecting people to automatically know what their vague comparisons and buzz words mean.

You are basically helping the genre remain niche by not acknowledging the flaws in your favorite game that could turn people off while also doing what you can yourselves to turn people off, congratulations?
But then again if Capcom changes the game too much people like you will be crying all over the places

Can't pleases everyone
 
Oct 10, 2018
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But then again if Capcom changes the game too much people like you will be crying all over the places

Can't pleases everyone
Ahh The classic excuse. Hard to change too much if you're barely making changes at all.

This is literally a derivative of my point that hardcore radical fans of this series don't want change because "they'll dumb it down" or "remove its identity" which is just poor reasoning but eh.
 
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Ignore people that address you point by point and continue peddling the same garbage that's already been addressed, directly. Idiotic.

Two can play that game, I guess.
You didnt address one thing. Just put words in my mouth I never said, copy/pasted a forum post, and then basically made assumptions about what games I like and how I play games based on nothing.

Sometimes fans kill genres.
 
Nov 24, 2013
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I'm sure it's hard to do, but it's not really showcasing anything great about the game - and I say this as an action gaming fan.

He's doing his double jump, his arm air dash, the whip devil breaking pull move, and his jump on the enemy move, and nailing the timing for it over and over. Am I missing anything? Shooting the gun also to hang in the air.

The enemies just stand around while he's on the rocket just watching him. I'm sure they'll be much, much more aggressive on harder difficulty modes. I just wasn't impressed with the video. I wanted to see him fight the boss, because all the other enemies don't even do anything.
Kinda felt the same way watching the video, Bayonetta 2 was more exciting to watch IMO. But it's just a demo of the early areas so far.
 
Aug 12, 2018
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Ahh The classic excuse. Hard to change too much if you're barely making changes at all.

This is literally a derivative of my point that hardcore radical fans of this series don't want change because "they'll dumb it down" or "remove its identity" which is just poor reasoning but eh.
Sorry I don't realy understand your point

What exactly do you want to change from the game itself? Because so far from gameplay video everything looks good to me
 
Sep 25, 2015
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It's the truth when people on the thread earlier say DMC is playing safe and doesn't need to improve.
Prove it. Then we might take your litany of statements seriously.

Then when someone points it out they pretend they never said that.
Quoted example please.

Oh wait, you won't, because you refuse to engage directly outside of heavy-handed cherry picking for fear of getting your garbage argument blown up.

Don't worry, we'll continue to blow up your garbage arguments anyway.

Then you see the genre remain lacking in growth because of fans that are too dumb to admit their flawless game series has flaws, that do need to be fixed, for growth.
It's niche to begin with. And no, not really. The DMC series has flaws, we're just refusing to acknowledge the made-up ones you're pulling out of your ass and failing to elaborate on in any way.

Of course for fans of this genre that makes too much sense so the next response will be "I dont want it to grow if it means they'll dumb it down" which is the usual desperate excuse.
Did the demo give you a DDDesparate ranking for your mission complete screen or something? :messenger_tears_of_joy:

Work on that lexicon.

Fixing flaws and not attacking those that aren't that fond of the gameplay style is one way to grow a franchise, some of you should try it.
Not attacking a fanbase at large out of prejudice is great. You should try it sometime.

What's more interesting is I went after the OP in my initial post and the defense force still has conveniently decided to skip over that to create their imaginary bad guy narrative. What's more is accusing me of not providing detail and using vague words when that's all they've been doing the entire thread expecting people to automatically know what their vague comparisons and buzz words mean.
The OP has disengaged for the most part because they don't have an argument at all, and are presumably fed up of being told that. Probably a wise move.

You on the other hand jumped in with a bunch of unverified assertions, and just keep doubling down every time you get disproven. Saying 'nice' things about DMC (and by 'nice' i mean 'backhanded compliments') doesn't absolve you from being torn down when your thesis and argument are both piss-poor.

And :messenger_tears_of_joy: at vague comparisons and buzzwords. You act as if you know DMC inside and out to the point where you can definitively brand it as 'repetitious', and at the same time claim to not understand technical fighting game / character action terminology so you can dismiss it out of hand instead of engaging with the arguments of your fellow posters.

Put simply, you're full of shit.

You are basically helping the genre remain niche by not acknowledging the flaws in your favorite game that could turn people off while also doing what you can yourselves to turn people off, congratulations?
Nice summation of the reality that exists inside your head. Just walk into the white light if you want to join the rest of us in the real world.
 
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Prove it. Then we might take your litany of statements seriously.


Quoted example please.

Oh wait, you won't, because you refuse to engage directly outside of heavy-handed cherry picking for fear of getting your garbage argument blown up.

Don't worry, we'll continue to blow up your garbage arguments anyway.


It's niche to begin with. And no, not really. The DMC series has flaws, we're just refusing to acknowledge the made-up ones you're pulling out of your ass and failing to elaborate on in any way.


Did the demo give you a DDDesparate ranking for your mission complete screen or something? :messenger_tears_of_joy:

Work on that lexicon.


Not attacking a fanbase at large out of prejudice is great. You should try it sometime.


The OP has disengaged for the most part because they don't have an argument at all, and are presumably fed up of being told that. Probably a wise move.

You on the other hand jumped in with a bunch of unverified assertions, and just keep doubling down every time you get disproven. Saying 'nice' things about DMC (and by 'nice' i mean 'backhanded compliments') doesn't absolve you from being torn down when your thesis and argument are both piss-poor.

And :messenger_tears_of_joy: at vague comparisons and buzzwords. You act as if you know DMC inside and out to the point where you can definitively brand it as 'repetitious', and at the same time claim to not understand technical fighting game / character action terminology so you can dismiss it out of hand instead of engaging with the arguments of your fellow posters.

Put simply, you're full of shit.


Nice summation of the reality that exists inside your head. Just walk into the white light if you want to join the rest of us in the real world.
You tell someone to walk into the light because that leads them to death.
That's where you are or is it supposed to be reflective of your mental state?
 
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I agree with you and this coming from someone who enjoyed God of War. In my opinion, when it comes to hack & Slash games western developers not even close to Japanese developers and especially these days when western developers far more interested making their games more "grounded" and "realistic" for sake of "immersion" while Japanese developers far more interested giving us fun and engaging gameplay.
Exactly and I like God of War as well. Controversial opinion time, but imo even a game like Onechanbara or Senran Kagura has superior, deeper and better feeling combat than the vast majority of Western games. Japanese developers just always been much better at developing focused, deep and engaging combat engines in their video games.
 
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Likes: Shifty.
Oct 10, 2018
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Shifty just spend a rant post denying people in the thread said that DMC isn't innovating and playing safe then attacked me saying IT DIDNT HAPPEN.

I mean you can't get more stubborn than that. You just pretend part of the thread doesnt exists.

Then proceeds to state his subjective thoughts as "evidence" and proves my point once again. He and some others don't want to acknowledge the flaws in the series and instead attack individuals personally as if their world is falling apart.
 
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Yeah this thread is a bit silly. No game, (or..err, demo for that matter) is liked by everyone. And that's fine. I think RDR2 plays really bad yet somehow it has a 97 on metacritic, I can't explain that. But I respect the fact that a lot of people enjoy it.

Not really fan of the OP's Hottake (seemingly he wanted to generate a reaction in this thread and we've been giving him just that) so I don't know why you guys are falling into it. Nobody is going to convince anyone that their opinion is wrong or right in this instance.

Fortunately though, it seems a lot of people are enjoying the demo, so I'm really excited for the full game and think it'll be a big success.
 
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Sep 25, 2015
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You tell someone to walk into the light because that leads them to death.
That's where you are or is it supposed to be reflective of your mental state?
It's more of a metaphor for enlightenment, I'm not thinking of it in the sense of an afterlife or suggesting that @Freedom Gate Co. should off himself. That would be a bit much.

Shifty just spend a rant post denying people in the thread said that DMC isn't innovating and playing safe then attacked me saying IT DIDNT HAPPEN.

I mean you can't get more stubborn than that. You just pretend part of the thread doesnt exists.

Then proceeds to state his subjective thoughts as "evidence" and proves my point once again. He and some others don't want to acknowledge the flaws in the series and instead attack individuals personally as if their world is falling apart.
TIL asking for receipts for a spurious-sounding accusation is denial :pie_thinking:
And apparently drawing verifiable comparisons between genres is subjective now?
Guess it's time to go back to my hardcover copy of 'A Child's Guide to Online Discourse' and brush up on the fundamentals.

I give these mental backflips a


I did that before and he responded just fine. Talk about desperately trying to score a win. It's crazy how stubborn radical fans can be. You don't like our game? AHHHHHHHHH.

Jeez.
Tagging or quoting is a courtsey, much like maintaining eye contact when talking face to face. Not to mention that it establishes context for your counterpoint.
This strikes me as an attempt to have the last word by addressing the room instead and hoping your opponent doesn't notice or respond.

Either way, conversation over :messenger_smiling:
 
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Oh my god the irony. Dude, you don't even have the balls to tag him, let alone quote him and have an actual discussion.

It's more of a metaphor for enlightenment, I'm not thinking of it in the sense of an afterlife or suggesting that @Freedom Gate Co. should off himself. That would be a bit much.


TIL asking for receipts for a spurious-sounding accusation is denial :pie_thinking:
And apparently drawing verifiable comparisons between genres is subjective now?
Guess it's time to go back to my hardcover copy of 'A Child's Guide to Online Discourse' and brush up on the fundamentals.

I give these mental backflips a



Tagging or quoting is a courtsey, much like maintaining eye contact when talking face to face. Not to mention that it establishes context for your counterpoint.
This strikes me as an attempt to have the last word by addressing the room instead and hoping your opponent doesn't notice or respond.

Either way, conversation over :messenger_smiling:
Yeah sorry but some people think this game just isn't that good. I don't either especjally considering how long it was waited for.
 
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Yeah sorry but some people think this game just isn't that good.
Nothing wrong with that, I hold the same sentiment for games that a lot of other people like. But I don't go in their threads claiming their game is trash and everyone that disagrees with me desperate and so on.
 

Quezacolt

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Jan 8, 2019
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Exactly.
Devil May Cry came out 18 years ago.
If I wanted to play that game, I'd fire up my PS2.
Then go play something else. You want to change something that is still the top tier of it's genre, one of the few frnachises that doesnt try to be a walking sim/movie. The only thing that could get some improvement is the camera, but everything else is still perfect as it is. You like the new GOW, ok, but not all games have to change like GOW did, and DMC is one of those games. Besides, what's wrong of wanting more of the same? Last time we had a real DMC, outside of a port, was 11 years ago, and i want more of what i played back then, becouse if there's one thing about the series is that it ages like wine.
 
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Then go play something else. You want to change something that is still the top tier of it's genre, one of the few frnachises that doesnt try to be a walking sim/movie. The only thing that could get some improvement is the camera, but everything else is still perfect as it is. You like the new GOW, ok, but not all games have to change like GOW did, and DMC is one of those games. Besides, what's wrong of wanting more of the same? Last time we had a real DMC, outside of a port, was 11 years ago, and i want more of what i played back then, becouse if there's one thing about the series is that it ages like wine.
DmC came out in 2013. Itsuno worked on it also. He also loves the game. He also modeled all the current characters and art style after that game.

It's a real DMC game. Jesus Christ.