lunchtoast
Member
PS4 controller L2/R2 Curved design to get rid of the accidental netflix fast forwarding
Happens daily.
PS4 controller L2/R2 Curved design to get rid of the accidental netflix fast forwarding
I charged my PS3 controllers without the PS3 being on all the time. It was like a $4 Nyko dual charger. Why is this a big deal?
I have to admit it though, Sony is banging on all cylinders. They killed it at PAX East, practically EVERY indie booth I went to, Sony reps were already there and expressed interest.
I'm usually a day 1 buyer. I was planning on skipping the PS4 initially, but depending on price, I may scoop it up.
Having said all that, I still prefer the 360 controller WAY over the DS3. Though for the most part, the DS4 looks like they fixed most of the issues. Funniest thing maybe that Nvidia's Shield is the most comfortable DS-type controller I've ever used.
Player 4 in PS4:
Happens daily.
As a core gamer, I appreciate that change.Hey wait a minute....
Aww yiss.
Ah, thank you kind sir. Any idea about the camera since it is not looking to be as complicated as Kinect 2?
I ask since I am wondering just how much bandwidth would be left for GPU at the end of the day given CPU is supposed to use <20GB/sec which would leave the GPU with 156GB/sec. The AMD Pitcairn retail card was designed around the bandwidth of 153.6GB/sec so I hope at the end of day when all parts are working in concert (audio, cpu computation tasks, controller input, camera input and GPU processing) Liverpool has around 153GB/sec bandwidth available to it.
Happens daily.
That's Steve Buscemi?
If that's so, I wouldn't mind being the 4th player.
Jeepers, how is this thing not going to be $599?
Hey wait a minute....
PS4 controller L2/R2 Curved design to get rid of the accidental killing of Dark Souls NPC's when you put your controller down for a bathroom break
- PS4 build around them, salable to the outsiders
- PlayStation Shader Language, very similar to HLSL, allows featured BEYOND Direct X 11 and OpenGL 4.0
- PS4 controller buttons are going back to digital over analog because no one used it on PS3
- PS4 Mock-up: Heavy Rain choice with the number of your friends that chose each option.
The camera takes next to nothing in terms of bandwidth. First it's pretty far removed from any important interconnect CPU<>MEM>GPU. It's not going to impact it at all.
You can just do the simple math. 1280x800x12(bits/pixel)x60(fps)/8(bits to bytes)/1024(to get kilobyte)= 90,000 kB or 90Megabytes.
Jeepers, how is this thing not going to be $599?
A lot of it is seemingly down on an OS level, so the developers wouldn't be required to do any extra work.
This is the beauty of it, Sony have leapfrogged the developers and decided to offer features that were developer dependent this gen to everyone via an OS/hardware solution. It's a brilliant move, now they just have to make the camera mandatory and we're all set.
$499 plus $70 games, $60 controllers, $50/yr paid online sub, online passes etc...
It's next gen and will bring next gen prices
Can someone explain the following parts to me, please?
I assume that this pertains to face buttons. What does being "analog" entail on DS3? Does it have anything to do with the buttons being pressure sensitive (something that MGS always took great advantage of)?
Haven't played HS yet so I'm totally lost as to the implication of that statement.
It should be pretty cheap to make compare to ps3. The whole console is based on 1 chip that can be made by a lot of companies. For the cell sony had to build a plant just to produce the chip that cost them $1.6 billion. Nothing like that needs to be made for ps4. Also no super expensive cutting edge bluray drive.
http://news.cnet.com/2100-1041-997596.html
PRAISE KAZ
Jeepers, how is this thing not going to be $599?
Was this article written by someone whose primary language isn't english?
So Visual Studio integration. What, if anything, does this mean for mods? Does it even apply to mods?
Is this like modding games on PC?
- PS4 controller light bar can be used for muzzle flashes, health bars, etc
Can't wait to hear no one bitch about lack of analog.
This is one of the more interesting quotes. Really would like to learn what they're alluding to.
Jeepers, how is this thing not going to be $599?
Digital = on/off
Analog = measures how much you press the button and has different actions accordingly (in baseball simulating a check swing)
It's like in the Mass Effect or Walking Dead games when you have to make a choice. You'll be able to see what your friends did in that situation. As long as there's a spoiler view I think it's pretty cool.
PS4 Remote Play: Screens are mirrored on PS4/Vita (Both on at same time). Hardware does it/not on devs. Start at any time; no special mode.
In a nutshell they're saying the developer can send instructions to the light bar so it will react to something inside their game.Anyone else confused by this?
Jeepers, how is this thing not going to be $599?
Can't wait to hear no one bitch about lack of analog.
In a nutshell they're saying the developer can send instructions to the light bar so it will react to something inside their game.
Anyone else confused by this?
Was that pressure sensitive face-buttons or something? I'm a little uneducated in the difference between digital and analog for buttons.
Ah thanks but I am still a bit confused since it said, "PS4 mock up". I thought they were talking about the physical box or something. But if I understand you correctly it has to do with uploaded videos for help which uses the "share" function.
Am I anyone close to being correct?
Once again, thanks.
I'm going to assume the PlaystationEye isn't included with the PS4 correct?
Anyone else confused by this?
This guy really did such an incredible job. He designed it thinking like a game developer... because he is one... that's the difference between ps3/ps4. It's going to be so much easier for devs to make games for it. Both ps4 and 720 will be a breeze to work with which is why i think the dev costs aren't going to skyrocket like people think. They'll go up but less than expected due to how dev-friendly these consoles are going to be.And why it won't be 599$? Because Cerny is the [striker]prince[/s] lead engineer that was promised.