ampere architecture is not gaming oriented like rdna 2 is. it can't even punch "its weight" unless developer is actively optimized and tweaked their game for the arch.. the same was applied to kepler. it had "driver codepaths" made by nvidia to keep the "performance level" they had. once those code paths perished, incidents like these happened;
The Witcher 3 - Kepler GPU gtx 960=gtx 780 gtx 970>gtx 780ti what's going on here ? how is this possible ? nvidia is deliberately downgrading kepler gpu's performance in favor of maxwell using driver or poor optimization game under 700 card by cdprojektred ? I read the forums, and I'm in shock...
forums.cdprojektred.com
you see, nvidia fixed the problem by making maxwell GCN-like. that way, devs could translate GCN benefits of consoles to maxwell/pascal easily. but nvidia again made a turn in turing / ampere. these two archs ar e actually oriented for other various work loads like blender, compute and stuff. just like kepler. this is why they cannot even punch above their weight in freaking nvidia sponsored titles. check out wd:legion, an nvidia sponsored title yet 6700xt will perform tiny bit above 3070 at 1080p and 1440p and tie up with it at 4k.
rdna2 is a purely gaming focused architecture that just works. im pretty sure nvidia will pull another maxwell in lovelace and make it gaming oriented once again.
only condition where this generation nv gpus are
- ray tracing. but specifically, nvidia sponsored ray tracing. and that seems to be waning
- dlss. but that also seems to be waning. more than %75 of the aaa titles released in 2021 did not have dlss. which makes the DLSS point moot. nvidia made some deals in 2020 and made it seem like dlss was going to be huge and in a lot of games, however their DLSS game was pretty weak in 2021. if it end up like this, it will be in the same class of physx, gsync and many more other nvidia only features. i myself have the card, and i feel like i got shafted down by nvidia. oh, new dlss games. oh no, indie unreal engine 4 games. oh new aaa dlss implementation. oh no, shadow of tomb raider which already runs 4k 60 fps on my 3070.