The easiest solution is to just move the sliders on enemy attack damage, enemy health and damage taken by the player. I think part of why people don't want that is 1. some of us the way we play a Souls game is to find an edge in any situation if possible and that means we'd have to play on Easy because we never purposely make it hard on ourselves, we like to believe the game is carefully designed around the experience we get, 2. it WOULD ruin some of the conversation around the game, how many people would we have telling us "game sucks, it's actually easy" and stupid crap like that, God, that's the problem with discussion of most games with difficulty modes on here, honestly, there's always someone who played it on easy, says it's too easy and won't provide proof of what difficulty they completed. 3. If you do the simple solution I said I guarantee we get complaints about how lazily done the easy mode is... and if it's not simple, if they do complex things to make it easier, that's time better spent elsewhere to most of us