NullPointer
Member
I really do hope Destiny 2 is a complete rethink from scratch.
The game has all of the ingredients to make for some legendary long term gameplay, but the preponderance of virtual currencies and restrictive level and activity gating mean there's no quality reuse of those missions, save in a paltry drip feed of dailies, which leaves players starving for new content in the form of DLC that is very rapidly consumed.
Bungie needs to learn the lessons of Diablo 3 and Warframe, and make everything replayable and every activity rewarding on its own. The core gameplay loop is solid, but leveling up only to find finding less and less there to do, with no benefit to going back to previous missions and raids, and low level level patrols is the game's Achilles heel.
Once you complete the story, the world should scale to you, and you should be able to run any mission or strike or raid and continue your progression.
The game has all of the ingredients to make for some legendary long term gameplay, but the preponderance of virtual currencies and restrictive level and activity gating mean there's no quality reuse of those missions, save in a paltry drip feed of dailies, which leaves players starving for new content in the form of DLC that is very rapidly consumed.
Bungie needs to learn the lessons of Diablo 3 and Warframe, and make everything replayable and every activity rewarding on its own. The core gameplay loop is solid, but leveling up only to find finding less and less there to do, with no benefit to going back to previous missions and raids, and low level level patrols is the game's Achilles heel.
Once you complete the story, the world should scale to you, and you should be able to run any mission or strike or raid and continue your progression.