The majority of vita games aren't native resolution. Who owns a vita and enjoys games on it?
False, most Vita games render at its native resolution.
The majority of vita games aren't native resolution. Who owns a vita and enjoys games on it?
How so?
Its a theory that assumes everyone sees things in exactly the same way.
"Uncharted 4 fails to impress because it is limited to a small scope of the world. Aside from that, the game fails to illustrate how the power of the PS4 can be used to provide next gen gameplay" How's that?I wonder what Leadbetter would think if Uncharted 4 was the visual benchmark but 720p?
We do all see things in the same way, though. There are some variances in acuity obviously and we might have other little eye shape variations that have an effect on how well our eyes work in different situations, but they still ultimately function the same for everybody.How so?
Its a theory that assumes everyone sees things in exactly the same way.
Anyway, put me in same camp that believes this article wouldn't even exist if the consoles' situations were reversed.
It matters to me, and that's all that matters.
I explained what the point was already. You seem to not want to listen to it for some reason.It's only not a discussion about image quality because DF are arguing in bad faith. In the article they mention image quality metrics several times but then say "it doesn't matter that the Xbone has less visual fidelity because reasons".
The article truly has little point and is rather clearly disingenuous in favor of propping up one system.
I'm really hoping NXGamer steps up the competition so we don't have to read DF's articles all the time. His analysis are more informative than DF's IMO and he catches a lot of subtle attention to detail.what's weird is, just about everyone, including him, knows this. so all we're fundamentally left with a single attention-craving guy endlessly repackaging/regurgitating hypocritical nonsense, & all of us falling for it over'n'over again...
It is foolish and that's not what the article is saying.Exactly.
I will take native res of my fixed display over not. It looks a lot better to me. Arguing otherwise to me is foolish.
We do all see things in the same way, though. There are some variances in acuity obviously and we might have other little eye shape variations that have an effect on how well our eyes work in different situations, but they still ultimately function the same for everybody.
So yes, the idea that resolution differences become imperceptible at a certain size/distance is totally a fact. The specific point where this becomes the case may be different for some of us, and even between two people with the same vision, our learned sensitivity towards it may still produce two different results, but the general principle is universal.
I explained what the point was already. You seem to not want to listen to it for some reason.
Well in all fairness, those games were not doing a whole lot new...In DF threads I usually post something along the lines of 'It appears they are biased, even if I don't believe it myself'.
Now I actually do believe it. They had articles attacking The Order and Infamous because they don't have next-gen gameplay, why single these games out?
So I don't see it as being extremely biased, or showing favouritism towards certain consoles, publishers, or games.However, despite all the technological finery on offer, the limited and repetitive gameplay make Ryse difficult to actually recommend as a prospective purchase
Those titles should be outliers though, and fingers crossed that across 2015 we'll see enough progress that next year's re-run of the Nielsen survey sees the quality of the gaming experience as the motivating factor behind investing in console hardware. In the meantime, perhaps the biggest takeaway from the survey data is that it's the Wii U owners that are having the most fun from their gaming hardware...
That is a pretty funny thing to ask from a website that exists to tell us the differences such as resolution in the first place.
It's like asking if Digital Foundry really matters haha.
You agree the principle is universal - so I'm not sure what else you're disagreeing with. Nobody said any specific numbers.Except we all have different setups. Different size TVs, different distances to it, different settings on TVs (edge direction etc), different lighting conditions etc. and that's not accounting for differences in human eye sight. The principle is universal but the variation is large enough that making blanket statements is pointless.
You never disagreed. You never even came close to recognizing the point being made whatsoever. :/No, I just disagree and don't think it's valid.
I'm completely done with digital foundry at this point.
I'm currently playing PS2 games via component at 480p on my 1080p TV and while its much blurrier, its not really impacting the game to me.
That being said, yeah i can tell the difference if i use the scaler in the PS4 to force the resolution to 480p, and yeah it makes a huge difference especially so when i do it for ps3, as that has no scaler, so everything looks compressed and garbage even on an HDMI cable.
The fact of the matter is, optimal resolution is apart of game enjoyment from the visual aspect, yes. Just like AA, just like a stable framerate. And just like graphics in general, standards constantly develop.
I don't understand where dismissing that comes from in any sense, especially from a technical website like DF.
Right.The guy said "does it matter" not that it isnt noticeable.
Pretty much. As far as their 'tech analysis' goes, it went down hill recently pretty much into a 'let us also rate gameplay and other subjective stuff'.
Hmmm, and I thought this was a somewhat reputable site.
It matters to me, and that's all that matters.
The role reversal from last gen has been hard for them.
When did it become the norm for the gaming press to accept second best?
Did you read the subtitle of the article title?
"Nielsen polling data says it does, but Digital Foundry isn't totally convinced. "
The role reversal from last gen has been hard for them. It's all about fun now and not technical superiority. Funny how Xbox marketing is now toting the same line...
I really cant believe that there is no many people on GAF with lack of basic comprehensive reading skills on GAF.
Article is NOT about 900p VS 1080p.
It is about fidelity of pixel over resolution. The best example is 1080p Ridge Racer vs Avatar frame-grab from one of the links
http://www.gamesindustry.biz/articles/digitalfoundry-tech-focus-does-pixel-count-matter
It's weird. Frame rate AND Resolution AND Effects and IQ all matter to the visual output; questioning if any one matters, especially given their background, seems both disingenuous and unnecessarily baiting. Again, I suggest they just stick with the objective tech comparisons and leave the editorializing behind. It seems uncomfortably desperate at this point.
I think we know now who it matters to. It would be interesting to add PC gamers to the comparison though. Easy to match the author's affiliations too.
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because everything is ps4 vs xbone. resolution and graphics really matter a lot unless the pc version is a lot better then not so much.
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