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Digital Foundry :- Does resolution really matter?

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How so?

Its a theory that assumes everyone sees things in exactly the same way.

No, it assumes everybody can discern larger things easier than smaller things. Which is a pretty safe assumption to make.

When you find somebody that's a human microscope, be sure to introduce them to this thread.
 
Was the downplaying of these advantages prevalent last gen? I seem to recall anytime that 360 was better than ps3, no matter how significant, Leadbetter and his ilk reveled in it. Now that the tides have turned this gen it seems everyone is retracting their statements and firm beliefs from last gen as X1 has proven to be the weaker.
 
Difference between 720p and 1080p

1 Million Pixels

Difference between 1080p and 2160p (4k)

6 Million Pixels


Every person it's a big deal to should own a 4k tv (or downsample to 1080p) and a gaming rig. Unless you're drawing a line to fit into your own scenario where those two things don't exist.

This is why I don't care. I can afford, and even own, those things...yet resolution means nothing to me when it comes to purchasing games. It also means nothing to me if a game is running at a resolution it needs to perform on its given hardware.

"But I want my native resolution." Yeah...and you actually care about that so much you've got aliasing all over the place, or you have to give up screen space, or you're playing at 20-30fps constantly?

If you actually "care" then you would want full 1080p/locked 30+/8X AA (or better methods)/16xAF. If you care even more, you want all of the above at 60fps, if you really really care, you want all of that at 4k or downsampled. We can't pretend 4k doesn't exist just for convenience of argument. That would be like ignoring 1080p when it was fully available.

I'd say it only really matters to those "insane" people with SLI'ed gaming rigs trying to push Ryse at 4k/60fps. lol
joking with the "insane"
 
I wonder what Leadbetter would think if Uncharted 4 was the visual benchmark but 720p?
"Uncharted 4 fails to impress because it is limited to a small scope of the world. Aside from that, the game fails to illustrate how the power of the PS4 can be used to provide next gen gameplay" How's that?

Fake edit: Oh, wait, you meant the resolution. Well, how can he tell when it doesn't even matter to him? XD
I kid. I kid. Just needed to make fun of this article
 
How so?

Its a theory that assumes everyone sees things in exactly the same way.
We do all see things in the same way, though. There are some variances in acuity obviously and we might have other little eye shape variations that have an effect on how well our eyes work in different situations, but they still ultimately function the same for everybody.

So yes, the idea that resolution differences become imperceptible at a certain size/distance is totally a fact. The specific point where this becomes the case may be different for some of us, and even between two people with the same vision, our learned sensitivity towards it may still produce two different results, but the general principle is universal.
 
Anyway, put me in same camp that believes this article wouldn't even exist if the consoles' situations were reversed.

what's weird is, just about everyone, including him, knows this. so all we're fundamentally left with a single attention-craving guy endlessly repackaging/regurgitating hypocritical nonsense, & all of us falling for it over'n'over again :) ...
 
It matters to me, and that's all that matters.

Exactly.

I will take native res of my fixed display over not. It looks a lot better to me. Arguing otherwise to me is foolish. I dont care if people perceive it to be not a big deal or want to massage some numbers and throw out terms like diminishing returns. That is just posturing. I have seen both first hand and native wins every time. Get some glasses or update your prescription otherwise. Leadbetter is a joke.
 
It's only not a discussion about image quality because DF are arguing in bad faith. In the article they mention image quality metrics several times but then say "it doesn't matter that the Xbone has less visual fidelity because reasons".

The article truly has little point and is rather clearly disingenuous in favor of propping up one system.
I explained what the point was already. You seem to not want to listen to it for some reason.
 
what's weird is, just about everyone, including him, knows this. so all we're fundamentally left with a single attention-craving guy endlessly repackaging/regurgitating hypocritical nonsense, & all of us falling for it over'n'over again :) ...
I'm really hoping NXGamer steps up the competition so we don't have to read DF's articles all the time. His analysis are more informative than DF's IMO and he catches a lot of subtle attention to detail.
 
The actual act of creating these editorials should be enough to convince anyone that a segment dedicated to doing an unbiased tech analysis definitely has a bias towards a particular brand. Just stick to comparing the games across platforms. No one asked for the editorializing on what should matter to people. They can make their decisions based on the objective tech analysis comparisons.
 
We do all see things in the same way, though. There are some variances in acuity obviously and we might have other little eye shape variations that have an effect on how well our eyes work in different situations, but they still ultimately function the same for everybody.

So yes, the idea that resolution differences become imperceptible at a certain size/distance is totally a fact. The specific point where this becomes the case may be different for some of us, and even between two people with the same vision, our learned sensitivity towards it may still produce two different results, but the general principle is universal.

Except we all have different setups. Different size TVs, different distances to it, different settings on TVs (edge direction etc), different lighting conditions etc. and that's not accounting for differences in human eye sight. The principle is universal but the variation is large enough that making blanket statements is pointless.

I explained what the point was already. You seem to not want to listen to it for some reason.

No, I just disagree and don't think it's valid.
 
Resolution matters a lot, but I agree with the few people here in this thread that say framerate is more important.

I'd rather have a gen where bomb solid performance is prioritized over pixel counts, even though I am wide aware that resolution is huge for marketing this gen.

Even DigitalFoundry gained in on it due to the whole Resolutiongate stuff, so it seems absolutely bizarre to now have them go that "it doesn't matter" as I am sure they can attribute most of their gained attention, which isn't small, to resolution differences and how even the common gamer now cares about it due to aforementioned gate, which does kinda hint at the exact opposite of what Leadbetter is trying to argue here.
 
in some situations this is closer to true than others.

Dragon Age I ps4 looks closer to the 900p xbone game than the PC game on high settings in 1080p just because of the bad AA and low textures and sparse details like grass.

Not to mention the better overall colors and filterings you get with newer gpus.


The guy said "does it matter" not that it isnt noticeable.
 
I'm currently playing PS2 games via component at 480p on my 1080p TV and while its much blurrier, its not really impacting the game to me.

That being said, yeah i can tell the difference if i use the scaler in the PS4 to force the resolution to 480p, and yeah it makes a huge difference especially so when i do it for ps3, as that has no scaler, so everything looks compressed and garbage even on an HDMI cable.

The fact of the matter is, optimal resolution is apart of game enjoyment from the visual aspect, yes. Just like AA, just like a stable framerate. And just like graphics in general, standards constantly develop.

I don't understand where dismissing that comes from in any sense, especially from a technical website like DF.
 
In DF threads I usually post something along the lines of 'It appears they are biased, even if I don't believe it myself'.

Now I actually do believe it. They had articles attacking The Order and Infamous because they don't have next-gen gameplay, why single these games out?
Well in all fairness, those games were not doing a whole lot new...
Infamous did have some cool stuff like choosing the good or bad side for things, but a lot of the gameplay was arguably very similar.
And they DO talk about gameplay with other games....take the Ryse Son of Rome review for example...
However, despite all the technological finery on offer, the limited and repetitive gameplay make Ryse difficult to actually recommend as a prospective purchase
So I don't see it as being extremely biased, or showing favouritism towards certain consoles, publishers, or games.
 
That is a pretty funny thing to ask from a website that exists to tell us the differences such as resolution in the first place.

It's like asking if Digital Foundry really matters haha.
 
Those titles should be outliers though, and fingers crossed that across 2015 we'll see enough progress that next year's re-run of the Nielsen survey sees the quality of the gaming experience as the motivating factor behind investing in console hardware. In the meantime, perhaps the biggest takeaway from the survey data is that it's the Wii U owners that are having the most fun from their gaming hardware...

Jesus this is so annoying. I keep seeing this point being brought up from the Nielsen stuff but it's obnoxiously obtuse. The enjoyment comes from the GAMES not the system. PS4 is FUN with Far Cry, Battlefield, Last of Us, P.T., Mordor, Infamous, etc, etc. You buy the system because it offers you the best opportunity to play the games, not because the system in and of itself is fun. Would it be nice if first party studios brought the best experiences that the system can offer? Sure, but don't insult those who say "I got a PS4 because it's the most powerful system with higher resolutions than the console competition." There's absolutely nothing wrong with that opinion.
 
The difference mattered last gen, over many less pixels, so I fail to see why it's such a topic of contention this generation.

If two games are identical, apart form resolution, then I'll take the one that runs at a higher resolution.

This feeds into the general public too, word of mouth spreads about which system runs games best.
 
That is a pretty funny thing to ask from a website that exists to tell us the differences such as resolution in the first place.

It's like asking if Digital Foundry really matters haha.

Did you read the subtitle of the article title?

"Nielsen polling data says it does, but Digital Foundry isn't totally convinced. "
 
Except we all have different setups. Different size TVs, different distances to it, different settings on TVs (edge direction etc), different lighting conditions etc. and that's not accounting for differences in human eye sight. The principle is universal but the variation is large enough that making blanket statements is pointless.
You agree the principle is universal - so I'm not sure what else you're disagreeing with. Nobody said any specific numbers.

No, I just disagree and don't think it's valid.
You never disagreed. You never even came close to recognizing the point being made whatsoever. :/
 
I'm currently playing PS2 games via component at 480p on my 1080p TV and while its much blurrier, its not really impacting the game to me.

That being said, yeah i can tell the difference if i use the scaler in the PS4 to force the resolution to 480p, and yeah it makes a huge difference especially so when i do it for ps3, as that has no scaler, so everything looks compressed and garbage even on an HDMI cable.

The fact of the matter is, optimal resolution is apart of game enjoyment from the visual aspect, yes. Just like AA, just like a stable framerate. And just like graphics in general, standards constantly develop.

I don't understand where dismissing that comes from in any sense, especially from a technical website like DF.

It's weird. Frame rate AND Resolution AND Effects and IQ all matter to the visual output; questioning if any one matters, especially given their background, seems both disingenuous and unnecessarily baiting. Again, I suggest they just stick with the objective tech comparisons and leave the editorializing behind. It seems uncomfortably desperate at this point.
 
Haven't worried about resolution in about a decade. Currently main monitor is 1600x900, and I also play on a 720P TV, and my 1080P TV. Allows me not to spend a tonne of money on GPUs. Currently running a 260x until the new AMD cards come out.

As long as it's native, and you can enable a bit of AA, even if it's SMAA/FXAA lower resolutions don't bother me. FPS is a bigger deal in my opinion. I try to be as close to 60 as possible.
 
post-30107-justin-timiijzy.gif
 
The role reversal from last gen has been hard for them.

It really comes down yo this. It really shouldn't matter what the brand is. The point of the tech analysis comparison should be where to find the best rendition of a multi platform game. I don't understand why they are trying to undermine that foundation they've made for themselves.
 
Did you read the subtitle of the article title?

"Nielsen polling data says it does, but Digital Foundry isn't totally convinced. "

Yes, but their existence as a site relies on the fact it does matter to their audience, hence why I find it amusing. If they were not totally convinced, they wouldn't exist.
 
If Microsoft creates the strongest console next gen, I wonder what will happen to the 4k (maybe?) comparisons.

"Why 4k matters and how you benefit from that"
 
I really cant believe that there is no many people on GAF with lack of basic comprehensive reading skills on GAF.

Article is NOT about 900p VS 1080p.

It is about fidelity of pixel over resolution. The best example is 1080p Ridge Racer vs Avatar frame-grab from one of the links
http://www.gamesindustry.biz/articles/digitalfoundry-tech-focus-does-pixel-count-matter

because everything is ps4 vs xbone. resolution and graphics really matter a lot unless the pc version is a lot better or ps4 version is missing AF then not so much.

:P
 
I can't see 4k being a standard in home TV by start of next gen. So next gen 1080p/60fps could well be a 'standard'

A lot of people are happy with there 1080p and until satellite companies push 4k will see no reason to upgrade.
 
It's weird. Frame rate AND Resolution AND Effects and IQ all matter to the visual output; questioning if any one matters, especially given their background, seems both disingenuous and unnecessarily baiting. Again, I suggest they just stick with the objective tech comparisons and leave the editorializing behind. It seems uncomfortably desperate at this point.

Bringing up Wii U's 'fun' for example also seems overtly baiting, as if i can't find fun out of the games i play on PS4 as well as seek a certain standard for IQ at the same time. I like optimal res games on my 1080p display and good AA. I like a stable framerate. These things matter to me, and these are also things that factor into my purchasing decisions.

Whether or not they matter to anyone else shouldn't matter at all.

I also think its very annoying having the same people saying "if you care about anything visual you should buy a PC". I don't think looking for an reasonable thing like decent IQ is too much to ask for outside of the PC space. Its been done
 
As far as I'm concerned, resolution matters for 3 reasons.

1) The higher the res, the better for AA
2) It's friggin 2015. My LAPTOP has been gaming in 1080p since 2009 at least.

But the most important one:
Unless you have a 720p screen, your native resolution should be 1080 no matter what. It should be always a starting point, then make sure you have a steady fps (30 or 60) then adjust the other visual fx with the other two elements as base.

That people are arguing (and here a tech website of all things) that 900p is "good enough" is just mind blowing. We are back to Amir and the HDDVD vs Blu Ray debate when the discussion about bitrates (and disc capacity) was going on.
 
because everything is ps4 vs xbone. resolution and graphics really matter a lot unless the pc version is a lot better then not so much.

:P

Probably ;\
I just hope that all people that said that they are done with DF articles, are actually done and wont trash all DF related threads, but thats really a wishful thinking.
 
I actually feel sorry DF at this point. The reputation they built up from last gen is being flushed down the drain and now being viewed as a PR mouthpiece.

These are no longer conspiracy theories about Ledbetter and DF, it's actual reality. Sad.
 
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