So, because it's symptomatic across the board, we can't call IGN out on it.
Thanks for playing.
lolwut, no.
So, because it's symptomatic across the board, we can't call IGN out on it.
Thanks for playing.
Don't take my quote out of context. :sThey have my money. Rest assured.
Is it on PSN already?
Man I wanna play.
At what time we should expect it on PSN?
lol "WAR" "ANARCHY MAKES SENSE"
Searched for it on PSN and found out there's absolutely nothing for this game on it, no trailers, gameplay videos, nothing. Good job promoting it Capcom!
Searched for it on PSN and found out there's absolutely nothing for this game on it, no trailers, gameplay videos, nothing. Good job promoting it Capcom!
GCT
read: sometime in the next 5 hours.
Searched for it on PSN and found out there's absolutely nothing for this game on it, no trailers, gameplay videos, nothing. Good job promoting it Capcom!
OK, well this game is WAY better than Superman 64!is really not saying much.
LET'S GO SONY!!!
That is pretty funny.
Okay, I can confirm these links work for 360 demo. Download here
Sweet. Can you load them up through a USB drive?
He's like a beautiful butterfly.
Okay, I can confirm these links work for 360 demo. Download here
Best glitch ever.
On a related note I hope there's a sprint ability in the game. Right now the best way to get around is to Angel Glide low to the ground. Helps shaves off some seconds.
Gbraga you asked me if a poor man's Starrave is possible and looks like it is (just replace Aerial Rave with Hangar the Osiris equiavalent). Doing an actual Starrave is also possible but harder to do. Still easier than DMC4s although I don't think we will see anyone use it anytime soon.
And so the race to make the first DmC combo video begins....
What's the total filesize?
RGUHNHRNHN SONY YOU'RE KILLING ME
Do you need an XBLA Gold membership to access this today?
I accidentally parried some enemy with Stinger and it looked awesome.
Playing on Nephilim and I agree with LHK, game is piss easy. One enemy hit takes like half of a single bar and all attacks are super telegraphed.
What do you think about Son of Sparda?
It's certainly my favorite, and I'm glad enemies and remixed - in addition to it being plainly more challenging.
All considered, all the difficulties should be shifted. Nephilim should be "normal" and Son of Sparda should be "hard." While Devil Hunter should be easy and Human should be very easy.
yes, but you can download it here http://www.neogaf.com/forum/showpost.php?p=44568302&postcount=747
I just read this and I agree with most of this.Oh nevermind. I fucked up. I meant X+A
Ninja Theory to do list:
-Make the regular enemies deal more damage to Dante. They hit like pussies.
-Give Dante a sprint option much like Nero after a few seconds of consecutive running. If you want players to soak in the game, fine - then let us unlock that ability on harder settings and replays. I can already see myself angel gliding through a level.
-Can you please give back enemy parrying? I miss the days when DMC1 prevented button mashing when an enemy puppet would parry Dante's attacks. DMC3 and DMC4 failed to bring it back.
-Arbitar is OVERPOWERED. It's damage output needs to be slightly reduced.
- There needs to be more recovery on Arbitar's attacks. As well as a on a whiffed launcher. Canceling attacks freely in an action game is crucial, but there needs to be more risk and reward if the player chooses to perform a hail mary with Arbitar.
- Dante's evade has too much invincibility. The start up and even some of the mid-way should be invincible. But the entire duration? That's a little too much invincibility on that.
I agree with what you said about the difficulties. Nephilim should be Normal/DH, SoS should be Nephilim/Hard. The problem is that SoS seems like it's balanced around having a full arsenal because spawning red/blue enemies early in the game would break it.What do you think about Son of Sparda?
IT'S OUT ON PSN OH MY GAAAAAAAAAAAAHD JASTEN WAAANG