RPGCrazied
Member
There's a timed exclusive thing for Xbox. Not sure what it is, though.
Horse armor. Just kidding!
There's a timed exclusive thing for Xbox. Not sure what it is, though.
I've got a cooler mount than that one!
Question for you DA2 veterans. How awesome is Varric?
I won't get too specific until the embargo's up Tuesday, because we're definitely going to have stuff on Kotaku then, but BioWare made a lot of smart decisions with the game's general structure. Since every sidequest and accomplishment gives you Power, a commodity you use to progress the story and unlock new areas, it winds up feeling rewarding and meaningful even to just wander around exploring and checking off tasks that might otherwise feel tedious. Helps that there's a lot of variety, too, and I've always been a sucker for games that let you run your own castle (miss u Suikoden). So, yes, it's engaging.Having a long game can be a bad thing if it doesn't keep you engaged, would you guys say DAI achieves that over long periods of time?
I hate Varric, smug bastard.
Varric is a permanent party member here
I have Solas, Cassandra and him.
I won't get too specific until the embargo's up Tuesday, because we're definitely going to have stuff on Kotaku then, but BioWare made a lot of smart decisions with the game's general structure. Since every sidequest and accomplishment gives you Power, a commodity you use to progress the story and unlock new areas, it winds up feeling rewarding and meaningful even to just wander around exploring and checking off tasks that might otherwise feel tedious. Helps that there's a lot of variety, too, and I've always been a sucker for games that let you run your own castle (miss u Suikoden). So, yes, it's engaging.
I won't get too specific until the embargo's up Tuesday, because we're definitely going to have stuff on Kotaku then, but BioWare made a lot of smart decisions with the game's general structure. Since every sidequest and accomplishment gives you Power, a commodity you use to progress the story and unlock new areas, it winds up feeling rewarding and meaningful even to just wander around exploring and checking off tasks that might otherwise feel tedious. Helps that there's a lot of variety, too, and I've always been a sucker for games that let you run your own castle (miss u Suikoden). So, yes, it's engaging.
I've been waiting for ages for an RPG to give you the feeling you actually have an impact on the world. Enemies that disappear because you've beaten a specific camp,
I won't get too specific until the embargo's up Tuesday, because we're definitely going to have stuff on Kotaku then, but BioWare made a lot of smart decisions with the game's general structure. Since every sidequest and accomplishment gives you Power, a commodity you use to progress the story and unlock new areas, it winds up feeling rewarding and meaningful even to just wander around exploring and checking off tasks that might otherwise feel tedious. Helps that there's a lot of variety, too, and I've always been a sucker for games that let you run your own castle (miss u Suikoden). So, yes, it's engaging.
You've that in Baldur's gate when you beat the bandit camp no bandits will ever attack you again.
I've been waiting for ages for an RPG to give you the feeling you actually have an impact on the world. Enemies that disappear because you've beaten a specific camp, forts you can take over, rifts you can close, secret areas you can find... there's just so much. I still can't believe how much content there is. I can actually feel the Inquisitions power growing as I progress through the game.
The power system indeed, is very smart. I'm actually surprised the side missions on the war table (for Cullen, Leliana and the other woman) also tend to have an impact on the world. Won't specify what yet, but I like it.
Been a bit of a wait but we're close.Not so long now...
How is the Power-Story Progression ratio?
I'm a Softcore Powergamer, so I'm interested in if you can amass a shit-ton of Power and then just spend it all in one fell swoop at the War Table.
Anyone going for the deluxe edition? I'm skeptical that the $10 extra is worth it.
Anything on platform differences? I'm leaning PS4 but I think I'll miss a mouse.
True. Some older RPGs did that, but once we entered the 3D graphics era... too many RPGs just have endless respawning enemies if it's open world. There's no fun in that. There's no feeling of "I conquered this area" because the same old enemies still wander there.
Would you say that a lot of previous game companions show up or just a little?Varric is a permanent party member here
I have Solas, Cassandra and him.
Anything on platform differences? I'm leaning PS4 but I think I'll miss a mouse.
How is powerleveling handled then?
I won't get too specific until the embargo's up Tuesday, because we're definitely going to have stuff on Kotaku then, but BioWare made a lot of smart decisions with the game's general structure. Since every sidequest and accomplishment gives you Power, a commodity you use to progress the story and unlock new areas, it winds up feeling rewarding and meaningful even to just wander around exploring and checking off tasks that might otherwise feel tedious. Helps that there's a lot of variety, too, and I've always been a sucker for games that let you run your own castle (miss u Suikoden). So, yes, it's engaging.
It's hard to believe this was made by the same team that made DA2. Really shows you what talented developers can do when they're not rushed to pump out a quick sequel. (Also, reading DA2 reviews today is hilarious. "The best RPG of this decade? Nine more years will tell, but for now, yes.")Oh man, that sounds so good.
it's done ...11 days to wait now
It's hard to believe this was made by the same team that made DA2. Really shows you what talented developers can do when they're not rushed to pump out a quick sequel. (Also, reading DA2 reviews today is hilarious. "The best RPG of this decade? Nine more years will tell, but for now, yes.")
It's hard to believe this was made by the same team that made DA2. Really shows you what talented developers can do when they're not rushed to pump out a quick sequel. (Also, reading DA2 reviews today is hilarious. "The best RPG of this decade? Nine more years will tell, but for now, yes.")
I could point out the improved combat and graphics till there's blood covering my face, but BioWare is one of the few companies that uses the advanced computing power available to modern game designers to let you actually play a role.
Quick question: is the tactics system basically the same as it was in DAO and DA2? I've been known to get real deep into that stuff, programming super specific behavior.
If anyone knows of a video where they've shown it off I'd like to see it. I've tried to stay away from most of the media.
Man, doing the Keep and watching some previews has gotten me hyped. Anyone going for the deluxe edition? I'm skeptical that the $10 extra is worth it. I'll probably preorder it at this point, just a matter of which one.
Anyone going for the deluxe edition? I'm skeptical that the $10 extra is worth it. I'll probably preorder it at this point, just a matter of which one.
I want to play the Last Court...but I can't handle this facebook style 10 energy points bullshit.
Just load up your Origin account with loads of cash and then you can marathon it.I want to play the Last Court...but I can't handle this facebook style 10 energy points bullshit.
I'm actually thinking about creating a thread (or, a post in the review thread) when the embargo is over with like 100 screenshots.
Just me dropping the bomb.
*drops mic*
The Canadian Devil at work.I want to play the Last Court...but I can't handle this facebook style 10 energy points bullshit.
I'm actually thinking about creating a thread (or, a post in the review thread) when the embargo is over with like 100 screenshots.
Just me dropping the bomb.
*drops mic*
I'm actually thinking about creating a thread (or, a post in the review thread) when the embargo is over with like 100 screenshots.
Just me dropping the bomb.
*drops mic*