Dragon Quest XI:Echoes of an Elusive Age |OT| This One Goes To XI

No PC gamer ever, EVER, pays more than $42 for a new release, unless they truely do not know how to shop.
Fair enough, I stand corrected the price was $42.
While I can understand why $42 cheaper enough for you but sadly it's not in developed country while the new english physical version of the game usually only cost around $35-$50.
Take this game for an example, my SEA friends can buy this at launch at $50 physical or $42 PSN digital.
 
I'm not very far in but please tell me I'm not going to be fighting cucumbers and blue poop emojis, and smoke. Please tell me the monsters get way more interesting and cooler looking. I like the windwaker/pokemon leaving on a journey vibe early on, but I am kind of put off by how childish the monsters are. Or is the target demo for this game young kids?
depends on what exactly you are looking for. It's Dragon Quest and the Mr. Toriyama did the monster design, so the monsters will always keep that distinct design throughout the game. But you will fight monster that certainly look and feel more threatening then a cucumber later in the game.:messenger_winking:

It's like with every game, if you don't like the artstyle you'll probably not going to enjoy the whole ride. It's totally ok to not like how DQ11 looks.
 
Been playing this over the week and just met the mermaid. This might be my GOTY. It's been a total surprise how much I've enjoyed it. The only negative I can think of is I can't see the bunny ears and stockings on Serena. They need to fix that.
 
Over World Music Switcher/Randomizer Mod (for Orchestral Music Mod)

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OP : https://steamcommunity.com/app/742120/discussions/0/1739968490552657749/?ctp=5#c1732088458069327650

Features:
- Includes 9 different tracks
- Switches over world music every time you enter an area
- Never hear the same song over and over anymore

Download:
https://mega.nz/#!f10nXT7A!Kri0FXvk9EZzEjbH41crGBYDb8445rSfaplrCXWORyI

Usage:
- Unzip to Dragon Quest XI\Game\Content\Sounds\BGM
- Read the included Readme file
- Run OverWorld_Music_Switcher.bat
- Start the game
- Close the switcher window when done playing



Cant edit my own posts on this forum so i'll update the steam one if i need to make changes
 
Still salty about the midi music in PS4. I even bought the special edition that included the CD set of the orchestrated music. They should've included a DLC code that replaces the MIDI music with the orchestrated stuff. They could've even sold it as DLC, and would make more money that way than probably all of his CD sales combined.
 
You know what this game could have used? An assigned button for party chat. I loved talking to my party in previous DQ games and having to open the menu and then choose who I want to talk to makes me not do it. Having L2 as a chat button with text bubbles saying who is talking would have been so much better.
 
so like... why is the clothes that I have that supposedly changes the way the characters look... not changing how they look. did I change some visual setting or does everything have to change?
 

Palliasso

Requiescat In Pace
Cant edit my own posts on this forum so i'll update the steam one if i need to make changes
Thanks for your contributions and for sharing them with NeoGAF. You were only a few posts shy of becoming a full member (which would allow you to edit your own posts) so I went ahead and upgraded you manually. If you need anything in the future, please let me know.
 
so like... why is the clothes that I have that supposedly changes the way the characters look... not changing how they look. did I change some visual setting or does everything have to change?
Some seem to be in a set, so they require the full deal to see the change. One I have for Veronica needs only a hat and dress, whereas the bunny girl needs the stockings, bunny ears and bunny girl suit.
 
Just beat the game earlier tonight....yesterday? Well anyways I think it's an 8/10 was a 7 but the music mod gave it a point. 1 thing I don't like about the game is in battles the randomness of turns for characters and enemies, you could steam roll the enemy one fight and you can get steam rolled the next for instance Fighting the final boos the game decided he should get 6 turns straight with aoes. I prefer how persona 5 does it's turn based combat and I get the randomness keeps you on your toes but 6 turns is excessive. Another thing I had a problem with:
The option to get married in this game is lame and they way you go about it is dumb, also there is so little fan fare when it happens, you basically mind control your childhood friend through the big muscle man in the inter dimensional dungeon as a wish when simply asking her would have worked and also not having the option to marry serena is a sin

I did enjoy the game but the randomness of the combat did lead to some frustrating defeats.
 
I gotta say that this TGS was pretty disappointing. I expected more news than "We've decided to call the Switch version Dragon Quest XI S, y'all! Kthxbye!". It makes me worry that I'll have to wait a year for the Switch version...
 
Very interesting (and surprising detailed and honest) interview about the development of the game:
They talk about various aspects of development and localization and also about why the 3DS version isn't coming to the West.
 

Danjin44

The nicest person on this forum
Just beat the game earlier tonight....yesterday? Well anyways I think it's an 8/10 was a 7 but the music mod gave it a point. 1 thing I don't like about the game is in battles the randomness of turns for characters and enemies, you could steam roll the enemy one fight and you can get steam rolled the next for instance Fighting the final boos the game decided he should get 6 turns straight with aoes. I prefer how persona 5 does it's turn based combat and I get the randomness keeps you on your toes but 6 turns is excessive. Another thing I had a problem with:
The option to get married in this game is lame and they way you go about it is dumb, also there is so little fan fare when it happens, you basically mind control your childhood friend through the big muscle man in the inter dimensional dungeon as a wish when simply asking her would have worked and also not having the option to marry serena is a sin

I did enjoy the game but the randomness of the combat did lead to some frustrating defeats.
I like Persona 5's turn based combat but that game also has randomness of enemies one shots you with Hama or Mudo skills.
 
I like this game but wow did they really make the same few tracks and reuse them over and over...I feel like im almost at the end of the game and im hearing the same battle music, town music and overworld music still.
 
Is there any reason to be keeping my old equipment or equipment that I have made with the forge and no longer need them? Will I need them for future recipes as it was in DQ VIII?
 
I like Persona 5's turn based combat but that game also has randomness of enemies one shots you with Hama or Mudo skills.
True but at least it was more fair than 6 un interrupted turns of bs, there was a boss before the act 2 scene which put my whole party to sleep and 0'd us out( well the first 3 of us anyways).
 
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anyone else just go around on horseback running into smaller creatures for fun?
I do it all the time feels great!

Btw last night i was at Costa Valor and i just noticed how the Squid kids sometimes go one behind the other and then just start dancing for a while and then continue going on their business. :p I love small details like this that can be missed so easily. It really shows the amount of love and care that was put into this game.
 
I've just finished up in Snilfheim, what a great location. The way they have fully realized DQ towns and environments in HD puts so many other RPGs to shame. Each location has been pretty special thus far. Unfortunately, with the MLB playoffs coming up and my Halloween themed games all month it's going to be hard for me to get in time with DQ, but I feel like I'm "pausing" at a really good spot. I'll try to get in an hour here or there if time permits but hopefully there are still people playing/discussing the game here when I get back to it.
 
I think I won't bother with defeating Calasmos . I leveled almost everybody up to lvl 99 but I can barely even defeat one of his arms. Is there an easy way to kill him?
 
So, I just had a weird thing happen. I was in a battle and had Jade perform a puff-puff, and the next character in line was Rab, who pepped up. The implications are...troubling.
 
I've just finished up in Snilfheim, what a great location. The way they have fully realized DQ towns and environments in HD puts so many other RPGs to shame. Each location has been pretty special thus far. Unfortunately, with the MLB playoffs coming up and my Halloween themed games all month it's going to be hard for me to get in time with DQ, but I feel like I'm "pausing" at a really good spot. I'll try to get in an hour here or there if time permits but hopefully there are still people playing/discussing the game here when I get back to it.
I just started (picked it up since the orchestral mod was finished so fast) so I'll be around.

I'm not going very fast though, I just met Erik, fled Heliodor, and now he wants me to go back with him to get something he forgot.

I did spend a lot of time fighting monsters in the overworld on my way to Heliodor but I feel that that was a waste of time cause I didn't get much xp or money. I had forgotten how expensive weapons and armours are in these games!!
 
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I just started (picked it up since the orchestral mod was finished so fast) so I'll be around.

I'm not going very fast though, I just met Erik, fled Heliodor, and now he wants me to go back with him to get something he forgot.

I did spend a lot of time fighting monsters in the overworld on my way to Heliodor but I feel that that was a waste of time cause I didn't get much xp or money. I had forgotten how expensive weapons and armours are in these games!!
Yeah I spent way too much time in those areas too for some reason. It isn't really worth farming stuff imo till you reach mobs that give you around 300exp. It is a big enough chunk to justify the extra time. Of course kill stuff on the way to destinations.
 
I just started (picked it up since the orchestral mod was finished so fast) so I'll be around.

I'm not going very fast though, I just met Erik, fled Heliodor, and now he wants me to go back with him to get something he forgot.

I did spend a lot of time fighting monsters in the overworld on my way to Heliodor but I feel that that was a waste of time cause I didn't get much xp or money. I had forgotten how expensive weapons and armours are in these games!!
Definitely agree on the last point, DQ has always done a real good job with the economy aspect. I never feel like I have too much money and there's always enough expensive gear to buy.
 
So i've been playing a lot in the casino lately and i currently have around 25000 tokens. Are the elevating and arriviste's vests worth the price (10000 tokens each)?
 
So i've been playing a lot in the casino lately and i currently have around 25000 tokens. Are the elevating and arriviste's vests worth the price (10000 tokens each)?
I would say no. Also, 25k is a pretty small number in the grand scheme of things and I wouldn't worry too much about it if you want them. Later in the game things will be costing 100s of thousands of tokens, so you won't really remember spending 10 or 20k.
 
I would say no. Also, 25k is a pretty small number in the grand scheme of things and I wouldn't worry too much about it if you want them. Later in the game things will be costing 100s of thousands of tokens, so you won't really remember spending 10 or 20k.
Well i now have around 40k! ;)
 
I earned about 150k tokens on the one slot machine on the left in puerto valor that is 10 tokens and in the back
I've been playing on a 10 tokens machine too. The one on the left (as you enter the casino),back row,middle one. I'm steadily winning (adding 60 tokens on regular tries and 90 when it enters metal slime mode) but it takes time.
 
So I'm about to go do the Yggdrasil tree I think, is that about halfway or more? This game is huge and I love it.

I was using Jade w/claws to hearken back to my love for DQ4's Alena, who is also a princess that uses claws. But then I got two falcon swords from mini medals and magic doors, and wanted to see how it worked with Erik's dual wielding. Turns out, pretty damn nice. And since I didn't really use any of Jade skills, I sadly switched her out for what is basically 4x cut doing +20-30 damage on average, not counting all the extra crits you can land as well.
 
Jade is good with claws and spears, I'm doing a 2nd play through with spears. Theres more stuff to do in the post game which if you do all the quest it can take awhile
 
So I'm about to go do the Yggdrasil tree I think, is that about halfway or more? This game is huge and I love it.

I was using Jade w/claws to hearken back to my love for DQ4's Alena, who is also a princess that uses claws. But then I got two falcon swords from mini medals and magic doors, and wanted to see how it worked with Erik's dual wielding. Turns out, pretty damn nice. And since I didn't really use any of Jade skills, I sadly switched her out for what is basically 4x cut doing +20-30 damage on average, not counting all the extra crits you can land as well.
Nice to see you on the gaming side.

When you say the game is huge, is it a large territory to explore? I've been getting kind of burned out on large open-world maps.
 
Nice to see you on the gaming side.

When you say the game is huge, is it a large territory to explore? I've been getting kind of burned out on large open-world maps.
The maps aren't very big, just big enough to have some treasure chests hidden, some room to ride a horse for a little bit, and some collection points scattered throughout. It's like the maps from XC2 except probably half a big, but twice as many. Many maps also feature linear bits as well so they're not all wide open spaces to explore.
 
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The maps aren't very big, just big enough to have some treasure chests hidden, some room to ride a horse for a little bit, and some collection points scattered throughout. It's like the maps from XC2 except probably half a big, but twice as many. Many maps also feature linear bits as well so they're not all wide open spaces to explore.
Ahhh interesting. That actually suits my tastes better, since good map design has really fallen by the wayside in the past decade.