Tellaerin said:We'll just have to see whose predictions end up panning out.
Rendering the rest of your post completely moot.
Tellaerin said:We'll just have to see whose predictions end up panning out.
Tellaerin said:Apparently the die-hard Sony fans are convinced that there's only a novelty factor at work in the success of the Wii so far. I'm inclined to agree. I still think the 'gee whiz' response to seeing your gestures translated into actions on screen fueled a lot of the media and casual interest over the holidays. The Wii was 2006's Furby. And despite all the chest-thumping of the fanboys, thus far the Wiimote has yet to prove itself the inevitable successor to conventional controllers - it accomodates some genres better than a gamepad, and others not as well. Its big advantage right now is its accessibility to the casual gamer, but whether or not that's still going to be a big selling point once the initial novelty wears off remains to be seen.
Personally, I think that half the casuals who bought the Wii this Christmas will have moved on to some other fad six months from now, maybe pulling out the system for an occasional round of Wiisports with friends. I suspect the attach ratio is going to reflect this. Nintendo's handful of first-party games for the system are going to do well (as always), but I don't think many other developers are going to be making money on this new demographic that they're courting in the long run. I also think that people like Lapsed are going to be proven tragically wrong about the Wii bringing 'lapsed gamers' back into the fold in any significant way - playing the occasional party game with friends isn't guaranteed to translate to consistent gaming/software purchasing.
So yes, I can see the Wii eventually surrendering its lead to the X360 and PS3, as the trend-following casuals Nintendo's aiming at now move on to the next Big Thing, while the more traditional/'core' gamer audience buys systems designed and marketed to appeal to their tastes. I could be wrong, of course - just like those of you predicting a clean sweep for the Wii this generation could be wrong. We'll just have to see whose predictions end up panning out.
Tellaerin said:Apparently the die-hard Nintendo fans are convinced that there's no novelty factor at work in the success of the Wii so far. I'm inclined to disagree. I still think the 'gee whiz' response to seeing your gestures translated into actions on screen fueled a lot of the media and casual interest over the holidays. The Wii was 2006's Furby. And despite all the chest-thumping of the fanboys, thus far the Wiimote has yet to prove itself the inevitable successor to conventional controllers - it accomodates some genres better than a gamepad, and others not as well. Its big advantage right now is its accessibility to the casual gamer, but whether or not that's still going to be a big selling point once the initial novelty wears off remains to be seen.
Personally, I think that half the casuals who bought the Wii this Christmas will have moved on to some other fad six months from now, maybe pulling out the system for an occasional round of Wiisports with friends. I suspect the attach ratio is going to reflect this. Nintendo's handful of first-party games for the system are going to do well (as always), but I don't think many other developers are going to be making money on this new demographic that they're courting in the long run. I also think that people like Lapsed are going to be proven tragically wrong about the Wii bringing 'lapsed gamers' back into the fold in any significant way - playing the occasional party game with friends isn't guaranteed to translate to consistent gaming/software purchasing.
So yes, I can see the Wii eventually surrendering its lead to the X360 and PS3, as the trend-following casuals Nintendo's aiming at now move on to the next Big Thing, while the more traditional/'core' gamer audience buys systems designed and marketed to appeal to their tastes. I could be wrong, of course - just like those of you predicting a clean sweep for the Wii this generation could be wrong. We'll just have to see whose predictions end up panning out.
Tellaerin said:Personally, I think that half the casuals who bought the Wii this Christmas will have moved on to some other fad six months from now, maybe pulling out the system for an occasional round of Wiisports with friends. I suspect the attach ratio is going to reflect this.
Just sayin'.Tellaerin said:Apparently the die-hard Nintendo fans are convinced that there's no novelty factor at work in the success of the DS so far. I'm inclined to disagree. I still think the 'gee whiz' response to seeing your gestures translated into actions on screen fueled a lot of the media and casual interest over the holidays. The DS was 2004's Furby. And despite all the chest-thumping of the fanboys, thus far the touchscreen has yet to prove itself the inevitable successor to conventional handhelds - it accomodates some genres better than buttons, and others not as well. Its big advantage right now is its accessibility to the casual gamer, but whether or not that's still going to be a big selling point once the initial novelty wears off remains to be seen.
Personally, I think that half the casuals who bought the DS this Christmas will have moved on to some other fad six months from now, maybe pulling out the system for an occasional round of Nintendogs with friends. I suspect the attach ratio is going to reflect this. Nintendo's handful of first-party games for the system are going to do well (as always), but I don't think many other developers are going to be making money on this new demographic that they're courting in the long run. I also think that people like Lapsed are going to be proven tragically wrong about the DS bringing 'lapsed gamers' back into the fold in any significant way - playing the occasional party game with friends isn't guaranteed to translate to consistent gaming/software purchasing.
So yes, I can see the DS eventually surrendering its lead to the PSP, as the trend-following casuals Nintendo's aiming at now move on to the next Big Thing, while the more traditional/'core' gamer audience buys systems designed and marketed to appeal to their tastes. I could be wrong, of course - just like those of you predicting a clean sweep for the DS this generation could be wrong. We'll just have to see whose predictions end up panning out.
AniHawk said:Rendering the rest of your post completely moot.
Deku said:I fixed a few things to reflect your opinion more closely but it's an insightful
post. Rivaling that of the forum;s greatest minds.
ethelred said:I agree. What you describe is exactly what happened with the DS.
.dmc said:Just like all those girls who threw out their DS when they got bored of Nintendogs & elderly people who moved on once their Brain Age hit 20? A games console is not a use-once-then-throw-away investment, the people who jumped on the Wii train for Wii Sports are going to want new games in 6months time and you better believe that Nintendo or another 3rd party are going to release them.
Tellaerin said:We all know that the business about the DS being a 'third pillar' is nonsense. Regardless of what Nintendo called the machine, the public views it as the successor to the GBA, which is effectively what it is. If some other company had released the DS, at the same price point and with the exact same stylus-based games that supposedly made the system a mainstream hit (Nintendogs, Brain Age), but without GBA compatibility or the promise of their favorite old franchises moving to 'Nintendo's newest handheld', I don't think it would have done anywhere near as well. I think you (and others) are overestimating the importance of the input mechanism to the DS' success, just like you're overestimating the long-term appeal of motion-sensing control to the casual gamer.
Dragona Akehi said:Someone is forgetting that DS software sales continue to rise...
I was wondering if you'd show up ethelred :lol .ethelred said:I agree. What you describe is exactly what happened with the DS.
soundwave05 said:Nintendogs and Brain Training don't work without the touchscreen though ... how can you say that's an overrated aspect? :lol
Speevy said:My question is this. If the Wii is the Japanese market leader, are those gamers prepared to accept really infrequent releases?
It just doesn't seem like anyone has pledged enough support for the machine.
Tellaerin said:Read my last post again. The point is that I think the DS' success as a platform owes more to its status as the de facto successor to the GBA than to the touchscreen and stylus. I think it's the people migrating to the DS from the GBA that are the prime force driving software sales, not the non-gamer types that bought a DS specifically for Nintendogs or Brain Training, and aren't liable to buy much else for the thing.
Tellaerin said:Read my last post again. The point is that I think the DS' success as a platform owes more to its status as the de facto successor to the GBA than to the touchscreen and stylus. I think it's the people migrating to the DS from the GBA that are the prime force driving software sales, not the non-gamer types that bought a DS specifically for Nintendogs or Brain Training, and aren't liable to buy much else for the thing.
Bildi said:What the hell do you guys talk about for 7 pages?
You're just wrong if that's your contention. It's untenable. If the DS was GBA2, the PSP would be winning, and the DS wouldn't be Nintendo's greatest success since the NES. The games that sold the DS did not exist on the GBA in any form.Tellaerin said:Read my last post again. The point is that I think the DS' success as a platform owes more to its status as the de facto successor to the GBA than to the touchscreen and stylus. I think it's the people migrating to the DS from the GBA that are the prime force driving software sales, not the non-gamer types that bought a DS specifically for Nintendogs or Brain Training, and aren't liable to buy much else for the thing.
Fixed it for you.soundwave05 said:Sony's FU*K-OWN3D!!
Tellaerin said:Read my last post again. The point is that I think the DS' success as a platform owes more to its status as the de facto successor to the GBA than to the touchscreen and stylus. I think it's the people migrating to the DS from the GBA that are the prime force driving software sales, not the non-gamer types that bought a DS specifically for Nintendogs or Brain Training, and aren't liable to buy much else for the thing.
Bildi said:What the hell do you guys talk about for 7 pages?
Kangu said:The Lord only knows. It's always the same ****ing people too. cvxfreak, Anihawk, ethlred, Lapsed. sondwave05, moku, "token misguided playstation fanboy that doesn't know about the 'DS precedent to end all precedents for ever in the industry corollary'" and round and round they go. Pretty much any article that's remotely related to the DS/Wii/PS3 can trigger one of these abominations.
cvxfreak said:Denial, wishful thinking, and everything in between.
Tellaerin said:Read my last post again. The point is that I think the DS' success as a platform owes more to its status as the de facto successor to the GBA than to the touchscreen and stylus. I think it's the people migrating to the DS from the GBA that are the prime force driving software sales, not the non-gamer types that bought a DS specifically for Nintendogs or Brain Training, and aren't liable to buy much else for the thing.
Dragona Akehi said:Someone is forgetting that DS software sales continue to rise...
Tellaerin said:The question is, who's buying those DS games? Is it the casual market - the casuals and nongamers who bought a DS for Nintendogs or Brain Training - or is it all the GBA owners who 'traded up' to a DS because it's Nintendo's newest handheld, and they realized that GBA support would go downhill fast once developers started moving to the new platform? Yes, people are buying a ton of hardware to play those titles, which I believe, but I'm not hearing anything about how (or if) this is driving sales of other software for the platform.
Kangu said:The Lord only knows. It's always the same ****ing people too. cvxfreak, Anihawk, ethlred, Lapsed. sondwave05, moku, "token misguided playstation fanboy that doesn't know about the 'DS precedent to end all precedents for ever in the industry corollary'" and round and round they go. Pretty much any article that's remotely related to the DS/Wii/PS3 can trigger one of these abominations.
Tellaerin said:The question is, who's buying those DS games? Is it the casual market - the casuals and nongamers who bought a DS for Nintendogs or Brain Training - or is it all the GBA owners who 'traded up' to a DS because it's Nintendo's newest handheld, and they realized that GBA support would go downhill fast once developers started moving to the new platform? Yes, people are buying a ton of hardware to play those titles, which I believe, but I'm not hearing anything about how (or if) this is driving sales of other software for the platform.
cvxfreak said:And Kangu to bitch about it all while adding no real insight and trying to sound witty and funny. Yep, same ****ing people indeed.
Are you seriously making this argument? Really? Because four 4-million sellers in the Top 10 isn't something the GBA (or any other system, for that matter) ever got anywhere close to doing.Tellaerin said:The question is, who's buying those DS games? Is it the casual market - the casuals and nongamers who bought a DS for Nintendogs or Brain Training - or is it all the GBA owners who 'traded up' to a DS because it's Nintendo's newest handheld, and they realized that GBA support would go downhill fast once developers started moving to the new platform? Yes, people are buying a ton of hardware to play those titles, which I believe, but I'm not hearing anything about how (or if) this is driving sales of other software for the platform.
Deku said:well cvx is pissed, that can't be good.
Sound the alarms.
Tellaerin said:The question is, who's buying those DS games? Is it the casual market - the casuals and nongamers who bought a DS for Nintendogs or Brain Training - or is it all the GBA owners who 'traded up' to a DS because it's Nintendo's newest handheld, and they realized that GBA support would go downhill fast once developers started moving to the new platform? Yes, people are buying a ton of hardware to play those titles, which I believe, but I'm not hearing anything about how (or if) this is driving sales of other software for the platform.
cvxfreak said:And Kangu to bitch about it all while adding no real insight and trying to sound witty and funny. Yep, same ****ing people indeed.
Tellerin said:I do have a name, you know. (I'm assuming that was aimed at me, anyway. Heh.)
well i don't think he's that honest.cvxfreak said:I'm not pissed, he just forgot to mention himself.
ethelred said:It must be just the GBA owners, which is why the DS has triple the number of platinum games. That's the ticket.
The Nintendo haters can't see the facts! They keep claiming that Nintendo needs to do more. Nintendo needs to do this and that. More hardcore games, more mature games, be more like Sony and MS.Link said:Seriously, have you looked at DS software sales?
Kangu said:Did I hurt your feelings? Sorry I bitched about your #1 favorite activity, but you can check my history and see I'm not even in one tenth of the rubbish threads you seem to enjoy so. And if you think what you're reading here is somehow insightful then it would appear spending so much time on Gamefaqs did permanent damage to your ability to appreciate 'insight'.
I'll be the first to listen if you want to tell me how else NSMB is the best selling Mario game since SMB3.Tellaerin said:Perhaps it's easier for you to believe that the casuals, nongamers, and elderly folks who bought a DS for Nintendogs or Brain Training are the ones driving sales of Mario, Castlevania, etc. Forgive me if I remain skeptical.
Kangu said:The Lord only knows. It's always the same ****ing people too. cvxfreak, Anihawk, ethlred, Lapsed. sondwave05, moku, "token misguided playstation fanboy that doesn't know about the 'DS precedent to end all precedents for ever in the industry corollary'" and round and round they go. Pretty much any article that's remotely related to the DS/Wii/PS3 can trigger one of these abominations.
Kangu said:It's not always you is it? :lol
It seems it's always someone different.
Tellaerin said:The question is, who's buying those DS games? Is it the casual market - the casuals and nongamers who bought a DS for Nintendogs or Brain Training - or is it all the GBA owners who 'traded up' to a DS because it's Nintendo's newest handheld, and they realized that GBA support would go downhill fast once developers started moving to the new platform?
Tellaerin said:Perhaps it's easier for you to believe that the casuals, nongamers, and elderly folks who bought a DS for Nintendogs or Brain Training are the ones driving sales of Mario, Castlevania, etc. Forgive me if I remain skeptical.
ethelred said:Again, two and a half years into its life, the DS is surpassing the GBA in hardware and has triple the platinum games. In 2006, the DS caused total software sales to jump a whopping 20 million over the two prior years.
If you can somehow explain how this can be rationalized as the exact same people who bought stuff on the GBA, by all means, spin away. I'd love to hear the explanation for how the GBA has 5 million sellers and the DS has 17 but it's all the same people.
Bildi said:What the hell do you guys talk about for 7 pages?