A Black Falcon
Member
Link said:Seriously, have you looked at DS software sales?
If looking at facts hurt your case, would YOU?
... yeah, that's what charts like this are for.
cvxfreak said:
Brak said:You're just wrong if that's your contention. It's untenable. If the DS was GBA2, the PSP would be winning, and the DS wouldn't be Nintendo's greatest success since the NES. The games that sold the DS did not exist on the GBA in any form.
Oh, the DS most certainly is the GBA 2. As I've said before, if the DS wasn't the GBA 2 there would still be upcoming GBA games, given its fantastic sales last holiday season. While the GBA is five and a half years old, and the DS came out over two years ago, other platforms have lasted longer, even after their successors... it is extremely significant that GBA support began to plunge as soon as the DS took off in Japan, and Nintendo's statements about those "three pillars" suddenly vanished entirely. No, the DS definitely was the successor to the GBA; they gave it a new name because of the new direction they took with the product and because they were unsure as to whether it would succeed, but as soon as it became obvious that it would, the GBA was left to die.
This, of course, does not change the fact that the DS has expanded beyond the GBA's market in Japan, soon will pass it in unit sales, and has become more mainstream a system than the GBA ever was there, or that in the US and Europe it's doing very well too (with the restriction that the West does not have the same degree of interest in handheld consoles as Japan does -- commuting and all that...). The abandonment of the hugely successful "Game Boy" name happened for a reason, after all, and that was because of the changed focus of the system... if the DS had failed I expect that we'd have heard about a "GBA 2" or whatever by now, but it didn't, so the Game Boy name has been left behind.
Tellaerin said:I think it's hard to seriously argue that the DS's input method hasn't played a role in its success when you look at the software that has predominantly been most successful for the system across all three regions. Given that the touch screen is the main thing that separated the system from the more technologically power PSP, also, and looking at the results, it seems even more difficult to really make that argument.
It's also hilarious given that the DS is quite clearly surpassing the GBA in every respect. How many GBA games cracked a million in Japan, Tellaerin? Not many. The DS, on the other hand, is going to have as many million-sellers as the PS2 soon enough... and it'll be passing the PS2 in hardware.
I'm not overestimating the long-term appeal of motion-sensing control to the casual gamer. I am stating the importance of games to long-term success. It's simple, really: initial success --> userbase --> games --> greater userbase --> more games.
I will say that your point (that the system's success is driven strictly by the novelty factor) may be true to a limited extent in North America and Europe, but it is flatly untrue in Japan, where the consumers have demonstrated quite clearly that they're as intensely interested in it as a gaming system as they were in the DS. And success in Japan will, simply enough, lead to games (and lots of them) by some of the most popular and prestigious third party developers in the world. And that support (along with, yes, the first party lineup) will ensure continued success. THAT is the lesson to take away from the DS... and the PS2, and the PSX. Whatever system has the userbase gets the games.
Once this system -- or any system -- acquires that userbase and acquires a steady stream of quality games (and this is the key thing to pay attention to here): the userbase is not going to suddenly, in the blink of an eye, abandon that console and decide they really wanted something else in the first place.
Denial is a wonderful thing... really though, while it certainly is true that casual gamers buy fewer games than hardcore gamers, they make up for it in sheer numbers; hardcore gamers are not the majority of the market, money-spent wise, and companies know that. So sure, that more casual gamer will only buy 4-8 games for the console over its life, let's say... but how many casual gamers are there for each hardcore one? Several, at least... (and as for nongamers who have bought the system, unless all they ever buy is Kanji Training and Brain Training, they are now casual gamers and I'd expect that overall they'd buy close to as many games/products as many casual gamers would, most likely... and many of them would certainly try SOMETHING beyond just Brain Training. Sure, they'll probably never be hardcore gamers, but not everyone is...) and this is true on every platform -- sure, some consoles have more hardcore gamers than others, but they all have them.
But anyway, the DS game sales numbers show that there isn't a problem software-sales wise, and the focus on casual gamers has not exactly hurt Nintendo (or the third parties) software sales wise. Any suggestions otherwise are wishful thinking... Certainly, some games will sell better on other consoles, or are more suited for PSP, X360, PS3, whatever. And yes, Nintendo sells best on its own platforms. But as the market share increases, the potential market gets larger, and as has been said repeatedly, for games that are trying to attract a wide audience and not just sell only to current owners of whatever platform they are being released on will get a plenty large enough potential market from the DS/Wii and those facts won't matter compared to the sheer size of the potential userbase.
It is certainly harder to predict what will happen in the US than Japan, but the continuing Wii shortage shows no signs of letting up, and the DS finally began to outdistance the PSP since the release of the Lite, even if it's not Japan-like domination... there is no reason to doubt that Nintendo will do very well, and many to question whether Sony will be able to come back; it's certainly possible, if things go really well for them, but it just doesn't seem likely.
Kangu said:The Lord only knows. It's always the same ****ing people too. cvxfreak, Anihawk, ethlred, Lapsed. sondwave05, moku, "token misguided playstation fanboy that doesn't know about the 'DS precedent to end all precedents for ever in the industry corollary'" and round and round they go. Pretty much any article that's remotely related to the DS/Wii/PS3 can trigger one of these abominations.
If you don't like discussing games, why in the world are you here? Discussing gaming is the whole point forums like this exist, and threads like this are what make gaming forums interesting, not what makes them bad. Too many one-sentence-per-post threads with no in-depth discussion in sight is.