Thought I would share this with you guys, it's from a recent issue Cheesemeister and I came across. And thanks to him for scanning this HQ shot.
Translations so far:
Also found this:
*Click to enlarge
Translations so far:
-thanks to dadjumperSuper Famicom back-up cartridge.
Square. 8800 yen.
The fourth in the series. While the story is unrelated to the previous entry, similar things such as chocobos and airships appear. Your adventure unfolds with up to 5 people in your party.
A movie-like RPG that prioritizes a serious story over player freedom. The main quest is longer than the other games in the series, and the graphics and presentation are substatially improved. The semi-real time battles are especially good. Thanks to the time restriction, battles are much more exciting than before.
The story is a completely straight path. That said, the degree of perfection is the best in the series. Rather than an RPG, it might be better to call this a movie with an unfolding story that can be controlled. I was very pleased that the final dungeon was clearable!
The BGM is just like a movie! Thanks to the game's dramatic production, I teared up. I was amazed that a character looking down and waving their hand could be so likeable.[I don't quite get this sentence, maybe they're specifically refering to something in the game?] I can certainly see why they call it "super". I'm spent. Hats off.
The special effects in this game hurt my eyes. While the movie-like BGM was cool, there were also times where I found it obnoxious. The active battle system is interesting, but very difficult until you get used to it. I feel like it's crammed full of too many new things.
-Thank you mujun1st
A RPG that has a movie like feel and focuses more on story than freedom. The core of the game borrows a lot from previous games in the series but the graphics, presentation, etc have all seen major upgrades. The semi real-time battle system is particularly good. The game has an element of excitement previous entries lacked due to the time constraints it imposes on you.
-thanks Gaspode_T9 An RPG more cinematic than non-linear and focused on story. It remains basically an extension of the series, but the graphics and presentation are greatly improved. Especially the semi-realtime battle system is great. Maybe because of time limit, but it can get tense.
9 The game scenario is completely linear. However, the production value is definitely the best in series. More than an RPG, it feels like entering into movie with story sequences. It's nice that the looming final dungeon is feasibly clearable.
10 The soundtrack (BGM) is completely like a movie. With such dramatic acting, the game will make your tear ducts swell up. For characters fallen and swinging to be this beloved. Feel like I've been shown the real meaning of "Super" with this, and floored. Hats off to them.
8 The special FX used all over made my eyes tired. The sound, nearly like a movie soundtrack, is cool but sometimes feels noisy. Active Battle is interesting, but takes a while to get used to. It feels like they are pushing too many new things in at once.
Also found this:
Final Fantasy 1 (plus Mega Man 1, Tokimeki Highschool, and Metal Gear)
- gives thanks to Garou5: An action-scidescroller like we had them often in the past. But isn't it a little too hard? You can start with any of the 6 stages, but I couldn't reach any of the bosses no matter where I started. Uhm, I guess it's a balancing-problem.
7: It feels a bit malicious, but somehow this action-game gets me fired up. Once there were so many of these games, but in recent times they've been rather scarce. Even the characters, even though they are original, are quite good (excuse my rudeness). Well, it's quite welcome.
7: A really totally very hard game. You have to take a really close look at the movements of the enemies while calculating your next 2-3 steps, otherwise you will fail. If you miss the timing just a little bit it's already over. You have to use your skills of course, but also your head quite a bit. Although I love the animation when Rockman gets hit.
5: A rather rare type of game these days. You can start this game from any stage, but there are some stages that if you don't clear them in a specific order you won't be able to advance. I won't hint any further than this. The characters are cute, but typical of Capcom it's super-hard.