A Pretty Panda
fuckin' called it, man
This is what it has turned to.
MOBA talk
MOBA talk
If you want to get even more accurate then I would say that DOTA is Virtua Fighter (it came first) and LoL is DoA.Which one is Virtua Fighter?
More like a couple of weeks ago I think. To be honest the real launch party starts tomorrow with the International.For now. DotA2 just officially released like...a month ago?
This is what it has turned to.
MOBA talk
This is what it has turned to.
MOBA talk
For now. DotA2 just officially released like...a month ago?
That doesn't make sense. DotA is far more extreme and fast-paced than LoL. LoL is like an iOS version of Street Fighter. I won't give it more dignity than that.
Xuan Dou Zhi Wang needs an international release.
Daigo in the top left.
Twintails is Mago (Mako).
That doesn't make sense. DotA is far more extreme and fast-paced than LoL. LoL is like an iOS version of Street Fighter. I won't give it more dignity than that.
For now. DotA2 just officially released like...a month ago?
You think Street Fighter is harder to get into than Marvel?Oh no I was more so referring to how easy it was to pick up and get into not game speed.
Just got some pretty horrible news, in regards and follow up to this whole drama fiasco.
Sadly, I can't say any details, but the course of actions over the past week have dramatically damaged relationships between the FGC and potential big future opportunities.
This is a time where organizers and high-level players choose whether or not we want to grow up, or stay the same extreme minority for the coming future. Really wish I could talk about stuff but it'll probably come out eventually.
edit: and for the naysayers, this has no effect on myself in any way.
HoN is honestly a better game than LoL and the engine plays faster than DOTA. It's sad that the game was mismanaged, it had huge potential but I guess it will always be seen as a DOTA clone with worse art and hero balance.
Yup, Marvel is better at making you feel awesome sooner than Street Fighter. If someone feels awesome they have more desire to dive deeper into it. SF has a lot of weird strict technicalitiesYou think Street Fighter is harder to get into than Marvel?
I was under the impression Floe's family was kinda loaded and thus he hadn't been living like he had because of that, not so much the sponsorship deal.So I take it no one saw Floe's tweet a couple hours ago? I just checked and it's gone, he must have deleted it. Said something to the extent of "maybe time to go back to working" or something like that, gonna see if it's still up on my phone.
For me, Marvel's made me feel like I did something amazing faster than Street Fighter did, but Street Fighter is faster at letting me know why & how that amazing thing came out.
If that makes sense.
Huh. I respectfully disagree.Yup, Marvel is better at making you feel awesome sooner than Street Fighter. If someone feels awesome they have more desire to dive deeper into it. SF has a lot of weird strict technicalities
I do as well. HK->Sweep->DP their face on wakeup? Makes you feel like a genius.Huh. I respectfully disagree.
Yup, Marvel is better at making you feel awesome sooner than Street Fighter. If someone feels awesome they have more desire to dive deeper into it. SF has a lot of weird strict technicalities
What if Valve made a fighting game
What if Valve made a fighting game
Not if you play online or against someone. In Street Fighter you might actually get to land a hit before you die.
What if Valve made a fighting game
I was under the impression Floe's family was kinda loaded and thus he hadn't been living like he had because of that, not so much the sponsorship deal.
Hmmm I think I might wanna go back to working
Trying hard to school the kids but its hard.
It would just be another piece of their turn videogames into bitcoins scheme.
Hats to fund EVO prize pot.What if Valve made a fighting game
What if Valve made a fighting game
It's a difficulty curve thing. SF4 rewards you instantaneously for making good predictions, while Marvel has more of a starting curve.I don't get this argument about one game making you feel more awesome than another. In that regard there is no difference between LoL and DOTA. You can start up DOTA, pick Drow/Sniper and feel good about doing big damage or pick Lion/Lina/Tidehunter and unleash your big ulti that is super easy to use. This is no different than with LoL. It's only when you start to get to the nitty gritty where you begin to see the difference but at the entry level stuff both games are equally flashy.
Now strictly talking which game is easier to get into in terms of grasping the basic mechanics to reach a competent level, Marvel 3 is way harder than AE for your average person. Every person who I have tried to get into either game said they had a much easier time picking up AE than Marvel. They always complain about how hard it is to learn movement, how hard it is to figure out team synergies, how hard it is to know when to call assists and how hard it is to be forced to learn at least 3 characters among 50. This is not even getting into how hard it is to block, react to and counter some of the stuff in the game... it's super scary starting out. Now once you get over that initial hump it starts to trail off when you start to reach intermediate level. After that there's another big gap between intermediate and top level play. Intermediate Marvel is not that special and there in terms of results there is hardly a difference between two players where one is better than the other unlike SF4 where at this level a better player usually always prevails.
So a sponsorship went up in flames? We're getting a real Pack It Up? Well, hot damn.
Good thing I have a real job and actually play for fun.
That's my thinking as well. I have minimal experience in Street Fighter IV, but I can still take rounds off of people (sometimes even matches). Someone new to Marvel won't be able to touch the average Marvel player for months.Not if you play online or against someone. In Street Fighter you might actually get to land a hit before you die.
If I can get somebody to write some scripts and a group of people to do voice acting, I can make an FGC cartoon a reality.
Isn't this what we are discussing here? How easy it is to get into a game correlates with its difficulty curve.It's a difficulty curve thing. SF4 rewards you instantaneously for making good predictions, while Marvel has more of a starting curve.
If I can get somebody to write some scripts and a group of people to do voice acting, I can make an FGC cartoon a reality.
What if Valve made a fighting game
In Marvel, following up on a "read" takes a lot more effort. It gives the game a lot of room for creativity and depth. But it also creates a barrier between two players that results in hugely lopsided matchups. While you also get the same disparity in say, AE, you can also see a good player get a round taken off them once in a while. The bad player knows they're bad, and so just taking that one round off is an enormous piece of positive feedback. Because of that, getting into Marvel is very daunting for a lot of players, because you'll spend a lot of time grinding without any of that positive feedback.Isn't this what we are discussing here? How easy it is to get into a game correlates with its difficulty curve.
Unless I am missing something here.
Koop's alive? I thought you went down in the Great SRK GD Forum War that claimed Septimus Prime
Well at least you, Warpticon, and FallingEdge made it out