- Nov 21, 2014
Fire Emblem: Three Houses offers an incredible amount of choice, and a story that deserves to be viewed from more than one angle.
Fire Emblem: Three Houses is mechanically complex, consistently rewarding, and very hard to put down.
Fire Emblem: Three Houses fully realizes a new, meaningful direction for the franchise that makes it the best it has ever been.
Fire Emblem: Three Houses is, quite possibly, the most ambitious JRPG you’ll play this year. And perhaps the most impressive part about the whole game is that it actually manages to deliver on that ambition.
Game Informer: 9.5/10
Fire Emblem: Three Houses combines fun social elements and tense strategy combat wonderfully, making it hard to put down
Fire Emblem: Three Houses soars on to Switch with a fully-realized school setting, deep character customization, and multiple full-length campaigns. While it loses momentum in the second half, it still manages to come off as a striking reinvention of the well-worn Fire Emblem formula. That makes its first real console appearance in more than a decade a triumph.
I cannot stress enough how much Fire Emblem: Three Houses exemplifies the "RPG" part of the acronym "SRPG." While strategy is indubitably a large part of Fire Emblem's DNA, the vast majority of my enjoyment was found having lunch with classmates and getting to know them better, or doing errands while running around the lovely academy grounds. This is a world you can absolutely lose yourself to for months on end, but if you find menus tedious, you might be reticent to the modern relationship-heavy Fire Emblem formula that's cemented in Three Houses.