AceBandage
Banned
http://wii.ign.com/articles/987/987312p1.html
May 28, 2009 - Earlier this year, Namco Bandai shipped the acclaimed adventure game Fragile: Farewell Ruins of the Moon in Japan and American players eagerly awaited news of a local release, which sadly never came. When contacted, Namco Bandai representatives explained that the company had no plans to publish the title, set to the backdrop of an atmospheric post-apocalyptic world, in the U.S.
Thankfully, though, Xseed Games does. IGN is able to exclusively reveal to its readers today that Xseed has secured the North American publishing rights to Fragile: Farewell Ruins of the Moon. The tri-Crescendo-developed project will ship stateside for Wii this winter, according to the company.
"We are ecstatic to be able to finally confirm Fragile: Farewell Ruins of the Moon for gamers in North America," said Jun Iwasaki, president of Xseed Games. "We have received countless requests from eager gamers pleading with us to publish this title, and it gives us great joy to be able to give the public what they want while being able to work on such a great game."
IGN: What about English voice work? What're your ambitions there? ?
Kenji: We're all looking forward to doing the recording for the English voices. Still trying to finish the text translations so casting hasn't started yet, but hopefully we can live up to the Japanese voices.?To the hardcore gamers out there that think "if it's not Japanese it's crap", please check out the English voices too because we do work really hard?on the English?voice-over recordings and it'll be a shame if nobody uses the English audio option (assuming we're lucky enough to keep the original Japanese, of course).
IGN: Finally, content wise, are any changes planned?
Kenji: Some of the graphics will of course be changed to English, but we're really not taking anything out or thinking about any major changes at this point. We're trying to get some additional content as the development team seems to be really?enthusiastic about their?game?getting released?in North America,?but too early to tell if scheduling and technical issues may prevent?it or not at this point.