chase said:
Heeeeeeeeeeeere we go.
Eternal Darkness. Haha I totally know it rips off Lovecraft. I'm so smart! Also: not every game needs dozens of button combinations for combat. It's not as good as I remember it but it's nowhere near as bad as this cess pool arrogance and self-righteousness would like you to believe. (Denis Dyack took the bait! Loser! Fat loser!) And Twin Snakes sucks! It's the same, but the fancier cutscenes ruin it! GAFfers just don't like people with a different mindset.
Eternal Darkness is the best game on the GC... I said that when I first played it, and nothing has changed my mind since (Metroid Prime comes closest, but not quite). I'm not sure if it really gets lots of hatred though...
Skies of Arcadia. I know a lot of people like this game, but far too many complain that it's trite and cliche. I find the characters endearing, rather than annoying as most characters in JRPGs. Despite hours more dialogue in every FF game since VII, I've felt I've known as much and cared more for the characters in SOA than the FF games.
People hate Skies of Arcadia? ... okay, some people hate anything... still, it is a pretty popular game, and for good reason... it's very, very good.
Wave Race: Blue Storm. The water physics made for a different experience every time, despite the lack of courses.
Then why was Wave Race 64 better? Oh, it's okay, but not as good as it could have been... and would it have killed them to give it all-new courses instead of repeating half of the ones from the first game?
Star Fox Adventures. I've played through this 3 times and enjoyed it each time.
Easy, boring, and repetitive... 'extremely mediocre' is an apt descrition, I think. Rare could have done so much better... the game deserves the criticism it gets (though it isn't a truly BAD game. Far too often people misuse 'bad', when they just mean 'this game was not as good as I was expecting it to be'... Big Rigs is bad. SFA isn't anywhere near that level. It's just definitely not as good as it should have been, and that greatly impacts how much fun a lot of people had playing it...)
Rogue Squadron games: Hur hur I've played X-Wing vs. TIE Fighter this game sucks. And I hate all of you who keep bringing up these early-to-mid-90s PC games with early-to-mid-90-page manuals that are nigh unplayable these days, referencing glorious halcyon days that stand as evidence of your superiority.
TIE Fighter is better than any console flying game ever made... I do like the Rogue Squadron games a lot too (got my GC at launch with just Rogue Squadron II, and it was worth it), but there's no way they can compare to stuff like TIE Fighter. A game with Rogue Leader/Rebel Strike's graphics and TIE Fighter's gameplay... THAT is what dissapointed me, that nothing like that exists.
Rogue Squadron does what it does, arcade flying action, very well. ... and yes, Rebel Strike was a great game too. THAT game does get undeservedly attacked... while the on-foot parts weren't great, they really weren't that big a part of the game, and the flying, speederbike, and walker parts were fanstastic, as was the 2-player mode! Really the only bad thing about the game is that they couldn't get a four player dogfight mode running acceptably, that would have been awesome.