They basically said what I said last night. That the leap from U1 to U2 was far greater. That they were too harsh on Horizon 2 which looks significantly better than GOW2 and the first Horizon. That GoW is using pretty much the same tech for fur, hair, and materials.
I think Sony missed a trick here by not hiring another studio to downport the game like Nixxes did with Rise of Tomb Raider and Bluepoint did with Titanfall. Have SSM make the game on the PS5 with PS4 limitations in mind such as the SSD and CPU, but push the graphics. New hair rendering, new character models, new materials for armor, ray tracing etc. Then have Nixxes replace those assets with the PS4 assets. That way the game at least looks a bit different even though the gameplay is still last gen.
Again, dont understand the penny pinching going on here. GOW sold better than any previous entry in the franchise, and the PS division made more profit than ever in a year when they launched a new console at a loss. They shouldve at least tried to improve the graphics somewhat.
This gif below was made by one guy and is running on a GTX 970. A GPU roughly equivalent to the PS4 pro. There is so much more they can do with just a 2x increase in gpu horsepower. its insane that they are only utilizing the 5x more powerful gpu for higher framerate and resolutions.