TacticalFox88
Banned
Fuck a free- roam camera.
They need a new goddamn mythology and protagonist.
They need a new goddamn mythology and protagonist.
Agree, many many many times I wanted to look around, or see something from a different angel, but couldn't cause the camera was fixed, I get how amazing the game looks with a fixed camera, but they should be able to do such things without fixed cameras as well.
Give Darksiders & Darksiders II a try.
Fuck a free- roam camera.
They need a new goddamn mythology and protagonist.
Fuck a free- roam camera.
They need a new goddamn mythology and protagonist.
Then why are SSM put on a pedestal when the only reason they can pull off these visuals and such is down to the fixed camera?Dare I say SSM are actually quite overrated
Nah, they just need to have one that isn't shitty like in Ascension. There's no reason the camera should pull so far out you can't see Kratos.
I just got Darksiders on PS+ a few months ago...haven't gotten around to trying it out yet, but I've heard good things.![]()
Fuck a free- roam camera.
They need a new goddamn mythology and protagonist.
Fuck a free- roam camera.
They need a new goddamn mythology and protagonist.
With the power of the PS4, they shouldn't need to take control away to hide the technical limitations, but yes the combat needs work the most although hopefully the series is taking a break.
I don't know it kinds of takes me out of the game a little when I want to change the camera angle a bit and am stuck in the same position.
Writing is ok, just needs a bit of consistency between releases and gameplay is nothing but fun all through the series.And good writers... and better gameplay. The list can go on.
No, the fixed camera allows for the graphics of those games to be fucking mindblowing as the game shows you only what it wants you to see.
But the more important reason is that using Right Analog as dodge just makes the combat very, very fluid. In comparison on PSP where you have to press a combination of buttons to dodge it isn't nearly as fluid and easy to do.
Completely disagree. The fixed camera allows for the fantastic cinematic look the developers aim for, it also allows the graphics to be as spectacular as they are. Most games use free cameras these days so it's an aspect of GOW I appreciate and enjoy. Really makes some of the action thrilling to watch even if you're watching someone else play.
I couldn't have said it better.I've played way too many action games to know that the GOW series has the best camera implementation for the game it wants to be.
You know a camera is good when you don't even notice it. It's good 99% of the time in GOW games.
A google search indicates the camera is scripted rather than fixed according to the director of technology and has a negligible impact on the graphics (I assume) because they can't make many assumptions.
https://twitter.com/ChristerEricson
Nope. A fixed camera in the God of War games is as much of a trademark of the series as the Blades of Chaos.
I enjoy the cinematic, dramatic panoramas. It'd be one thing if the camera angles sucked, but they have never hindered game play. For example, I had more trouble playing Ninja Gaiden (original, Black, and Sigma), than I ever did playing GoW, and most of that was because of the camera.
EDIT: Oh, and hey, a typical God of War combat sucks comment. The thread is now complete.
I would LOVE if they would take the series in a more puzzle-based direction.
Fixed. This franchise has become mind-numbingly stagnant.
Yes, pressing a single button repeatedly is super fun.
Tell me how im playing the game wrong. Im honestly curious, I havent played GOW since GOW1 so im curious if the gameplay has changed a lotYou're not playing it right.
Tell me how im playing the game wrong. Im honestly curious, I havent played GOW since GOW1 so im curious if the gameplay has changed a lot
AGITΩ;56913778 said:a while ago I actually bought the God of War Saga, first time ever playing the series, but the fixed camera angles and the use for the right stick just threw me off. Especially when Kratos can be looking RIGHT AT a treasure chest, but because my dumb ass didn't move every which a way, I got screwed over.
Tell me how im playing the game wrong. Im honestly curious, I havent played GOW since GOW1 so im curious if the gameplay has changed a lot
I love scenes, like when Kratos squeezes in between rocks, in GOW3... cave level, you get to see how detailed the environment and Kratos are. The camera follows him, as if you are right there following him.
Man, your guys panties are in a bunchso why are you so vocal with your opinion on the series as if your opinion is fact?